Dungeon Crawl Stone Soup version 0.32-a0-1649-g23c286355e (webtiles) character file. Game seed: 6279402650832598772 102 js222 the Slasher (level 4, 0/55 HPs) Began as a Merfolk Monk on July 3, 2024. Slain by Sigmund ... wielding a +0 scythe (5 damage) ... on level 3 of the Dungeon. The game lasted 00:02:30 (2629 turns). js222 the Slasher(Merfolk Monk) Turns: 2629, Time: 00:02:31 Health: 0/55 AC: 22 Str: 11 XL: 4 Next: 78% Magic: 4/4 EV: 2 Int: 9 God: Gold: 98 SH: 4 Dex: 18 Spells: 3/3 levels left rFire . . . a - +0 falchion rCold . . . j - +0 buckler rNeg . . . b - melded +0 robe rPois + m - melded +1 helmet {Int+3} rElec . (cloak currently unavailable) rCorr . (gloves currently unavailable) SInv . (boots currently unavailable) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.29/turn (no ring) MPRegen 0.09/turn %: no passive effects @: tree-form A: resilient, branches, torment immunity, boosted hp, poison resistance, stationary, -Tele, (nimble swimmer 2), (mertail) a: no special abilities You were on level 3 of the Dungeon. You were a tree. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 98 gold pieces. Inventory: Hand Weapons a - a +0 falchion (weapon) Armour b - a +0 robe (melded) j - a +0 buckler (worn) m - a +1 helmet of intelligence (melded) Scrolls f - 2 scrolls of teleportation {unknown} g - 2 scrolls of amnesia {unknown} h - a scroll of identify {unknown} n - a scroll of enchant weapon {unknown} o - a scroll of fear {unknown} p - a scroll of summoning {unknown} t - a scroll of blinking {unknown} u - 2 scrolls of noise {unknown} v - a scroll of vulnerability {unknown} Potions d - 2 potions of lignification e - a potion of cancellation {unknown} i - a potion of brilliance {unknown} k - 2 potions of curing {unknown} l - a potion of invisibility {unknown} q - a potion of haste {unknown} r - 3 potions of heal wounds {unknown} s - a potion of mutation {unknown} Skills: + Level 3.7 Fighting * Level 5.5 Long Blades + Level 4.7 Dodging + Level 0.4 Stealth You had 3 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Soul Splinter Necr 0% N/A 52% 1 Vampiric Draining Necr 0% 2d6 87% 3 Martyr's Knell Necr/Summ 0% N/A 99% 4 Curse of Agony Necr 0% N/A 100% 5 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Qazlal Annotations: D:3 Sigmund Innate Abilities, Weirdness & Mutations You are a tree. Your bark is very hard, but your evasion is minimal. Your unarmed attacks smack enemies forcefully with your branches. You are immune to unholy torment. Your maximum health is greatly increased. You are resistant to poisons. (rPois) Your roots penetrate the ground, keeping you stationary. You cannot be teleported. Your equipment is partially melded. ((You are very nimble when in or above water. (Stealth+, EV+, Speed+++))) ((Your lower body shifts to a powerful aquatic tail in water.)) Message History You hit something but do no damage. You closely miss something. Something hits you! * * * LOW HITPOINT WARNING * * * You closely miss something. Something hits you! * * * LOW HITPOINT WARNING * * * You are confused. You feel invigorated. Something hits you. * * * LOW HITPOINT WARNING * * * You bump into the rock wall. You bump into the rock wall. Something hits you. * * * LOW HITPOINT WARNING * * * You bump into the rock wall. Something hits you! * * * LOW HITPOINT WARNING * * * You feel less invigorated. You feel less confused. You hit something. Something barely misses you. You hit something but do no damage. Something hits you. * * * LOW HITPOINT WARNING * * * It was a potion of lignification. You turn into a tree. Your +1 helmet of intelligence melds into your body. Your +0 robe melds into your body. You feel stupid. Your roots penetrate the ground. You cannot move. You cannot move. You cannot move. You cannot move. You cannot move. You cannot move. You cannot move. You cannot move. You cannot move. You cannot move. You cannot move. You cannot move. You cannot move. You cannot move. You start resting. Something hits you but does no damage. You start resting. Something hits you. You die... #... ###. #. ####~ ##########.... #...#......##~ #####.....#######. #.#####.........# ##~ .......♣###...#.######.~ ...#....)..............~ .....######.###..######. .##. #.# ##.## #. # ##.# #..## ## #..# ##..# #.## ##.## ##.# #..## # #.># ##..### There were no monsters in sight! Vanquished Creatures 6 adders (D:2) A ribbon worm (D:3) 4 orcs (D:3) 5 endoplasms 2 giant cockroaches (D:1) 5 hobgoblins A quokka (D:1) 5 ball pythons 4 bats 2 frilled lizards 2 goblins 3 kobolds 2 rats A spectral kobold (D:3) 43 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | js222 the Merfolk Monk began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 18/18 MP: 1/1 225 | D:1 | Reached skill level 4 in Long Blades 225 | D:1 | Reached XP level 2. HP: 20/24 MP: 2/2 1218 | D:2 | Reached XP level 3. HP: 29/29 MP: 3/3 1408 | D:2 | Reached skill level 5 in Long Blades 1428 | D:2 | Reached XP level 4. HP: 24/37 MP: 4/4 1802 | D:2 | Identified the +1 sling "Tizamobb" {antimagic, rC+ Will+ | Int+3 Stlth-} 2219 | D:3 | Found a stormy altar of Qazlal. 2424 | D:3 | Found a faded altar of an unknown god. 2606 | D:3 | Noticed Sigmund 2629 | D:3 | Slain by Sigmund Illustrated notes Levels and vault maps discovered: D:1: psy_arrival_statuary, layout_basic, minmay_quantized D:2: layout_basic, dk_noncrumbling_4, nicolae_half_adder D:3: layout_rooms, mainiacjoe_overflow_catwalk, dreamdust_ecumenical_altar_drowned_temple, uniq_sigmund Skill XL: | 1 2 3 | ---------------+----------+----- Long Blades | 4 5 | 5.5 Fighting | | 3.7 Dodging | | 4.7 Stealth | | 0.4 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Falchion | 79 | 66 || 145 Use: Potion | | 3 || 3 Armour: Robe | 38 | 41 || 79 Skin | | 2 || 2 Dodge: Dodged | 41 | 27 || 68 Block: Buckler | 9 | 11 || 20 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 2634 | 2533 | 101 | 144 | 1959 | 3 | 878.0 | Dungeon | 2634 | 2533 | 101 | 144 | 1959 | 3 | 878.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1145 daAuts D:2: 1050 daAuts D:3: 438 daAuts