justtheclone Level 1 of the Dungeon (0, 0, D:1) a bat skeleton (2, -9, D:1) a +0 club a goblin skeleton (7, -13, D:1) a +0 club a goblin skeleton (7, 5, D:1) a ring of protection from cold (9, 1, D:1) a +0 club (11, -35, D:1) a +0 dagger a hobgoblin skeleton (12, -36, D:1) a +0 club a goblin skeleton (12, -35, D:1) a frilled lizard skeleton (23, 1, D:1) a +0 short sword 4 stones a kobold skeleton (24, 2, D:1) a frilled lizard skeleton (27, -26, D:1) a frilled lizard corpse (skeletalised by now) (37, -5, D:1) a +0 whip (37, -4, D:1) a bat skeleton (38, -2, D:1) a +0 mace (42, -2, D:1) a hobgoblin skeleton (51, -23, D:1) a +0 short sword a stone (54, -17, D:1) a hobgoblin skeleton Level 2 of the Dungeon (0, 0, D:2) a ring of flight (6, -9, D:2) a hobgoblin skeleton (10, -18, D:2) a +0 ring mail (15, 10, D:2) a +0 club (17, 12, D:2) a +0 whip a kobold skeleton (20, 10, D:2) a +0 mace (23, -8, D:2) a +0 dagger (30, -18, D:2) a ball python skeleton (31, -30, D:2) a +0 flail (48, -9, D:2) a bat skeleton Level 3 of the Dungeon (0, 0, D:3) a +0 dagger a +0 robe (8, 7, D:3) a +0 dagger a +0 robe an orc skeleton (9, 0, D:3) a +0 club a +0 ring mail an orc skeleton (10, 34, D:3) a rat skeleton (11, 6, D:3) a +0 flail a gnoll skeleton (11, 11, D:3) a +0 spear a gnoll skeleton (12, -1, D:3) a +0 club an orc skeleton (12, 8, D:3) a +0 whip (12, 9, D:3) a +0 whip a +0 leather armour (12, 12, D:3) a +0 hand axe an orc skeleton (12, 13, D:3) a frilled lizard skeleton (12, 14, D:3) a +0 club (14, 17, D:3) a +0 flail a +0 ring mail an orc corpse (skeletalised by now) (14, 34, D:3) an adder skeleton (15, 18, D:3) a +0 short sword (32, 14, D:3) a +0 ring mail (34, 3, D:3) a +0 mace (34, 22, D:3) a +0 whip a +0 leather armour a gnoll skeleton (35, 22, D:3) a +0 whip a gnoll skeleton (37, 21, D:3) a +0 whip (39, 20, D:3) a +0 whip a gnoll skeleton (40, -3, D:3) an adder skeleton (40, -2, D:3) a +0 club an orc skeleton (40, 20, D:3) a +0 spear (42, 41, D:3) a +0 short sword a kobold corpse (skeletalised by now) (44, 34, D:3) a +0 barding of flying (49, 45, D:3) an adder skeleton (52, 25, D:3) an adder skeleton (52, 48, D:3) an adder skeleton Level 4 of the Dungeon [Shop] Ograowatru's Antique Scrolls a scroll of enchant armour (157 gold) a scroll of vulnerability (84 gold) a scroll of immolation (84 gold) a scroll of vulnerability (84 gold) a scroll of teleportation (63 gold) a scroll of poison (84 gold) a scroll of vulnerability (84 gold) (0, 0, D:4) a hobgoblin corpse (skeletalised by now) (3, 12, D:4) a +0 leather armour (5, -11, D:4) a +0 scimitar (12, -13, D:4) a +0 club (12, -8, D:4) a +0 hand axe an orc skeleton (13, -14, D:4) a +0 club a goblin corpse (skeletalised by now) (13, -10, D:4) a +0 whip 2 stones a kobold skeleton (14, 18, D:4) a +0 club a +0 chain mail a +1 heavy hand axe a +0 ring mail (15, 1, D:4) a ball python skeleton (16, 1, D:4) a +0 dagger a +0 robe (16, 15, D:4) a parchment of Blink (16, 18, D:4) a +0 short sword a +0 leather armour a +0 trident a +0 chain mail an orc corpse (skeletalised by now) (19, 17, D:4) a hobgoblin corpse (skeletalised by now) (19, 18, D:4) a +0 hand axe (20, 1, D:4) a +1 dagger of draining a +0 robe (22, 1, D:4) a +0 short sword a +0 leather armour the elf skeleton of Duvessa (27, -6, D:4) a +0 plate armour (29, -17, D:4) an adder skeleton (30, -15, D:4) an amulet of guardian spirit (39, 2, D:4) a +0 flail (40, 11, D:4) a +0 dagger a goblin corpse (skeletalised by now) (48, 20, D:4) a +0 long sword (53, 20, D:4) a ball python corpse (skeletalised by now) Level 5 of the Dungeon (0, 0, D:5) an adder corpse (skeletalised by now) (8, 8, D:5) a +0 orcbow (9, 18, D:5) a +0 trident a +0 chain mail (11, -11, D:5) a +0 whip a gnoll skeleton (11, 14, D:5) an eel talisman (15, -10, D:5) a +0 whip a gnoll skeleton (15, 10, D:5) a ring of magical power (17, -9, D:5) a +0 giant club an ogre skeleton (19, -8, D:5) an iguana skeleton (20, -8, D:5) a +0 giant club a +0 whip an ogre skeleton (27, -3, D:5) a +0 whip a +0 ring mail (35, 1, D:5) a +0 leather armour (39, 28, D:5) 3 poisoned darts (42, -15, D:5) a parchment of Call Canine Familiar Level 6 of the Dungeon (0, 0, D:6) a +0 whip (1, 0, D:6) a +0 spear a +0 spear a +0 whip a +0 whip a +0 spear a +0 scale mail (2, -3, D:6) a +0 rapier a +0 leather armour (10, 17, D:6) a +0 leather armour (16, -11, D:6) a staff of air (18, -20, D:6) a +0 pair of boots (20, -20, D:6) a +0 hand axe 3 boomerangs a +0 leather armour (21, 27, D:6) a +0 whip a +0 robe (22, 27, D:6) a +0 whip (23, 24, D:6) a +0 club a +2 flail of protection (23, 26, D:6) a +0 whip (26, 11, D:6) a +0 flail (37, 5, D:6) a +4 trident of draining a +0 robe an orb of stardust (37, 6, D:6) a +0 short sword a +0 chain mail (51, 14, D:6) a +0 giant spiked club Level 7 of the Dungeon [Shop] Muqaef's Antique Armour Emporium a +3 leather armour of cold resistance (600 gold) the +3 Mad Mage's Maulers {Infuse+∞ VampMP -Cast} (1000 gold) Infuse+∞: It empowers its wearer's blows with all of their magic. VampMP: Blows struck in melee replenish the wearer's magic. -Cast: It prevents spellcasting. It cannot be enchanted further. the +0 robe of Zofrukh {Stlth+} (267 gold) Stlth+: It makes you more stealthy. It cannot be enchanted further. the +5 justicar's regalia {Inspire Amulet+ Str+4} (2250 gold) Inspire: When you summon or create an ally, it gains Regeneration. Amulet+: You can equip an additional amulet. Str+4: It affects your strength (+4). It cannot be enchanted further. the +15 Maxwell's patent armour {-Tele *Silence rElec Will+ rCorr} (2597 gold) -Tele: It prevents most forms of teleportation. *Silence: It may silence you when you take damage. rElec: It insulates you from electricity. Will+: It increases your willpower. rCorr: It protects you from acid and corrosion. It cannot be enchanted further. a +1 scale mail of willpower (400 gold) a +4 ring mail of cold resistance (775 gold) the +3 scale mail of the Mind {rC+ Dex+5 Stlth-} (1052 gold) rC+: It protects you from cold. Dex+5: It affects your dexterity (+5). Stlth-: It makes you less stealthy. It cannot be enchanted further. (13, -8, D:7) a +0 short sword a +0 leather armour (16, -10, D:7) a +0 falchion a +0 scale mail (17, -9, D:7) a +0 dagger a +0 robe (17, -7, D:7) a +0 club (20, 0, D:7) a +0 spear of entangling (21, -1, D:7) a +0 flail (22, 1, D:7) a +0 flail a +0 scale mail a +0 heavy spear (23, 27, D:7) a +0 sling (28, -11, D:7) a parchment of Swiftness (31, -1, D:7) a +0 hand axe (31, 17, D:7) a +0 short sword (31, 18, D:7) a +0 whip (32, -5, D:7) 3 flux baubles (32, 18, D:7) a +0 short sword a +2 short sword of venom 3 poisoned darts a +0 club a +0 club 4 stones (33, 13, D:7) a +0 falchion a +0 ring mail (33, 15, D:7) a +0 dagger a +0 robe (33, 16, D:7) a +0 club a +0 scale mail a +0 club a curare-tipped dart (37, 20, D:7) a +2 scimitar of freezing a +0 robe (37, 21, D:7) a +0 dire flail a +0 robe (38, 19, D:7) a +4 dagger a +0 robe (38, 24, D:7) a +0 hand axe a +0 robe (39, 24, D:7) a +0 hand axe a +0 robe (44, -11, D:7) a +0 club (44, -9, D:7) a +0 sling a +0 ring mail a +4 hand axe of venom (44, 6, D:7) 2 boomerangs a +2 hand axe of sundering (45, -11, D:7) a +0 dagger a +0 robe a +1 dagger of holy wrath (45, -9, D:7) a +0 flail (46, -10, D:7) a +0 mace Level 8 of the Dungeon (5, -11, D:8) a +0 club (6, -15, D:8) a +0 dagger (6, -9, D:8) a +0 dagger a +0 robe (7, -7, D:8) a +0 battleaxe a +0 chain mail (8, -6, D:8) a +0 mace (9, -10, D:8) a +0 dagger a +0 robe a +0 battleaxe a +0 chain mail a +2 dagger of electrocution a +0 robe (10, -11, D:8) a +0 hand axe a +0 club (10, -7, D:8) a +0 dagger (13, 5, D:8) a +0 falchion (15, -13, D:8) a parchment of Swiftness (17, -13, D:8) a +0 dagger (17, 9, D:8) a +0 robe (20, -5, D:8) a +0 war axe (26, 7, D:8) a scroll of noise (29, -5, D:8) a scroll of noise (38, -4, D:8) a staff of conjuration (47, 8, D:8) 9 gold pieces (48, 6, D:8) 33 gold pieces 4 large rocks (49, 5, D:8) 14 gold pieces (still there?) a +0 dagger (still there?) a +0 robe (still there?) a +1 scimitar of flaming (still there?) (50, 8, D:8) a +0 robe (50, 10, D:8) the air staff of Mutilation {*Corrode +Blink rElec Int+4 SInv Air} [staff of air] *Corrode: It may corrode you when you take damage. +Blink: It lets you blink. rElec: It insulates you from electricity. Int+4: It affects your intelligence (+4). SInv: It lets you see invisible. Air: It increases the power of your Air spells. (unseen) (51, 4, D:8) 5 gold pieces a +0 long sword a +0 robe (52, 8, D:8) a +2 falchion of freezing (unseen) (52, 10, D:8) a +0 crystal plate armour (54, 5, D:8) 6 large rocks the Ecumenical Temple