Seeded DCSS version 0.34.1-3-ga2c7840dd7 (webtiles) character file. Game seed: 16360612874106135684 (custom seed) 136 justtheclone the Conjurer (level 4, 0/33 HPs) Began as a Draconian Conjurer on Apr 1, 2026. Frozen to death by an endoplasm (2 damage) ... on level 3 of the Dungeon. The game lasted 00:12:01 (2995 turns). justtheclone the Conjurer (Draconian Conjurer) Turns: 2995, Time: 00:12:01 Health: 0/33 AC: 6 Str: 10 XL: 4 Next: 98% Magic: 3/8 EV: 11 Int: 20 God: Gold: 1905 SH: 0 Dex: 9 Spells: 5/8 levels left rFire . . . (100%) a - staff of conjuration rCold . . . (100%) (no offhand) rNeg . . . (100%) (no helmet) rPois . (100%) c - +0 cloak {Will+} rElec . (100%) (no gloves) rCorr . (100%) (no boots) SInv . (no amulet) Will +.... (no ring) Stlth ++ (no ring) HPRegen 0.25/turn MPRegen 0.11/turn %: no passive effects @: no status effects A: AC +5, unfitting armour, cold-blooded, armoured tail 1 a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 5 of its levels. You collected 1905 gold pieces. Inventory: Missiles b - 2 poisoned darts Armour c - a +0 cloak of willpower (worn) Magical Staves a - a staff of conjuration (weapon) Scrolls c - 2 scrolls of vulnerability {unknown} i - 3 scrolls of identify t - a scroll of teleportation S - a scroll of silence Potions g - a potion of magic d - a potion of moonshine {unknown} m - 2 potions of might c - 3 potions of curing B - a potion of berserk rage k - a potion of brilliance {unknown} f - a potion of heal wounds {unknown} Skills: + Level 2.8 Dodging + Level 3.0 Stealth + Level 2.9 Spellcasting + Level 4.6 Conjurations You had 5 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 2% 1 b - Searing Ray Conj 64% 2d6 3% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Stone Arrow Conj/Erth 36% 3d9 17% 3 Blink Tloc 4% N/A 22% 2 Swiftness Air 2% N/A 41% 3 Vampiric Draining Necr 2% 2d6 41% 3 Fulminant Prism Conj/Alch 9% 3d6 50% 4 Iskenderun's Mystic Bla Conj/Tloc 18% 2d6 (+2d2 50% 4 Anguish Hex/Necr 1% N/A 82% 4 Curse of Agony Necr 2% N/A 99% 5 Lee's Rapid Deconstruct Erth 1% 3d4* 99% 5 Summon Horrible Things Summ 1% N/A 100% 8 Chain Lightning Conj/Air 9% 3d12 100% 9 Dungeon Overview and Level Annotations Branches: Dungeon (5/15) Temple: D:4-7 Altars: Annotations: D:3 Terence Innate Abilities, Weirdness & Mutations Your plain brown scales are hard. (AC +5) You cannot fit into any form of body armour or wear helmets. You are cold-blooded and may be slowed by cold attacks. You have an armoured tail. Message History The shadow imp hits you. You closely miss the shadow imp. The shadow imp is heavily wounded. The endoplasm hits you but does no damage. The shadow imp hits you but does no damage. You hit the shadow imp. The shadow imp is severely wounded. The endoplasm barely misses you. The shadow imp hits you. * * * LOW HITPOINT WARNING * * * You encounter an orc. It is wielding a +0 trident. The shadow imp barely misses you. The endoplasm freezes you. You are frozen. * * * LOW HITPOINT WARNING * * * You hit the shadow imp. You kill the shadow imp! The orc shouts! You hear a shout! You encounter an orc. It is wielding a +0 hand axe. The endoplasm freezes you. You are frozen. * * * LOW HITPOINT WARNING * * * Your Stealth skill increases to level 3! The endoplasm freezes you. You are frozen. * * * LOW HITPOINT WARNING * * * You encounter an orc. It is wielding a +0 club and carrying a wand of charming. There is an escape hatch in the ceiling here. The endoplasm freezes you. You are frozen. * * * LOW HITPOINT WARNING * * * A mysterious force pulls you upwards. The hatch slams shut behind you. Level annotation: Terence You hit the endoplasm. The endoplasm is heavily wounded. The endoplasm barely misses you. You completely miss the endoplasm. The endoplasm is heavily wounded. The endoplasm freezes you. You are frozen. You die... ##.##.....# #.# .#.# . ... .#.# ## #.. ..... .. .###.# .###### .# ..... .# #...# ... #.J.# .... #.@.# ...# .........# . .........# . ......#### # ...... # ...... .#w ..... ... ..... #... ... ...# You could see an endoplasm. Vanquished Creatures 2 clockroaches An adder (D:2) A shadow imp (D:4) 2 ufetubi (D:4) A dart slug (D:1) A ribbon worm (D:2) 8 endoplasms 2 hobgoblins 8 jackals An orc (D:3) 7 quokkas 4 ball pythons A bat (D:1) 5 frilled lizards 5 goblins 9 kobolds 6 rats 64 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | justtheclone the Draconian Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 3/3 177 | D:1 | Reached XP level 2. HP: 20/20 MP: 3/5 765 | D:1 | Reached XP level 3. HP: 26/26 MP: 1/6 1270 | D:2 | Learned a level 2 spell: Searing Ray 1917 | D:2 | Found a faded altar of an unknown god. 2370 | D:3 | Encountered Terence 2617 | D:3 | Identified 3 scrolls of acquirement 2617 | D:3 | Acquired 1168 gold pieces 2619 | D:3 | Acquired the Precepts of the Sarcophagus and Arrival 2621 | D:3 | Acquired 588 gold pieces 2656 | D:3 | Reached XP level 4. HP: 33/33 MP: 3/8 2821 | D:3 | You fall into a shaft and drop 2 floors! 2821 | D:5 | Entered Level 5 of the Dungeon 2992 | D:4 | HP: 1/33 [frozen (2)] 2995 | D:3 | Frozen to death by an endoplasm Illustrated notes Levels and vault maps discovered: D:1: wander_arrival_estate, layout_basic D:2: layout_loops_ring, dreamdust_ecumenical_altar_hidden_monk_grotto, kennysheep_generic_room_13, minmay_hexomino_c4 D:3: layout_basic, lemuel_tele_altar, uniq_terence D:4: layout_basic, grunt_temple_overflow_growth_and_decay, mainiacjoe_overflow_tiny_flanked, temple_green D:5: layout_loops_ring, nicolae_uskayaw_dance_hall, nicolae_cheibriados_the_sands_of_time Skill XL: | 1 2 3 4 | ---------------+-------------+----- Stealth | 2 3 | 3.0 Dodging | 2 | 2.8 Spellcasting | | 2.9 Conjurations | | 4.6 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Attack: Normal | 40 | 19 || 59 Melee: Unarmed | 6 | || 6 Tailslap | 4 | 1 || 5 Staff | 34 | 19 || 53 Throw: Dart | 2 | || 2 Cast: Magic Dart | 78 | || 78 Searing Ray | 2 | 8 || 10 Read: Identify | 3 | || 3 Acquirement | 3 | || 3 Teleportation | 1 | || 1 Enchant weapon | 1 | || 1 Blinking | 1 | || 1 Silence | 1 | || 1 Armour: None | 27 | 20 || 47 Dodge: Dodged | 25 | 24 || 49