justtheclone Level 1 of the Dungeon (0, 0, D:1) a hobgoblin corpse (skeletalised by now) (2, -11, D:1) a +0 club (7, -22, D:1) a rat skeleton (7, -17, D:1) a +0 club a goblin skeleton (7, 1, D:1) a ring of protection from cold (9, -3, D:1) a +0 club a goblin skeleton (11, -39, D:1) a +0 dagger a hobgoblin skeleton (12, -40, D:1) a +0 club a goblin skeleton (12, -39, D:1) a frilled lizard skeleton (25, 1, D:1) a frilled lizard corpse (skeletalised by now) (27, -3, D:1) a +0 short sword 4 stones a kobold corpse (skeletalised by now) (30, -7, D:1) a bat corpse (skeletalised by now) (31, -8, D:1) a ball python skeleton (37, -9, D:1) a +0 whip (38, -6, D:1) a +0 mace (39, -28, D:1) a ball python corpse (skeletalised by now) (52, -27, D:1) a +0 short sword a stone (55, -23, D:1) a ball python corpse (skeletalised by now) (56, -27, D:1) a rat corpse (skeletalised by now) Level 2 of the Dungeon (0, 0, D:2) a ring of flight (10, -18, D:2) a +0 ring mail (13, -19, D:2) a bat corpse (skeletalised by now) (13, 3, D:2) a ball python skeleton (16, 11, D:2) a +0 club a goblin skeleton (20, 10, D:2) a +0 mace (23, -8, D:2) a +0 dagger (23, 14, D:2) a +0 whip (25, -12, D:2) a ball python skeleton (29, -37, D:2) a bat corpse (skeletalised by now) (31, -30, D:2) a +0 flail (48, -10, D:2) a bat skeleton a ball python skeleton Level 3 of the Dungeon (2, 5, D:3) a +0 dagger a +0 robe a +0 club an orc corpse (skeletalised by now) (2, 41, D:3) a hobgoblin corpse (skeletalised by now) (8, 3, D:3) a +0 ring mail (8, 11, D:3) a +0 spear (8, 32, D:3) a +0 hand axe an orc corpse (skeletalised by now) (9, 32, D:3) a +0 dagger a +0 robe (9, 33, D:3) a +0 flail a +0 ring mail a +0 club a +0 short sword a frilled lizard corpse (skeletalised by now) an orc corpse (skeletalised by now) an orc corpse (skeletalised by now) (10, 12, D:3) a +0 flail (11, 16, D:3) a +0 whip a +0 leather armour a +0 whip a gnoll skeleton (11, 17, D:3) a +0 club a gnoll skeleton (21, 39, D:3) an adder corpse (skeletalised by now) (26, 35, D:3) a ball python corpse (skeletalised by now) (31, 19, D:3) a +0 ring mail (33, 8, D:3) a +0 mace (39, 2, D:3) a +0 club (39, 20, D:3) a +0 whip (40, 19, D:3) a +0 whip (41, 47, D:3) a +0 short sword (42, 20, D:3) a +0 spear (42, 23, D:3) a +0 whip (43, 39, D:3) a +0 barding of flying (44, 21, D:3) a +0 whip a +0 leather armour a gnoll skeleton (49, 52, D:3) an adder corpse (skeletalised by now) Level 4 of the Dungeon [Shop] Ograowatru's Antique Scrolls a scroll of enchant armour (157 gold) a scroll of vulnerability (84 gold) a scroll of immolation (84 gold) a scroll of identify (42 gold) a scroll of vulnerability (84 gold) a scroll of teleportation (63 gold) a scroll of poison (84 gold) a scroll of vulnerability (84 gold) (0, 0, D:4) a +0 leather armour (2, -23, D:4) a +0 scimitar (6, -16, D:4) a +0 club a +0 leather armour of poison resistance (7, -15, D:4) a +0 short sword an orc skeleton (8, -16, D:4) a +0 short sword a +0 leather armour (9, -26, D:4) a +0 hand axe an orc skeleton (9, -18, D:4) a +0 robe a +0 dagger (13, -25, D:4) 2 stones a +0 whip a kobold skeleton (13, 3, D:4) a parchment of Blink (17, 3, D:4) a +0 hand axe an orc corpse (skeletalised by now) a hobgoblin corpse (skeletalised by now) (22, 5, D:4) a +0 trident a +0 chain mail an orc corpse (skeletalised by now) (23, 5, D:4) a +0 short sword a +0 leather armour a +0 club a +0 chain mail (24, -18, D:4) a +0 plate armour (24, 3, D:4) a +1 heavy hand axe a +0 ring mail an orc corpse (skeletalised by now) (27, -27, D:4) an amulet of guardian spirit (34, -28, D:4) a +0 club (35, -28, D:4) a +1 dagger of draining a +0 robe (35, 1, D:4) a +0 dagger (36, -10, D:4) a +0 flail (45, 8, D:4) a +0 long sword (48, 8, D:4) a ball python corpse (skeletalised by now) Level 5 of the Dungeon (0, 11, D:5) an adder corpse (skeletalised by now) (7, 30, D:5) a +0 trident a +0 chain mail (8, 17, D:5) a +0 orcbow (10, 26, D:5) an eel talisman (14, 22, D:5) a ring of magical power (16, 7, D:5) a +0 whip a gnoll skeleton (17, 5, D:5) a +0 giant club (17, 6, D:5) a +0 whip a gnoll skeleton (17, 7, D:5) a +0 whip (17, 9, D:5) a +0 giant club (26, 9, D:5) a +0 whip a +0 ring mail (34, 13, D:5) a +0 leather armour (38, 40, D:5) 3 poisoned darts (41, -3, D:5) a parchment of Call Canine Familiar Level 6 of the Dungeon [Shop] Zaqyipn's Antique Weapon Emporium the +5 quarterstaff of the Volcano {protect, ^Contam rC+ Str+3 Dex+5} (1067 gold) ^Contam: It causes magical contamination when unequipped. rC+: It protects you from cold. Str+3: It affects your strength (+3). Dex+5: It affects your dexterity (+5). It cannot be enchanted further. a +4 sling of flaming (469 gold) a +4 short sword of speed (589 gold) a +4 scimitar of holy wrath (623 gold) a +2 scimitar of protection (364 gold) a +5 spectral giant club (611 gold) the +6 great sword of Tartarus {valour, Will+ Stlth+} (1052 gold) Will+: It increases your willpower. Stlth+: It makes you more stealthy. It cannot be enchanted further. a +2 trident of freezing (347 gold) the +11 great sword "Killer Bee's Foe" {valour, rN+ Int+6 Dex+3 Stlth-} (1780 gold) rN+: It protects you from negative energy. Int+6: It affects your intelligence (+6). Dex+3: It affects your dexterity (+3). Stlth-: It makes you less stealthy. It cannot be enchanted further. (0, 0, D:6) a +0 spear a +0 whip a +0 whip (1, -8, D:6) a +0 spear (2, -9, D:6) a +0 spear a +0 scale mail (2, 0, D:6) a +0 whip (10, 11, D:6) a +0 leather armour (16, -17, D:6) a staff of air (17, -32, D:6) a parchment of Swiftness (18, -26, D:6) a +0 pair of boots (22, 15, D:6) a +0 whip (22, 17, D:6) a +0 whip a +0 robe (23, -24, D:6) a +0 rapier a +0 leather armour (23, -23, D:6) a +0 hand axe 3 boomerangs a +0 leather armour (23, 15, D:6) a +0 club (23, 18, D:6) a +2 flail of protection (23, 20, D:6) a +0 whip (26, 5, D:6) a +0 flail (37, 1, D:6) an orb of stardust a +0 robe a +4 trident of draining (37, 2, D:6) a +0 chain mail a +0 short sword (37, 11, D:6) a +0 giant spiked club Level 7 of the Dungeon (13, -8, D:7) a +0 club a +0 falchion a +0 scale mail (14, -9, D:7) a +0 dagger a +0 robe (15, -10, D:7) a +0 short sword a +0 leather armour (23, 27, D:7) a +0 sling (30, 12, D:7) a +0 scale mail a +0 club a +0 robe a +2 scimitar of freezing (31, -1, D:7) a +0 hand axe (31, 12, D:7) a +0 falchion a +0 short sword (31, 17, D:7) a +0 short sword (32, -5, D:7) 3 flux baubles (32, 12, D:7) 3 poisoned darts a +2 short sword of venom (32, 16, D:7) a +0 robe a +0 dagger a +0 club (33, -9, D:7) a +0 flail a +0 flail a +0 scale mail a +0 heavy spear (33, 13, D:7) 4 stones a +0 club (33, 14, D:7) a curare-tipped dart a +0 club (33, 15, D:7) a +0 whip (34, -10, D:7) a +0 spear of entangling (34, 11, D:7) a +0 robe a +0 dire flail (35, -12, D:7) a +0 dagger (35, 12, D:7) a +0 robe a +4 dagger (37, 19, D:7) a +0 robe a +0 hand axe (37, 21, D:7) a +0 hand axe a +0 robe (45, 9, D:7) 2 boomerangs a +2 hand axe of sundering (46, -16, D:7) a +0 sling (53, -10, D:7) a +4 hand axe of venom a +0 ring mail (60, -11, D:7) a +0 club (61, -10, D:7) a +0 flail a +0 mace (61, -9, D:7) a +1 dagger of holy wrath a +0 robe Level 8 of the Dungeon (10, -7, D:8) a +0 dagger (13, 5, D:8) a +0 falchion (15, -13, D:8) a parchment of Swiftness (17, -13, D:8) a +0 dagger (17, 9, D:8) a +0 robe (20, -5, D:8) a +0 dagger (28, -4, D:8) a +0 hand axe a +2 dagger of electrocution a +0 robe (29, -4, D:8) a +0 war axe (30, -4, D:8) a +0 battleaxe a +0 chain mail a +0 club a +0 mace a +0 battleaxe a +0 chain mail (32, -4, D:8) a +0 dagger a +0 robe a +0 club a +0 robe (33, -4, D:8) a +0 dagger (38, -4, D:8) a staff of conjuration (42, -5, D:8) 6 large rocks (46, 10, D:8) 27 gold pieces a +0 long sword a +0 robe 4 large rocks (47, 8, D:8) 9 gold pieces (47, 11, D:8) 28 gold pieces (48, 10, D:8) 11 gold pieces (50, 5, D:8) a +1 scimitar of flaming (50, 8, D:8) a +0 robe (50, 10, D:8) a +0 dagger (52, 8, D:8) the air staff of Mutilation {*Corrode +Blink rElec Int+4 SInv Air} [staff of air] *Corrode: It may corrode you when you take damage. +Blink: It lets you blink. rElec: It insulates you from electricity. Int+4: It affects your intelligence (+4). SInv: It lets you see invisible. Air: It increases the power of your Air spells. (unseen) (52, 10, D:8) a +0 crystal plate armour the Ecumenical Temple