Dungeon Crawl Stone Soup version 0.33-b1 (webtiles) character file. Game seed: 17955325800188725576 16 junhaa1019 the Conjurer (level 2, -2/23 HPs) Began as a Draconian Conjurer on Apr 28, 2025. Slain by a gnoll ... wielding a +0 halberd (14 damage) ... on level 2 of the Dungeon. The game lasted 00:01:53 (905 turns). junhaa1019 the Conjurer (Draconian Conjurer) Turns: 905, Time: 00:01:54 Health: -2/23 AC: 4 Str: 9 XL: 2 Next: 37% Magic: 0/5 EV: 11 Int: 18 God: Gold: 50 SH: 0 Dex: 9 Spells: 2/5 levels left rFire . . . c - +0 dagger rCold . . . (no offhand) rNeg . . . (no helmet) rPois . (no cloak) rElec . (no gloves) rCorr . (no boots) SInv . (no amulet) Will ..... (no ring) Stlth ++ (no ring) HPRegen 0.23/turn MPRegen 0.09/turn %: no passive effects @: no status effects A: AC +4, unfitting armour, cold-blooded, armoured tail 1 a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 50 gold pieces. Inventory: Hand Weapons c - a +0 dagger (weapon) Scrolls h - a scroll of teleportation {unknown} Potions a - a potion of magic b - a potion of enlightenment {unknown} d - a potion of curing {unknown} e - a potion of heal wounds {unknown} f - a potion of berserk rage {unknown} g - a potion of haste {unknown} Skills: - Level 1.0 Fighting + Level 0.7 Short Blades - Level 2.0 Dodging - Level 2.0 Stealth + Level 2.2 Spellcasting - Level 4.0 Conjurations You had 2 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 64% 1d6 3% 1 b - Searing Ray Conj 32% 2d5 5% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Fulminant Prism Conj/Alch 4% 3d5 61% 4 Iskenderun's Mystic Bla Conj/Tloc 9% 2d4 (+2d1 61% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Zin Innate Abilities, Weirdness & Mutations Your plain brown scales are hard. (AC +4) You cannot fit into any form of body armour. You are cold-blooded and may be slowed by cold attacks. You have an armoured tail. Message History Casting: Magic Dart (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a gnoll, wielding a +0 halberd (asleep, 100% to hit) The magic dart hits the gnoll. The gnoll is heavily wounded. The gnoll shouts! You hear a shout! A gnoll comes into view. It is wielding a +0 flail. A rat comes into view. The rat twitches its whiskers. Casting: Magic Dart (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a gnoll, wielding a +0 halberd (moderately wounded, 100% to hit) The magic dart hits the rat. You kill the rat! Casting: Magic Dart (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a gnoll, wielding a +0 halberd (moderately wounded, 100% to hit) The magic dart hits the gnoll but does no damage. The gnoll is moderately wounded. Casting: Magic Dart (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 5% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a gnoll, wielding a +0 halberd (moderately wounded, 81% to hit) You focus your ray upon the gnoll. The searing ray hits the gnoll. The gnoll is heavily wounded. (Press . to maintain the ray.) The searing ray misses the gnoll. Without enough magic to sustain it, your Searing Ray dissipates. The gnoll hits you from afar with a +0 halberd! Ouch! That really hurt! The gnoll hits you from afar with a +0 halberd! Ouch! That really hurt! You die... ## ##. <.....# .. ####.##.#### .# #..........# .# #..........# .# #......._..# .# . #..........##.# .. #........j....# $.. #........##@.## ....##.†.....####.# #......###### #.# #.####.# #<# #.# #.# #.# #.# #.# ..# ... ### ..# You could see a gnoll. Vanquished Creatures 5 endoplasms (D:1) A giant cockroach (D:1) A quokka (D:1) 2 bats (D:1) 3 frilled lizards (D:1) A goblin (D:1) 2 kobolds (D:1) 2 rats 17 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | junhaa1019 the Draconian Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 3/3 354 | D:1 | Reached XP level 2. HP: 22/22 MP: 1/5 357 | D:1 | Learned a level 2 spell: Searing Ray 678 | D:1 | Reached skill level 1 in Fighting 871 | D:2 | Found a glowing silver altar of Zin. 905 | D:2 | Slain by a gnoll Illustrated notes Levels and vault maps discovered: D:1: elethiomel_arrival_maze, layout_rooms D:2: layout_loops_cross, basic_altar, uniq_jessica Skill XL: | 1 2 | ---------------+-------+----- Stealth | 2 | 2.0 Dodging | 2 | 2.0 Fighting | 1 | 1.0 Short Blades | | 0.7 Spellcasting | | 2.2 Conjurations | | 4.0 Action || total ---------------------------++------- Melee: Dagger || 13 Tailslap || 2 Cast: Magic Dart || 27 Searing Ray || 1 Armour: Skin || 4 Dodge: Dodged || 10