Dungeon Crawl Stone Soup version 0.32.1-5-gba85492886 (webtiles) character file. Game seed: 18370608303736809666 2 jswar the Grave Robber (level 1, -2/10 HPs) Began as a Deep Elf Necromancer on Apr 14, 2025. Frozen to death by an endoplasm (4 damage) ... on level 1 of the Dungeon. The game lasted 00:00:52 (107 turns). jswar the Grave Robber (Deep Elf Necromancer) Turns: 107, Time: 00:00:53 Health: -2/10 AC: 2 Str: 5 XL: 1 Next: 25% Magic: 3/6 EV: 11 Int: 19 God: Gold: 27 SH: 0 Dex: 15 Spells: 5/6 levels left rFire . . . a - +0 dagger rCold . . . (no shield) rNeg . . . b - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.21/turn (no ring) MPRegen 0.20/turn %: no passive effects @: no status effects A: magic regeneration a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 27 gold pieces. Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Skills: + Level 0.0 Fighting * Level 2.4 Dodging + Level 2.4 Stealth * Level 3.0 Spellcasting * Level 4.8 Necromancy You had 5 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level X - Soul Splinter Necr 84% N/A 1% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Grave Claw Necr 42% 2d10 3% 2 Vampiric Draining Necr 21% 2d7 6% 3 Animate Dead Necr 21% N/A 21% 4 Curse of Agony Necr 21% N/A 50% 5 Inventory: Hand Weapons a - a +0 dagger (weapon) f - a +0 spear Armour b - a +0 robe (worn) Scrolls e - a scroll of revelation {unknown} Potions c - a potion of magic d - 2 potions of degeneration {unknown} Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: ▒♣♣.....♣♣♣ ▒♣♣.....♣♣# ▒♣♣.....♣ ♣♣...♣♣ ♣.....♣ ♣♣..♣♣# ♣...♣ ▒▒▒▒▒▒▒ ▒♣♣..♣# ..'...▒ ▒ ♣..@.♣ ..▒.<.▒ [▒ ♣..J✱♣ ..▒...▒ .▒ ♣...♣♣ ..▒▒▒▒▒..▒ ♣....♣ ▒.......▒ ......# ▒▒▒▒'▒▒▒▒♣♣....♣## .............## ♣.....♣♣...## ##....# ## You could see an endoplasm (weak, ally target, soul-splintered) and a friendly soul wisp (summoned). Message History Press: ? - help, Shift-Dir - straight line, f - endoplasm Aim: an endoplasm (almost dead, chance to affect: 67%) The endoplasm struggles to resist. The endoplasm hits you. * * * LOW HITPOINT WARNING * * * You are too injured to fight recklessly! You are too injured to fight recklessly! Unknown command. Casting: Soul Splinter (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't know that spell. Unknown command. Casting: Soul Splinter (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Soul Splinter (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - endoplasm Aim: an endoplasm (almost dead, chance to affect: 67%) The endoplasm struggles to resist. The endoplasm freezes you. You are frozen. * * * LOW HITPOINT WARNING * * * Casting: Soul Splinter (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Soul Splinter (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - endoplasm Aim: an endoplasm (almost dead, chance to affect: 67%) A fragment of the endoplasm's soul is dislodged from its body. The endoplasm looks weaker. The endoplasm freezes you. You are frozen. You die... Action || total ---------------------------++------- Melee: Dagger || 12 Cast: Soul Splinter || 3 Armour: Robe || 4 Dodge: Dodged || 10 Levels and vault maps discovered: D:1: sevenhm_arrival_forest_fort_large_3, layout_basic Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | jswar the Deep Elf Necromancer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 107 | D:1 | Frozen to death by an endoplasm Vanquished Creatures A bat (D:1) A frilled lizard (D:1) 2 creatures vanquished. Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 107 | 107 | 0 | 0 | 64 | 1 | 107.0 | Dungeon | 107 | 107 | 0 | 0 | 64 | 1 | 107.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 107 daAuts Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 3 | 0 | 0.0 | 2 | 0 | 0.0 +---------+---------+-------+---------+---------+------- D:1 | 3 | 0 | 0.0 | 2 | 0 | 0.0 +---------+---------+-------+---------+---------+-------