Dungeon Crawl Stone Soup version 0.32-a0-1722-g17eea93bd4 (webtiles) character file. Game seed: 1620542571826531476 4 js222 the Ducker (level 1, -1/18 HPs) Began as a Merfolk Monk on July 10, 2024. Slain by a jackal (2 damage) ... on level 1 of the Dungeon. The game lasted 00:00:11 (146 turns). js222 the Ducker(Merfolk Monk) Turns: 146, Time: 00:00:12 Health: -1/18 AC: 2 Str: 11 XL: 1 Next: 60% Magic: 1/1 EV: 13 Int: 9 God: Gold: 32 SH: 0 Dex: 16 Spells: 0/0 levels left rFire . . . a - +0 falchion rCold . . . d - orb {light} rNeg . . . b - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth + (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.07/turn %: no passive effects @: glowing A: (nimble swimmer 2), mertail a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 32 gold pieces. Inventory: Hand Weapons a - a +0 falchion (weapon) Armour b - a +0 robe (worn) d - an orb of light (worn) e - a +0 pair of boots Potions c - a potion of ambrosia Skills: + Level 3.3 Fighting * Level 3.8 Long Blades + Level 4.1 Dodging You couldn't memorise any spells. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations ((You are very nimble when in or above water. (Stealth+, EV+, Speed+++))) Your lower body shifts to a powerful aquatic tail in water. Message History The jackal stops to sniff the ground. The jackal moves out of view. A jackal comes into view. There are monsters nearby! The jackal barks! A jackal comes into view. You see here a +0 pair of boots. e - a +0 pair of boots The jackal bites you but does no damage. The jackal bites you. You closely miss the jackal. The jackal bites you. The jackal completely misses you. The jackal barks! You hit the jackal. The jackal is heavily wounded. The jackal bites you. The jackal closely misses you. The jackal bites you. The jackal closely misses you. You hit the jackal but do no damage. The jackal is heavily wounded. The jackal bites you. The jackal closely misses you. The jackal completely misses you. You hit the jackal. The jackal is severely wounded. The jackal misses you. The jackal bites you. * * * LOW HITPOINT WARNING * * * You hit the jackal. You kill the jackal! The jackal closely misses you. The jackal bites you. * * * LOW HITPOINT WARNING * * * The jackal completely misses you. The jackal attacks as it pursues you! The jackal barely misses you. The jackal misses you. The jackal misses you. The jackal bites you but does no damage. The jackal attacks as it pursues you! The jackal bites you. * * * LOW HITPOINT WARNING * * * The jackal attacks as it pursues you! The jackal bites you. * * * LOW HITPOINT WARNING * * * The jackal completely misses you. The jackal bites you. You die... #...## ##########...#. #............#. ############ #.♣♣♣♣♣♣♣♣♣..#. ...........# #.♣PP..PP..♣.## ...........# ###.♣PP..P...♣... hh.........# #...♣..PP...P♣.#. ..........######.#.♣..P...PP♣.#. ##.........hh@.#.♣PP.<.P..♣.## #..........h.##.♣P...PP..♣.#. #............##.♣...P..PP♣.#. #............##.♣..PP..PP♣.#. #............##..♣♣♣♣♣♣♣♣♣... ..............##.............. .##............+...##.[###....# # #............###..##......... #$...........# ##.##..####### You could see 3 jackals. Vanquished Creatures A hobgoblin (D:1) A jackal (D:1) A goblin (D:1) A rat (D:1) 4 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | js222 the Merfolk Monk began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 18/18 MP: 1/1 146 | D:1 | Slain by a jackal Illustrated notes Levels and vault maps discovered: D:1: scummos_arrival_checkerplants, layout_basic, serial_bayou_pond_c Action || total ---------------------------++------- Melee: Falchion || 12 Armour: Robe || 18 Dodge: Dodged || 13 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 147 | 147 | 0 | 0 | 106 | 1 | 147.0 | Dungeon | 147 | 147 | 0 | 0 | 106 | 1 | 147.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 147 daAuts