Seeded DCSS version 0.34.1-3-ga2c7840dd7 (webtiles) character file. Game seed: 1714057814044749811 (custom seed) 107 justtheclone the Magician (level 5, 35/35 HPs) Began as a Djinni Alchemist on Apr 1, 2026. Quit the game on level 2 of the Dungeon. The game lasted 00:06:40 (2059 turns). justtheclone the Magician (Djinni Alchemist) Turns: 2059, Time: 00:06:41 Health: 35/35 AC: 3 Str: 7 XL: 5 Next: 10% Gold: 113 EV: 11 Int: 19 God: SH: 0 Dex: 13 rFire + + . (33%) - Nothing wielded rCold x . . (150%) (no offhand) rNeg . . . (100%) a - +1 robe rPois ∞ (0%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no amulet) Will ..... (no ring) Stlth ++ (no ring) HPRegen 0.25/turn %: no passive effects @: flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 113 gold pieces. Inventory: Armour a - a +1 robe (worn) b - a +0 cloak Wands b - a wand of quicksilver (9) Scrolls f - a scroll of fear i - a scroll of identify Potions i - 3 potions of invisibility d - a potion of lignification {unknown} k - a potion of mutation {unknown} l - a potion of resistance {unknown} n - 2 potions of cancellation {unknown} Skills: + Level 3.0 Dodging + Level 2.3 Stealth + Level 3.9 Spellcasting + Level 3.9 Conjurations - Level 3.9 Hexes - Level 3.9 Summonings - Level 3.9 Necromancy - Level 3.9 Translocations - Level 3.9 Forgecraft - Level 3.9 Fire Magic - Level 3.9 Ice Magic - Level 3.9 Air Magic - Level 3.9 Earth Magic + Level 3.9 Alchemy You knew the following spells: Your Spells Type Power Damage Failure Level a - Poisonous Vapours Alch/Air 72% 1d3 2% 1 b - Mercury Arrow Conj/Alch 36% 2d7 4% 2 c - Mephitic Cloud Conj/Alch/Air 18% N/A 9% 3 d - Olgreb's Toxic Radia Alch 18% N/A 28% 4 e - Sticky Flame Fire/Alch 18% 2d6 28% 4 f - Foxfire Conj/Fire 72% 2x1d7 2% 1 g - Searing Ray Conj 36% 2d5 4% 2 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. You are very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History That would be overly suicidal. Okay, then. Aiming: Poisonous Vapours (safe; 2% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Dir - move target Aim: a frilled lizard (asleep) Poisonous fumes billow around the frilled lizard! You kill the frilled lizard! Aiming: Poisonous Vapours (safe; 2% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Dir - move target That would be overly suicidal. Okay, then. You see here a frilled lizard corpse. You encounter a frilled lizard. Aiming: Poisonous Vapours (safe; 2% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Dir - move target Aim: a frilled lizard (asleep) Poisonous fumes billow around the frilled lizard! You kill the frilled lizard! You see here a frilled lizard corpse. You encounter an endoplasm. You see here a parchment of Borgnjor's Revivification. You see here 13 gold pieces. You see here 8 gold pieces. Aiming: Poisonous Vapours (safe; 2% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Dir - move target Aim: an endoplasm (asleep) Poisonous fumes billow around the endoplasm! The endoplasm is poisoned. The endoplasm quivers. Aiming: Poisonous Vapours (safe; 2% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Dir - move target Aim: an endoplasm (severely wounded, poisoned) Poisonous fumes billow around the endoplasm! You kill the endoplasm! You now have 100 gold pieces (gained 8). You now have 113 gold pieces (gained 13). Done exploring. Done exploring. Okay, then. Are you sure you want to abandon this character and quit the game? (Confirm with "quit".) #.........# #.#######.# #.# #.# #.# #.# #.# #.# #.# #.# #.# #.# #.#######.# #@......#.# #######.#.# #.#.# #.#:# #.#.# #.#.# ######################.#.### .....)....................>###### #############.....####.#......... There were no monsters in sight! Vanquished Creatures Jessica (D:2) Robin (D:2) An adder (D:2) A gnoll (D:1) A dart slug (D:2) 5 endoplasms 8 hobgoblins 7 jackals (D:1) 4 quokkas 2 bats (D:1) 4 frilled lizards 6 goblins 7 kobolds (D:1) 6 rats 54 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | justtheclone the Djinni Alchemist began the quest for the | Orb. 0 | D:1 | justtheclone set off with the following spells memorised: | Poisonous Vapours, Mercury Arrow, Mephitic Cloud, Olgreb's | Toxic Radiance, Sticky Flame. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 118 | D:1 | Reached XP level 2. HP: 19/21 MP: 0/0 339 | D:1 | Reached XP level 3. HP: 24/25 MP: 0/0 339 | D:1 | Learned a level 1 spell: Foxfire 1130 | D:2 | Encountered Robin 1135 | D:2 | Reached XP level 4. HP: 26/31 MP: 0/0 1149 | D:2 | Killed Robin 1539 | D:2 | Encountered Jessica 1545 | D:2 | Killed Jessica 1546 | D:2 | Reached XP level 5. HP: 34/35 MP: 0/0 1546 | D:2 | Learned a level 2 spell: Searing Ray 2059 | D:2 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: elethiomel_arrival_quiet, layout_basic, minmay_misc_feat_roman, dreamdust_wishing_well, st_stairs_7, minmay_tromino_mix6 D:2: layout_basic, uniq_jessica, uniq_robin Skill XL: | 1 2 3 4 | ---------------+-------------+----- Spellcasting | | 3.9 Conjurations | | 3.9 Hexes | | 3.9 Summonings | | 3.9 Necromancy | | 3.9 Translocations | | 3.9 Forgecraft | | 3.9 Fire Magic | | 3.9 Ice Magic | | 3.9 Air Magic | | 3.9 Earth Magic | | 3.9 Alchemy | | 3.9 Stealth | 2 | 2.3 Dodging | 3 | 3.0 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Cast: Poisonous Vapours | 67 | 35 || 102 Mercury Arrow | 2 | || 2 Mephitic Cloud | 1 | 1 || 2 Read: Identify | 1 | || 1 Teleportation | 1 | || 1 Fear | 1 | || 1 Enchant armour | 1 | || 1 Amnesia | 1 | || 1 Poison | 1 | || 1 Armour: Robe | 11 | 7 || 18 Dodge: Dodged | 22 | 5 || 27