Dungeon Crawl Stone Soup version 0.32-a0-1553-g811786a8ad (webtiles) character file. Game seed: 2783466037727096811 0 js222 the Caller (level 1, 15/15 HPs) Began as a Merfolk Wanderer on June 26, 2024. Got out of the dungeon alive. The game lasted 00:00:14 (1 turns). js222 the Caller(Merfolk Wanderer) Turns: 1, Time: 00:00:14 Health: 15/15 AC: 3 Str: 11 XL: 1 Next: 0% Magic: 2/2 EV: 10 Int: 14 God: Gold: 0 SH: 0 Dex: 11 Spells: 1/2 levels left rFire . . . - Unarmed rCold . . . (no shield) rNeg . . . d - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . b - +0 pair of gloves SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.08/turn %: no passive effects @: no status effects A: (nimble swimmer 2), mertail a: no special abilities You escaped. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Armour b - a +0 pair of gloves (worn) d - a +0 robe (worn) Scrolls c - a scroll of vulnerability Potions a - a potion of lignification Skills: + Level 1.1 Fighting + Level 2.1 Stealth + Level 1.1 Unarmed Combat + Level 1.0 Spellcasting + Level 4.0 Summonings + Level 1.0 Evocations You had one spell level left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Summon Small Mammal Summ 44% N/A 4% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Call Canine Familiar Summ 11% N/A 16% 3 Martyr's Knell Necr/Summ 6% N/A 75% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations ((You are very nimble when in or above water. (Stealth+, EV+, Speed+++))) Your lower body shifts to a powerful aquatic tail in water. Message History Welcome, js222 the Merfolk Wanderer. Below lies the Orb of Zot, rumoured to be powerful enough to resurrect a god... Press ? for a list of commands and other information. Found a shiny orb and a ring mail. Found a staircase leading out of the dungeon. You begin with the following items: a potion of lignification, a +0 pair of gloves, a scroll of vulnerability, a +0 robe; and the following spell memorised: Summon Small Mammal; and the following spells available to memorise: Call Canine Familiar, Martyr's Knell. Unknown command. Unknown command. Casting: Summon Small Mammal (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Okay, then. Unknown command. You have escaped! . . .#. #.# # ##.## # #. #...# .# #..#...#..# #.........# #.@.# #...# .[###.. .... .... #.... ...# #[.## ##..# #.# #.# #. .# There were no monsters in sight! Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | js222 the Merfolk Wanderer began the quest for the Orb. 0 | D:1 | js222 set off with the following items: a potion of | lignification, a +0 pair of gloves, a scroll of | vulnerability, a +0 robe; and the following spell | memorised: Summon Small Mammal; and the following spells | available to memorise: Call Canine Familiar, Martyr's | Knell. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 2/2 1 | D:$ | Got out of the dungeon alive. Illustrated notes Levels and vault maps discovered: D:1: erik_arrival_blinker_ship, layout_basic Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1 | 1 | 0 | 0 | 0 | 1 | 1.0 | Dungeon | 1 | 1 | 0 | 0 | 0 | 1 | 1.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1 daAuts