Dungeon Crawl Stone Soup version 0.32-a0-1721-g162e8f4579 (webtiles) character file. Game seed: 4346683228042009675 1 js222 the Ducker (level 1, -8/18 HPs) Began as a Merfolk Monk on July 10, 2024. Mangled by a gnoll ... wielding a +0 spear (10 damage) ... on level 1 of the Dungeon. The game lasted 00:00:04 (28 turns). js222 the Ducker(Merfolk Monk) Turns: 28, Time: 00:00:05 Health: -8/18 AC: 2 Str: 11 XL: 1 Next: 20% Magic: 1/1 EV: 12 Int: 9 God: Gold: 0 SH: 0 Dex: 16 Spells: 0/0 levels left rFire . . . a - +0 falchion rCold . . . d - orb {light} rNeg . . . b - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth + (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.07/turn %: no passive effects @: glowing A: (nimble swimmer 2), mertail a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons a - a +0 falchion (weapon) Armour b - a +0 robe (worn) d - an orb of light (worn) Potions c - a potion of ambrosia Skills: + Level 3.3 Fighting * Level 3.7 Long Blades + Level 4.0 Dodging You couldn't memorise any spells. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations ((You are very nimble when in or above water. (Stealth+, EV+, Speed+++))) Your lower body shifts to a powerful aquatic tail in water. Message History Welcome, js222 the Merfolk Monk. The breathtaking Orb of Zot lies far below, as if waiting for you to find it. Press ? for a list of commands and other information. Found three river rat skeletons. Found a staircase leading out of the dungeon. Found two river rat skeletons. You open the door. There is an open door here. A goblin and a gnoll come into view. The goblin shouts! The gnoll shouts! You see here 16 gold pieces. There are monsters nearby! There are monsters nearby! There are monsters nearby! Found 7 gold pieces. The goblin completely misses you. You slash the goblin! You kill the goblin! The gnoll misses you. Found a bubbling red potion. The gnoll hits you from afar with a +0 spear. You see here a +0 dagger. The gnoll hits you with a +0 spear. You hit the gnoll but do no damage. The gnoll misses you. You hit the gnoll. The gnoll is moderately wounded. The gnoll hits you with a +0 spear! * * * LOW HITPOINT WARNING * * * You hit the gnoll. The gnoll is heavily wounded. The gnoll hits you with a +0 spear! Ouch! That really hurt! You die... ..#### #....# #....# ########## #....# #........! #....######......... . #................$.. .####....#.............. ................g....... ##.#####.#......@....... ##.#######..$...)....... ~#'#~÷~~##.............. ~#.#÷~~~~##............. ~#.#~~~~~####.#......... ~#.#~~#~~# #........... ~#.#~~°~~# #....####### ~#<#~~°~~# #....# ~#.#~~~~~# #..... You could see a gnoll. Vanquished Creatures A goblin (D:1) 1 creature vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | js222 the Merfolk Monk began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 18/18 MP: 1/1 28 | D:1 | Mangled by a gnoll Illustrated notes Levels and vault maps discovered: D:1: saegor_arrival_miasma, layout_basic, patterned_corridor Action || total ---------------------------++------- Melee: Falchion || 4 Armour: Robe || 4 Dodge: Dodged || 3 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 28 | 28 | 0 | 0 | 18 | 1 | 28.0 | Dungeon | 28 | 28 | 0 | 0 | 18 | 1 | 28.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 28 daAuts