Dungeon Crawl Stone Soup version 0.34-a0-164-gb288c88578 (webtiles) character file. Game seed: 11998765269926496422 93 justnoob the Magician (level 4, -1/24 HPs) Began as a Deep Elf Conjurer on June 24, 2025. Succumbed to a kobold brigand's curare-tipped dart ... in a sewer. The game lasted 00:01:34 (632 turns). justnoob the Magician (Deep Elf Conjurer) Turns: 632, Time: 00:01:34 Health: -1/24 AC: 2 Str: 4 XL: 4 Next: 37% Magic: 7/14 EV: 11 Int: 29 God: Gold: 196 SH: 0 Dex: 15 Spells: 4/15 levels left rFire . . . a - +1 dagger (holy) rCold . . . (no offhand) rNeg . . . e - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ g - +6 ring of intelligence HPRegen 0.24/turn (no ring) MPRegen 0.28/turn %: no passive effects @: lethally poisoned (-1 -> -29), attractive, slowed, very slow A: magic regeneration a: no special abilities You were in a sewer. You visited 1 branch of the dungeon, and saw 4 of its levels. You also visited: Sewer. You collected 196 gold pieces. Inventory: Hand Weapons a - a +1 dagger of holy wrath (weapon) Missiles i - 4 poisoned darts Armour e - a +0 robe (worn) Jewellery g - a +6 ring of intelligence (worn) Scrolls c - 3 scrolls of identify {unknown} d - a scroll of amnesia {unknown} f - a scroll of poison {unknown} j - a scroll of teleportation {unknown} Potions b - a potion of magic Skills: - Level 2.4 Dodging - Level 2.4 Stealth + Level 6.4 Spellcasting - Level 4.3 Conjurations You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 68% 2d6 1% 2 d - Fulminant Prism Conj/Alch 10% 3d9 22% 4 x - Iskenderun's Mystic Conj/Tloc 21% 2d6 (+2d3 22% 4 Your spell library contained the following spells: Spells Type Power Damage Failure Level Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Sewer (1/1) Temple: D:4-7 Altars: Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History The searing ray hits the kobold brigand. The kobold brigand is lightly wounded. The kobold brigand throws a curare-tipped dart. The curare-tipped dart misses you. The searing ray hits the kobold brigand. The kobold brigand is moderately wounded. You finish channelling your searing ray. The kobold shouts! The kobold brigand throws a curare-tipped dart. The curare-tipped dart hits you. You are poisoned. You have difficulty breathing. You feel yourself slow down. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a kobold brigand, wielding a +0 dagger and quivering curare-tipped darts (moderately wounded, 76% to hit) Okay, then. It was a potion of attraction. You feel attractive to monsters. You feel very sick. The kobold brigand throws a curare-tipped dart. The curare-tipped dart hits you. You are more poisoned. You have difficulty breathing. * * * LOW HITPOINT WARNING * * * You feel as though you will be slow longer. The kobold brigand is attracted toward you. The endoplasm is attracted toward you. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a kobold, wielding a +0 whip (76% to hit) You focus your ray upon the kobold. The searing ray hits the kobold. The kobold is heavily wounded. (Press . to maintain the ray.) The endoplasm quivers. You die... #≈~.'.~≈≈≈≈≈≈≈≈≈≈≈ #≈~.#.~~≈≈≈≈≈≈≈≈≈≈ ≈ #≈~.#.~~≈≈≈≈≈≈≈≈≈≈ ≈. #≈~.#.~~~≈≈≈≈≈≈≈≈≈ '' #≈~.#..~~≈≈≈≈≈≈≈≈≈ .. #≈~.#...~.~≈≈≈≈~≈~ .#⌠#. ##.####.#≈###~~#.# ⌠....K#K..#≈≈..)........ .._.⌠JK@..≈≈≈≈....)..... ⌠.§...#...#≈≈........... .#⌠#. ##.####.###~##~##. .. #~))#...~~~≈≈≈~≈≈≈ ++ #~).#..~~≈≈≈≈≈≈≈≈≈ ~..#.~~≈≈≈≈≈≈≈≈≈≈ #≈~.#..≈≈≈≈≈≈≈≈≈≈≈ ~.#.~≈≈≈≈≈≈≈≈≈≈≈ +.~≈≈≈≈≈≈≈≈≈≈≈ You could see a kobold brigand, an endoplasm and 2 kobolds. Vanquished Creatures A bombardier beetle (D:4) 2 adders An ufetubus (Sewer) An orc (D:3) 6 endoplasms A giant cockroach (D:3) 7 hobgoblins 3 jackals (D:4) 3 ball pythons A bat (Sewer) A bat zombie (Sewer) A giant cockroach zombie (Sewer) 12 kobolds 4 rats 44 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | justnoob the Deep Elf Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 196 | D:2 | Reached skill level 4 in Spellcasting 196 | D:2 | Reached XP level 2. HP: 15/15 MP: 5/9 199 | D:2 | Learned a level 2 spell: Searing Ray 415 | D:4 | Reached skill level 5 in Spellcasting 415 | D:4 | Reached XP level 3. HP: 19/19 MP: 2/12 487 | D:4 | Reached XP level 4. HP: 24/24 MP: 9/13 493 | D:4 | Reached skill level 6 in Spellcasting 498 | D:4 | Learned a level 4 spell: Fulminant Prism 503 | D:4 | Learned a level 4 spell: Iskenderun's Mystic Blast 503 | D:4 | Found a glowing drain. 512 | Sewer | Entered a sewer 618 | Sewer | Found an ancient bone altar of Kikubaaqudgha. 618 | Sewer | Noticed a kobold brigand 632 | Sewer | Succumbed to a kobold brigand's curare-tipped dart Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_rooms_with_view, layout_loops_ring, hangedman_abyss_or_decor_lesser_grid, chequers_serial_rivers_large_a, minmay_gold_behind_fungi, minmay_misc_feat_cross D:2: layout_basic, basic_altar D:3: layout_loops_ring, nicolae_ecumenical_pavilion, minivault_24, minmay_vboxes D:4: layout_loops_ring, makhleb_blood_cavern_becter, portal_sewer_entry_d, serial_park_tiny_1, uniq_robin, uniq_grinder Sewer: kennysheep_sewer_church Skill XL: | 1 2 3 4 | ---------------+-------------+----- Spellcasting | 4 5 6 | 6.4 Dodging | | 2.4 Stealth | | 2.4 Conjurations | | 4.3 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Unarmed | 2 | || 2 Cast: Magic Dart | 46 | 29 || 75 Searing Ray | 2 | 2 || 4 Use: Potion | | 1 || 1 Armour: Robe | 3 | || 3 Dodge: Dodged | 9 | 6 || 15 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 639 | 611 | 28 | 38 | 342 | 5 | 127.8 | Dungeon | 514 | 486 | 28 | 30 | 266 | 4 | 128.5 | Sewer | 125 | 125 | 0 | 8 | 76 | 1 | 125.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 192 daAuts D:3: 145 daAuts D:4: 129 daAuts Sewer: 125 daAuts D:2: 48 daAuts