Dungeon Crawl Stone Soup version 0.34-a0-180-gd61037341e (webtiles) character file. Game seed: 10203091555486729234 17 justnoob the Magician (level 2, -8/15 HPs) Began as a Deep Elf Conjurer on July 5, 2025. Mangled by a water moccasin (9 damage) ... on level 4 of the Dungeon. The game lasted 00:00:31 (204 turns). justnoob the Magician (Deep Elf Conjurer) Turns: 204, Time: 00:00:32 Health: -8/15 AC: 2 Str: 4 XL: 2 Next: 44% Magic: 1/9 EV: 11 Int: 22 God: Gold: 29 SH: 0 Dex: 13 Spells: 6/9 levels left rFire . . . - Nothing wielded rCold . . . (no offhand) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will +.... (no amulet) Stlth ++ (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.22/turn %: no passive effects @: enlightened, flying A: magic regeneration a: no special abilities You were on level 4 of the Dungeon. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 29 gold pieces. Inventory: Armour a - a +0 robe (worn) Scrolls c - a scroll of identify {unknown} d - a scroll of fog {unknown} Potions b - a potion of magic Skills: - Level 2.4 Dodging - Level 2.4 Stealth + Level 4.4 Spellcasting - Level 4.3 Conjurations You had 6 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 96% 1d7 1% 1 b - Searing Ray Conj 48% 2d6 2% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Fulminant Prism Conj/Alch 7% 3d6 41% 4 Iskenderun's Mystic Bla Conj/Tloc 14% 2d5 (+2d2 41% 4 Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Temple: D:4-7 Altars: Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History You can't see any susceptible monsters within range! (Use Z to cast anyway.) Unknown command. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Okay, then. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't know that spell. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line (Press . to maintain the ray.) The searing ray misses the water moccasin. The searing ray hits the water moccasin. The water moccasin is moderately wounded. The water moccasin bites you. The searing ray hits the water moccasin. The water moccasin is heavily wounded. You finish channelling your searing ray. The water moccasin bites you. Casting: Searing Ray (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a water moccasin (heavily wounded, 66% to hit) You focus your ray upon the water moccasin. The searing ray misses the water moccasin. (Press . to maintain the ray.) The water moccasin closely misses you. The searing ray hits the water moccasin. The water moccasin is severely wounded. The water moccasin bites you. x2 * * * LOW HITPOINT WARNING * * * It was a potion of enlightenment. You feel very buoyant. You fly up into the air. You stop channelling your searing ray. The water moccasin bites you! Ouch! That really hurt! You die... ## ## #.#.## # ...... ###. .... ...#...# #..#.. #...# #@# #S# #.# #.# #.. #.# #.# ... You could see a water moccasin. Vanquished Creatures An adder (D:2) A dart slug (D:2) 3 hobgoblins 2 kobolds 7 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | justnoob the Deep Elf Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 59 | D:2 | Reached XP level 2. HP: 15/15 MP: 2/9 62 | D:2 | Learned a level 2 spell: Searing Ray 195 | D:4 | Noticed a water moccasin 204 | D:4 | Mangled by a water moccasin Illustrated notes Levels and vault maps discovered: D:1: saegor_arrival_simple_c, layout_rooms, chequers_ecumenical_altar_island D:2: layout_rooms, minmay_pentomino_x2 D:3: layout_basic, uniq_sigmund D:4: layout_loops_ring, minmay_temple_entry_grid, st_stairs_12 Skill XL: | 1 | ---------------+----+----- Spellcasting | 4 | 4.4 Dodging | | 2.4 Stealth | | 2.4 Conjurations | | 4.3 Action || total ---------------------------++------- Cast: Magic Dart || 17 Searing Ray || 2 Use: Potion || 1 Armour: Robe || 5 Dodge: Dodged || 2 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 203 | 193 | 10 | 34 | 104 | 4 | 50.8 | Dungeon | 203 | 193 | 10 | 34 | 104 | 4 | 50.8 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:2: 73 daAuts D:3: 67 daAuts D:1: 53 daAuts D:4: 8 daAuts