junghyang Level 1 of the Dungeon [Shop] Senojud's General Store a scroll of identify (28 gold) a parchment of Rending Blade (182 gold) a potion of moonshine (unknown) (14 gold) a scroll of blinking (133 gold) 3 scrolls of identify (84 gold) a scroll of identify (28 gold) a potion of magic (112 gold) a scroll of identify (28 gold) a potion of moonshine (unknown) (14 gold) the +8 frozen axe "Frostbite" {freeze, freezing cloud, *Noise Fly rC+} (1114 gold) *Noise: It may make a loud noise when swung. Fly: It grants you flight. rC+: It protects you from cold. It cannot be enchanted further. (0, 0, D:1) a quokka corpse (skeletalised by now) (4, -34, D:1) a frilled lizard corpse (skeletalised by now) a ball python corpse (skeletalised by now) (5, -42, D:1) a +0 club a goblin corpse (skeletalised by now) (5, -29, D:1) a ball python corpse (skeletalised by now) (6, -37, D:1) a bat corpse (skeletalised by now) (7, -15, D:1) a +0 scale mail (8, -11, D:1) a +0 falchion (10, -40, D:1) a +0 ring mail (12, -24, D:1) a parchment of Passwall (15, -38, D:1) a +0 helmet (25, -41, D:1) a +0 helmet (29, 1, D:1) a rat corpse (skeletalised by now) (35, 1, D:1) a +0 club a kobold skeleton (35, 2, D:1) a +0 short sword a kobold skeleton (40, -10, D:1) a +0 club a goblin corpse (skeletalised by now) (44, -27, D:1) a +0 helmet (51, -5, D:1) a +0 dagger Level 2 of the Dungeon (0, 0, D:2) a +0 club (1, -5, D:2) a +0 robe (1, 0, D:2) a rat corpse (skeletalised by now) (2, -6, D:2) a rat corpse (skeletalised by now) (10, -3, D:2) a frilled lizard skeleton (12, -3, D:2) a hobgoblin skeleton (12, 23, D:2) a +0 short sword a stone a kobold corpse (skeletalised by now) (16, 2, D:2) a +0 robe (26, 13, D:2) a bat skeleton (29, -3, D:2) a rat skeleton (33, 13, D:2) a bat corpse (skeletalised by now) (36, 1, D:2) a +0 dagger (36, 7, D:2) a +0 spear (38, 7, D:2) a bat corpse (skeletalised by now) (45, -8, D:2) a rat skeleton Level 3 of the Dungeon (1, 4, D:3) a +0 leather armour (7, 2, D:3) the +1 leather armour of the Peculiar Villages {rN+ Dex+4} rN+: It protects you from negative energy. Dex+4: It affects your dexterity (+4). It cannot be enchanted further. (10, 10, D:3) a jackal corpse (skeletalised by now) (10, 11, D:3) a rat corpse a jackal corpse (11, -17, D:3) a frilled lizard corpse (14, -20, D:3) a +0 hand axe (23, -21, D:3) a +0 dagger (23, 5, D:3) a frilled lizard skeleton (25, -8, D:3) a +0 dagger (26, -9, D:3) a +0 helmet (27, -10, D:3) a +0 whip a +1 animal skin (28, -9, D:3) a +0 club a +0 sling (29, -16, D:3) a black bear skeleton (30, -12, D:3) a rat skeleton (32, -6, D:3) a +0 dagger a goblin corpse (skeletalised by now) (32, -5, D:3) a +0 club a +0 club (32, -4, D:3) a +0 leather armour (36, 8, D:3) a rat corpse (skeletalised by now) a bat corpse (skeletalised by now) (37, -21, D:3) a +0 leather armour (39, -22, D:3) a jackal corpse (skeletalised by now) (40, -23, D:3) a jackal corpse (skeletalised by now) (41, -7, D:3) an adder corpse (skeletalised by now) Level 4 of the Dungeon (6, -11, D:4) a +0 club (10, 0, D:4) a potion of attraction (14, 6, D:4) 13 gold pieces the Ecumenical Temple