Dungeon Crawl Stone Soup version 0.32.1-5-gba85492886 (webtiles) character file. Game seed: 895246246455991695 5465 junhaa1019 the Destroyer (level 10, -14/71 HPs) Began as a Yellow Draconian Conjurer on Apr 15, 2025. Was a Follower of Sif Muna. Demolished by a very large slime creature (39 damage) ... on level 8 of the Dungeon. The game lasted 00:29:56 (8519 turns). junhaa1019 the Destroyer (DrCj) Turns: 8519, Time: 00:29:57 Health: -14/71 AC: 13 Str: 10 XL: 10 Next: 41% Magic: 9/23 EV: 12 Int: 25 God: Sif Muna [*.....] Gold: 439 SH: 0 Dex: 10 Spells: 16/27 levels left rFire . . . w - +1 dagger (drain) rCold . . . (no shield) rNeg . . . (body armour unavailable) rPois . (helmet restricted) rElec . E - +1 cloak of Beunuqo {+Inv Will+ Int+3} rCorr + k - +0 pair of gloves SInv . n - +2 pair of boots Will +.... (no amulet) Stlth ++ (no ring) HPRegen 0.31/turn (no ring) MPRegen 0.18/turn %: no passive effects @: very slightly contaminated, studying 2 skills A: caustic breath, AC +7, unfitting armour, cold-blooded, acid resistance a: Caustic Breath, Renounce Religion, Evoke Invisibility, Channel Magic You were on level 8 of the Dungeon. You worshipped Sif Muna. Sif Muna was aware of your devotion. You visited 2 branches of the dungeon, and saw 9 of its levels. You also visited: Ossuary and Bailey. You collected 439 gold pieces. Inventory: Hand Weapons s - a +2 short sword of protection w - a +1 dagger of draining (weapon) D - a +0 rapier Missiles p - 10 poisoned darts (quivered) Armour k - a +0 pair of gloves (worn) n - a +2 pair of boots (worn) E - the +1 cloak of Beunuqo (worn) {+Inv Will+ Int+3} (You acquired it in a bailey) Int+3: It affects your intelligence (+3). Will+: It increases your willpower. +Inv: It lets you turn invisible. Magical Staves h - a staff of alchemy l - a staff of cold q - a staff of air t - a staff of earth Wands C - a wand of paralysis (6) Scrolls b - 3 scrolls of fog c - 2 scrolls of teleportation f - 4 scrolls of vulnerability g - 2 scrolls of fear i - a scroll of silence {unknown} o - 2 scrolls of immolation {unknown} r - a scroll of revelation {unknown} u - a scroll of enchant weapon {unknown} y - 2 scrolls of blinking {unknown} Potions a - a potion of magic d - 3 potions of cancellation {unknown} e - a potion of heal wounds j - 4 potions of brilliance {unknown} m - 2 potions of lignification v - a potion of degeneration {unknown} x - a potion of haste {unknown} z - a potion of enlightenment {unknown} A - a potion of ambrosia {unknown} B - 2 potions of attraction {unknown} F - a potion of mutation {unknown} Skills: - Level 1.0 Fighting - Level 1.0 Short Blades - Level 4.0 Dodging - Level 2.0 Stealth - Level 9.0 Spellcasting - Level 9.0 Conjurations + Level 8.4 Air Magic You had 16 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 100% 2d8 1% 2 c - Fulminant Prism Conj/Alch 16% 3d10 9% 4 d - Iskenderun's Mystic Conj/Tloc 33% 2d8 (+2d4 9% 4 Your spell library contained the following spells: Spells Type Power Damage Failure Level Lesser Beckoning Tloc 22% N/A 9% 2 Summon Lightning Spire Summ/Air 32% 3d6 10% 4 Dazzling Flash Hex/Fire 22% N/A 16% 3 Maxwell's Portable Pile Tloc 11% (3-9)d3 16% 3 Teleport Other Tloc 11% N/A 16% 3 Starburst Conj/Fire 16% 6d6 78% 6 Fulsome Fusillade Conj/Alch 16% (3-5)d9 100% 8 Animate Armour Summ/Erth Unusable N/A N/A 4 Dungeon Overview and Level Annotations Branches: Dungeon (8/15) Temple (1/1) D:7 Ossuary (visited) Bailey (visited) Lair: D:8-11 Altars: Ashenzari Cheibriados Dithmenos Elyvilon Gozag Hepliaklqana Kikubaaqudgha Makhleb Nemelex Xobeh Okawaru Qazlal Ru Sif Muna Trog Uskayaw Vehumet Wu Jian Xom Yredelemnul Zin The Shining One Shops: D:7 * Annotations: D:5 3 runed translucent doors, RoMight's ghost, amateur VSFi Innate Abilities, Weirdness & Mutations You can breathe corrosive fumes. Your lurid yellow scales are hard. (AC +7) You cannot fit into any form of body armour. You are cold-blooded and may be slowed by cold attacks. You are resistant to acid. (rCorr) Message History The slime creature is moderately wounded. The blast of energy engulfs the slime creature! The slime creature is moderately wounded. The blast of energy engulfs the slime creature!! The slime creature is moderately wounded. The blast of energy engulfs the slime creature!! The slime creature is heavily wounded. The blast of energy engulfs the slime creature!! The slime creature is heavily wounded. The blast of energy engulfs the slime creature! The slime creature is moderately wounded. You hear a shout! x3 Two slime creatures merge to form a large slime creature. Two slime creatures merge to form a very large slime creature. There is a stone staircase leading up here. Casting: Iskenderun's Mystic Blast (dangerous; 9% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - very large slime creature Aim: a very large slime creature (heavily wounded, 96% to hit) The searing ray hits the very large slime creature! The very large slime creature is heavily wounded. The searing ray hits the slime creature. The slime creature is moderately wounded. (Press . to maintain the ray.) Two slime creatures merge to form a large slime creature. The searing ray hits the very large slime creature! The very large slime creature is heavily wounded. The searing ray hits the large slime creature! The large slime creature is moderately wounded. The very large slime creature hits you!!! Ouch! That really hurt! Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You miscast Iskenderun's Mystic Blast. You are very lightly contaminated with residual magic. Nothing appears to happen. The very large slime creature hits you!!! Ouch! That really hurt! You die... . .. ... ###+#.... #.....o.. #####........ #@JJJ