Dungeon Crawl Stone Soup version 0.34-a0-164-gb288c88578 (webtiles) character file. Game seed: 3557911680718194227 274 justnoob the Thaumaturge (level 6, -6/32 HPs) Began as a Deep Elf Conjurer on June 27, 2025. Mangled by a crocodile (14 damage) ... in a sewer. The game lasted 00:02:17 (725 turns). justnoob the Thaumaturge (Deep Elf Conjurer) Turns: 725, Time: 00:02:17 Health: -6/32 AC: 2 Str: 4 XL: 6 Next: 3% Magic: 3/19 EV: 11 Int: 23 God: Gold: 72 SH: 0 Dex: 15 Spells: 11/22 levels left rFire . . . - Nothing wielded rCold . . . (no offhand) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will +.... (no amulet) Stlth ++ (no ring) HPRegen 0.25/turn (no ring) MPRegen 0.32/turn %: no passive effects @: enlightened, flying, hasted, very quick A: magic regeneration a: no special abilities You were in a sewer. You visited 1 branch of the dungeon, and saw 3 of its levels. You also visited: Sewer. You collected 72 gold pieces. Inventory: Armour a - a +0 robe (worn) Scrolls c - 4 scrolls of teleportation d - a scroll of amnesia {unknown} f - a scroll of noise {unknown} Potions b - a potion of magic g - a potion of attraction {unknown} h - 2 potions of enlightenment Skills: - Level 2.4 Dodging - Level 2.4 Stealth + Level 8.5 Spellcasting - Level 4.3 Conjurations You had 11 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 60% 2d6 1% 2 d - Fulminant Prism Conj/Alch 9% 3d7 26% 4 x - Iskenderun's Mystic Conj/Tloc 19% 2d6 (+2d2 26% 4 Your spell library contained the following spells: Spells Type Power Damage Failure Level Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Sewer (1/1) Altars: Shops: D:1 : D:3 (**: Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a crocodile (heavily wounded, 74% to hit) You focus your ray upon the crocodile. The searing ray hits the crocodile. The crocodile is severely wounded. (Press . to maintain the ray.) The crocodile barely misses you. The searing ray hits the crocodile. The crocodile is severely wounded. The crocodile barely misses you. The searing ray misses the crocodile. The crocodile closely misses you. The searing ray hits the crocodile. The crocodile is almost dead. You finish channelling your searing ray. The crocodile bites you. The crocodile drags you backwards! Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a crocodile (almost dead, 74% to hit) You focus your ray upon the crocodile. The searing ray hits the crocodile. The crocodile is almost dead. (Press . to maintain the ray.) The crocodile bites you! The crocodile drags you backwards! You stop channelling your searing ray. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a crocodile (almost dead, 74% to hit) Okay, then. The crocodile attacks as it pursues you! The crocodile completely misses you. You feel yourself speed up. The crocodile bites you. * * * LOW HITPOINT WARNING * * * The crocodile drags you backwards! The crocodile attacks as it pursues you! The crocodile bites you! You die... ## .## ..####### †....†..# ~~~~~##.# ###### ###≈≈≈#.# #### ##..~~≈ ..###≈~~#############..####.†≈~≈# ..# #≈≈~~~~~~~~l@~~..~..~†.~≈≈..# ### ##########≈~≈≈≈≈≈≈≈~≈≈≈≈≈.†.# ####################.# #∩∩~~~~...†.......##.# ###~~~.########~..#..# ##~.## #~~....# #### ######## You could see a crocodile. Vanquished Creatures Sigmund (D:3) Jessica (D:3) A sickly merfolk siren (Sewer) 2 adders A river rat (Sewer) 2 endoplasms (D:1) A giant cockroach (Sewer) 3 jackals (D:2) 3 quokkas 7 ball pythons 2 bats (D:3) 3 frilled lizards (Sewer) A goblin (D:1) 2 kobolds 18 rats 48 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | justnoob the Deep Elf Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 93 | D:1 | Found Xajinye's Vocational Training. 163 | D:2 | Reached skill level 4 in Spellcasting 163 | D:2 | Reached XP level 2. HP: 15/15 MP: 2/9 166 | D:2 | Learned a level 2 spell: Searing Ray 215 | D:3 | Found Foetup's General Store. 222 | D:3 | Found Awedi's Weapon Shoppe. 249 | D:3 | Found Cuwk's General Store. 263 | D:3 | Noticed Jessica 269 | D:3 | Killed Jessica 270 | D:3 | Reached skill level 5 in Spellcasting 270 | D:3 | Reached XP level 3. HP: 19/19 MP: 4/11 275 | D:3 | Found Kofilere's Book Shoppe. 306 | D:3 | Noticed Sigmund 325 | D:3 | Killed Sigmund 326 | D:3 | Reached skill level 7 in Spellcasting 326 | D:3 | Reached XP level 4. HP: 6/24 MP: 4/15 326 | D:3 | Reached XP level 5. HP: 7/28 MP: 4/17 384 | D:3 | Learned a level 4 spell: Fulminant Prism 389 | D:3 | Learned a level 4 spell: Iskenderun's Mystic Blast 393 | D:3 | Found a glowing drain. 396 | D:3 | Reached skill level 8 in Spellcasting 456 | Sewer | Entered a sewer 654 | Sewer | Reached XP level 6. HP: 32/32 MP: 14/19 725 | Sewer | Mangled by a crocodile Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_radiant, layout_loops_ring, grunt_decor_fettered, chequers_serial_rivers_marsh, corexii_hall_statues_deadend, nicolae_shop_vocational D:2: wad_woods_stonehenge, layout_basic, nrook_campfire, uniq_natasha D:3: layout_basic, portal_sewer_entry_d, serial_shops, shop, shop, shop, nicolae_shop_bloodbath_and_beyond, nicolae_shop_cornered_store, minivault_14, minmay_misc_feat_plants, uniq_jessica, uniq_robin, uniq_sigmund Sewer: sewer_sea Skill XL: | 1 2 3 4 5 | ---------------+----------------+----- Spellcasting | 4 5 7 8 | 8.5 Dodging | | 2.4 Stealth | | 2.4 Conjurations | | 4.3 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Unarmed | 1 | || 1 Cast: Magic Dart | 28 | 24 || 52 Searing Ray | 2 | 10 || 12 Iskenderun's Myst | | 1 || 1 Fulminant Prism | | 1 || 1 Use: Potion | | 3 || 3 Armour: Robe | 3 | 10 || 13 Dodge: Dodged | 5 | 12 || 17 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 732 | 705 | 27 | 168 | 294 | 4 | 183.0 | Dungeon | 459 | 432 | 27 | 109 | 194 | 3 | 153.0 | Sewer | 272 | 272 | 0 | 59 | 100 | 1 | 272.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: Sewer: 272 daAuts D:3: 251 daAuts D:1: 157 daAuts D:2: 51 daAuts