js222 Level 1 of the Dungeon (0, 0, D:1) a +0 hand axe (2, 6, D:1) 4 stones (4, 40, D:1) a hobgoblin corpse (skeletalised by now) (5, 7, D:1) 4 stones (11, -6, D:1) a +0 dagger (13, 16, D:1) a +0 dagger (21, 6, D:1) 6 stones (22, 8, D:1) a +0 club a goblin skeleton (24, 19, D:1) a jackal corpse (skeletalised by now) (27, 30, D:1) a +0 leather armour (41, 4, D:1) a rat skeleton (43, -7, D:1) a bat corpse (skeletalised by now) (43, 3, D:1) a +0 club 2 stones (52, -4, D:1) a +0 chain mail (52, 21, D:1) a +0 dagger a goblin skeleton (54, 14, D:1) a +0 scale mail (57, 25, D:1) a ball python skeleton (58, 18, D:1) a +0 leather armour (59, 8, D:1) a ball python corpse (skeletalised by now) (63, 25, D:1) 6 stones Level 2 of the Dungeon [Shop] Hithaj's Weapon Shoppe a +2 spectral giant spiked club (233 gold) a +0 hand axe (42 gold) a +0 club (14 gold) a +3 heavy trident (326 gold) a +0 flail (49 gold) a +0 hand axe (42 gold) the +5 spear of the Vanishing Stories {drain, *Noise rElec rPois Int+6} (807 gold) Int+6: It affects your intelligence (+6). rElec: It insulates you from electricity. rPois: It protects you from poison. *Noise: It may make a loud noise when swung. a +4 antimagic whip (413 gold) a +0 dagger (28 gold) a +0 falchion of holy wrath (103 gold) a +0 dagger (28 gold) a +0 dagger of venom (61 gold) (0, 0, D:2) 7 stones (1, 29, D:2) a hobgoblin skeleton (2, 19, D:2) a +0 mace (5, -4, D:2) 4 stones (5, 32, D:2) a +0 club (6, -1, D:2) a +0 spear (8, 15, D:2) a +0 club a goblin skeleton (9, -4, D:2) a +0 hand axe (11, 32, D:2) a bat corpse (skeletalised by now) (18, 36, D:2) 6 stones (27, 3, D:2) a +0 short sword (29, -3, D:2) a +0 robe (30, 36, D:2) a +0 scale mail (35, 3, D:2) 3 javelins (35, 13, D:2) a +0 robe (35, 14, D:2) the +1 cloak "Cetiol" {Harm Int+4 Slay+3} Int+4: It affects your intelligence (+4). Slay+3: It affects your accuracy & damage with ranged weapons and melee (+3). Harm: It increases damage dealt and taken. (50, 2, D:2) a +0 short sword 4 stones a kobold corpse (skeletalised by now) Level 3 of the Dungeon (0, 0, D:3) a frilled lizard corpse (skeletalised by now) (7, -19, D:3) 6 silver javelins (12, -32, D:3) a +0 spear (13, -6, D:3) a +0 arbalest (15, -31, D:3) a +0 halberd a gnoll corpse (skeletalised by now) (15, -30, D:3) a +0 halberd a +0 robe a gnoll corpse (skeletalised by now) (17, -2, D:3) a +0 flail (23, -31, D:3) a +0 spear (24, -20, D:3) 2 stones (24, -14, D:3) a +0 flail (28, -35, D:3) a +2 morningstar a +0 robe (29, -35, D:3) a rat skeleton (39, -19, D:3) a +0 dagger (43, 2, D:3) a +0 ring mail (46, -14, D:3) a +0 dagger a +0 hand axe a +0 heavy mace an orc skeleton an orc skeleton (47, -7, D:3) a staff of conjuration (48, -5, D:3) a +0 long sword Level 4 of the Dungeon (0, 0, D:4) a hound corpse (skeletalised by now) (2, 1, D:4) 8 stones (6, -7, D:4) a ball python skeleton (9, -24, D:4) a +0 short sword (10, 6, D:4) a +0 ring mail (15, -27, D:4) 5 poisoned darts (17, -17, D:4) a +0 ring mail (24, -23, D:4) a +0 club (26, -27, D:4) a +0 spear (29, -15, D:4) a +0 robe (31, -30, D:4) a +0 hand axe (33, -29, D:4) a +0 falchion (35, -29, D:4) a +0 robe a +4 falchion a +0 robe a +0 battleaxe a +0 robe 2 stones a +0 whip a kobold skeleton (36, -17, D:4) 5 stones a +0 whip a kobold skeleton (37, -17, D:4) a +0 club a goblin skeleton (40, -28, D:4) a +0 hand axe a +0 robe (43, -7, D:4) a +0 ring mail (49, -29, D:4) a +0 dagger a +0 leather armour the goblin corpse of Ijyb (skeletalised by now) (55, -9, D:4) a jackal skeleton Level 5 of the Dungeon (0, 0, D:5) an iguana corpse (skeletalised by now) (4, 21, D:5) a +0 hand axe (6, 25, D:5) the +8 whip of the Beginning {freeze, rN+ Str+3} Str+3: It affects your strength (+3). rN+: It protects you from negative energy. (11, 33, D:5) a +0 falchion (14, 25, D:5) an iguana corpse (skeletalised by now) (22, 14, D:5) a +0 giant club an ogre skeleton (27, 14, D:5) a +0 club (27, 15, D:5) a +0 robe (28, 3, D:5) a +0 robe (29, 28, D:5) an adder corpse (skeletalised by now) (29, 29, D:5) a +0 shortbow (33, 8, D:5) a +0 short sword a +0 ring mail an orc corpse (skeletalised by now) Level 6 of the Dungeon (0, 0, D:6) a +0 hand axe (1, -13, D:6) a +3 flail a gnoll corpse (3, -12, D:6) a +0 club a gnoll corpse (8, -12, D:6) 7 stones (17, 22, D:6) a +0 giant club (30, 6, D:6) a +0 quarterstaff (34, 7, D:6) a +0 leather armour (39, -18, D:6) a +0 ring mail (49, 12, D:6) a +0 club a +0 club a +0 club a +0 leather armour a +0 halberd a gnoll corpse (skeletalised by now) a gnoll corpse (skeletalised by now) (50, 17, D:6) a +0 whip a +0 hand axe an orc corpse (skeletalised by now) an orc corpse (skeletalised by now) (50, 21, D:6) an amulet of guardian spirit (51, 17, D:6) a +0 whip a +0 scale mail a +0 long sword a +0 plate armour a +0 flail an orc corpse (skeletalised by now) an orc corpse (skeletalised by now) Level 7 of the Dungeon (0, 0, D:7) 17 gold pieces (3, 10, D:7) a scroll of fear (26, 10, D:7) a +0 trident (36, 8, D:7) a scroll of identify