Dungeon Crawl Stone Soup version 0.32-a0-1574-g3d6ac616a9 (webtiles) character file. Game seed: 6389215496181740564 242 js222 the Slasher (level 6, 0/48 HPs) Began as a Merfolk Monk on June 27, 2024. Slain by a scorpion (1 damage) ... on level 4 of the Dungeon. The game lasted 00:02:50 (2530 turns). js222 the Slasher(Merfolk Monk) Turns: 2530, Time: 00:02:50 Health: 0/48 AC: 3 Str: 11 XL: 6 Next: 9% Magic: 6/6 EV: 14 Int: 9 God: Gold: 155 SH: 0 Dex: 19 Spells: 5/5 levels left rFire . . . a - +0 falchion rCold . . . d - orb {light} rNeg . . . b - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . v - +0 pair of gloves SInv . (no boots) Will ..... m - amulet of regeneration Stlth + (no ring) HPRegen 1.08/turn (no ring) MPRegen 0.10/turn %: no passive effects @: lethally poisoned (0 -> -6), glowing A: (nimble swimmer 2), mertail a: no special abilities You were on level 4 of the Dungeon. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 155 gold pieces. Inventory: Hand Weapons a - a +0 falchion (weapon) Armour b - a +0 robe (worn) d - an orb of light (worn) v - a +0 pair of gloves (worn) Jewellery m - an amulet of regeneration (around neck) Scrolls e - a scroll of fog {unknown} f - 2 scrolls of immolation i - a scroll of amnesia {unknown} n - 2 scrolls of identify {unknown} o - a scroll of fear {unknown} p - a scroll of teleportation {unknown} q - a scroll of noise {unknown} s - a scroll of enchant weapon {unknown} Potions g - 2 potions of enlightenment {unknown} h - a potion of attraction {unknown} j - a potion of invisibility {unknown} k - a potion of heal wounds {unknown} l - 3 potions of haste {unknown} r - a potion of curing {unknown} t - a potion of degeneration {unknown} u - a potion of cancellation {unknown} Skills: + Level 4.1 Fighting * Level 6.8 Long Blades + Level 5.2 Dodging You had 5 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Jinxbite Hex 0% N/A 52% 2 Mercury Vapours Alch/Air 0% N/A 52% 2 Inner Flame Hex/Fire 0% N/A 77% 3 Freezing Cloud Conj/Ice/Air 0% 6-21 100% 5 Irradiate Conj/Alch 0% 3d11 100% 5 Yara's Violent Unravell Hex/Alch 0% 3d3 100% 5 Enfeeble Hex 0% N/A 100% 7 Ignition Fire 0% 3d3 100% 8 Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Temple: D:4-7 Altars: Innate Abilities, Weirdness & Mutations ((You are very nimble when in or above water. (Stealth+, EV+, Speed+++))) Your lower body shifts to a powerful aquatic tail in water. Message History The scorpion is moderately wounded. You feel sick. The scorpion barely misses you. You hit the iguana. The iguana is lightly wounded. You feel sick. The iguana bites you. The scorpion stings you. You are more poisoned. The scorpion poisons you! You closely miss the scorpion. The scorpion is moderately wounded. You feel less invigorated. You feel less confused. You feel sick. The scorpion stings you but does no damage. The iguana closely misses you. You hit the scorpion. The scorpion is heavily wounded. You feel sick. The scorpion closely misses you. The iguana closely misses you. You hit the scorpion but do no damage. The scorpion is heavily wounded. You feel sick. The scorpion stings you but does no damage. The iguana bites you! Unknown command. You hit the scorpion. The scorpion is severely wounded. You feel sick. The scorpion barely misses you. The iguana barely misses you. You hit the scorpion. The scorpion is severely wounded. You feel sick. The scorpion stings you. * * * LOW HITPOINT WARNING * * * You are more poisoned. The scorpion poisons you! The iguana barely misses you. The scorpion stings you! * * * LOW HITPOINT WARNING * * * You barely miss the scorpion. The scorpion is severely wounded. * * * LOW HITPOINT WARNING * * * You feel very sick. The scorpion stings you. You die... #..........# #....|.....# #....>.....# #..........# #.<........# #..........## ####+###########.....# ......+..............'.....# ......#.....@........#.....# ......#....ls..".....#.....# ......#####'####.....#.....# ...............#.|...####### ...............#......# ...............#......# #+##)........#......# #.........#.....## #.........###+### You could see a scorpion and an iguana. Vanquished Creatures Sigmund (D:3) 4 adders A ribbon worm (D:2) 4 dart slugs An orc (D:3) 8 ball pythons 2 endoplasms 2 giant cockroaches 3 goblins 2 hobgoblins A jackal (D:3) 5 kobolds 3 quokkas 3 bats (D:1) 2 frilled lizards (D:1) 5 rats 47 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | js222 the Merfolk Monk began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 18/18 MP: 1/1 72 | D:1 | Reached skill level 4 in Long Blades 72 | D:1 | Reached XP level 2. HP: 20/24 MP: 2/2 93 | D:1 | Found a faded altar of an unknown god. 878 | D:1 | Reached XP level 3. HP: 29/29 MP: 3/3 1054 | D:2 | Identified the +1 pair of gloves of the Tortured God {Fly} 1700 | D:3 | Reached skill level 5 in Long Blades 1750 | D:3 | Reached XP level 4. HP: 34/37 MP: 4/4 2069 | D:3 | Noticed Sigmund 2078 | D:3 | Killed Sigmund 2079 | D:3 | Reached skill level 6 in Long Blades 2079 | D:3 | Reached skill level 5 in Dodging 2079 | D:3 | Reached XP level 5. HP: 24/42 MP: 5/5 2079 | D:3 | Reached XP level 6. HP: 27/48 MP: 6/6 2530 | D:4 | HP: 1/48 [poisoned by a scorpion] 2530 | D:4 | Slain by a scorpion Illustrated notes Levels and vault maps discovered: D:1: wander_arrival_estate, layout_basic, hellmonk_ecumenical_altar_blasted D:2: layout_basic D:3: layout_rooms, chequers_serial_rivers_micro_b, minmay_pentangle, uniq_sigmund D:4: layout_gridville, serial_shops, shop, uniq_pikel Skill XL: | 1 2 3 4 | ---------------+-------------+----- Long Blades | 4 5 6 | 6.8 Fighting | 4 | 4.1 Dodging | 5 | 5.2 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Falchion | 81 | 59 || 140 Use: Potion | | 1 || 1 Armour: Robe | 42 | 34 || 76 Dodge: Dodged | 59 | 41 || 100 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 2537 | 2406 | 131 | 0 | 1969 | 4 | 634.2 | Dungeon | 2537 | 2406 | 131 | 0 | 1969 | 4 | 634.2 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 934 daAuts D:3: 797 daAuts D:2: 729 daAuts D:4: 76 daAuts