junhaa1019 Level 1 of the Dungeon [Shop] Focko's Antique Weapon Shoppe a +0 rapier (116 gold) a +3 battleaxe of holy wrath (832 gold) the +6 great sword of Yredelemnul, Thieving {freeze, *Rage rPois Int-4 Stlth+} (1310 gold) Int-4: It affects your intelligence (-4). rPois: It protects you from poison. *Rage: It berserks you when you make melee attacks (+20% chance). Stlth+: It makes you more stealthy. a +0 rapier (116 gold) a +6 short sword of venom (1032 gold) a +0 short sword (87 gold) a +1 war axe of venom (324 gold) [Shop] Hiel's Distillery a potion of haste (120 gold) a potion of brilliance (48 gold) a potion of enlightenment (60 gold) a potion of might (48 gold) a potion of curing (36 gold) a potion of might (48 gold) a potion of berserk rage (60 gold) (0, 0, D:1) a rat corpse (skeletalised by now) (2, -3, D:1) a rat skeleton (2, 16, D:1) a +2 heavy glaive (6, 1, D:1) a rat corpse (skeletalised by now) (6, 24, D:1) 2 stones (8, -3, D:1) a rat skeleton (13, 18, D:1) a +0 chain mail (15, 41, D:1) a +0 hand axe (18, 36, D:1) a jackal corpse (skeletalised by now) a jackal corpse (skeletalised by now) a jackal corpse (skeletalised by now) (29, 32, D:1) a frilled lizard corpse (skeletalised by now) (32, -1, D:1) a +0 ring mail (42, 15, D:1) a ball python corpse (skeletalised by now) (44, 8, D:1) a +0 mace (44, 26, D:1) a +0 dagger (51, 16, D:1) a +0 leather armour (58, -11, D:1) a +0 ring mail (60, 33, D:1) a bat corpse (skeletalised by now) (63, 29, D:1) a +0 helmet Level 2 of the Dungeon (9, 32, D:2) an adder corpse (skeletalised by now) (11, -1, D:2) a rat corpse (skeletalised by now) (11, 9, D:2) a hobgoblin corpse (skeletalised by now) (13, 9, D:2) a +0 robe (22, 3, D:2) 6 stones (27, 12, D:2) a +0 dagger 2 stones (36, 24, D:2) a +0 leather armour (36, 29, D:2) a +0 robe Level 3 of the Dungeon (15, -5, D:3) a +0 leather armour (17, 35, D:3) 6 stones (18, -7, D:3) a +0 dagger (22, -10, D:3) a bat corpse (skeletalised by now) (31, 31, D:3) the +2 ring mail "Cerphucs" {rN+ Dex-3 Slay+5} Dex-3: It affects your dexterity (-3). Slay+5: It affects your accuracy & damage with ranged weapons and melee (+5). rN+: It protects you from negative energy. (32, -5, D:3) a +0 club (32, -4, D:3) a quokka skeleton (34, -10, D:3) a +0 short sword a stone a kobold skeleton (38, 7, D:3) a +0 morningstar (38, 15, D:3) a +0 club a gnoll corpse (skeletalised by now) (42, 27, D:3) a +0 whip a +0 whip a gnoll skeleton (48, 5, D:3) a +0 club (54, 7, D:3) 5 stones (55, 22, D:3) a +0 club 5 stones (63, 13, D:3) a +0 short sword Level 4 of the Dungeon (0, 0, D:4) a +0 whip (15, 9, D:4) a quokka skeleton (16, 10, D:4) a ball python skeleton (22, 3, D:4) a +0 whip a +0 hand axe a kobold corpse (skeletalised by now) (23, 24, D:4) a +0 short sword a +0 leather armour a bombardier beetle corpse an orc corpse a jackal corpse (24, 21, D:4) 2 poisoned darts (26, 11, D:4) a +0 mace a +0 leather armour an orc corpse (skeletalised by now) (27, 11, D:4) a +0 falchion a +0 hand axe (29, 19, D:4) a hound corpse (skeletalised by now) (31, 25, D:4) a +0 club a kobold corpse (39, 30, D:4) a scorpion corpse (40, 15, D:4) 6 stones (42, 17, D:4) a +0 dagger