Seeded DCSS version 0.34.1-3-ga2c7840dd7 (webtiles) character file. Game seed: 1714057814044749811 (custom seed) 46 justtheclone the Magician (level 3, 25/25 HPs) Began as a Djinni Fire Elementalist on Apr 1, 2026. Quit the game on level 1 of the Dungeon. The game lasted 00:03:15 (1006 turns). justtheclone the Magician (DjFE) Turns: 1006, Time: 00:03:15 Health: 25/25 AC: 2 Str: 7 XL: 3 Next: 95% Gold: 53 EV: 11 Int: 18 God: SH: 0 Dex: 13 rFire + + . (33%) - Nothing wielded rCold x . . (150%) (no offhand) rNeg . . . (100%) a - +0 robe rPois ∞ (0%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no amulet) Will ..... (no ring) Stlth ++ (no ring) HPRegen 0.24/turn %: no passive effects @: flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 53 gold pieces. Inventory: Armour a - a +0 robe (worn) Scrolls c - 2 scrolls of fear {unknown} d - a scroll of poison {unknown} e - a scroll of amnesia {unknown} h - a scroll of enchant armour {unknown} j - a scroll of teleportation {unknown} l - 2 scrolls of identify {unknown} Potions f - 3 potions of invisibility {unknown} k - a potion of mutation {unknown} n - a potion of cancellation {unknown} o - a potion of resistance {unknown} Skills: + Level 2.7 Dodging + Level 2.0 Stealth + Level 3.5 Spellcasting + Level 3.5 Conjurations - Level 3.5 Hexes - Level 3.5 Summonings - Level 3.5 Necromancy - Level 3.5 Translocations - Level 3.5 Forgecraft + Level 3.5 Fire Magic - Level 3.5 Ice Magic - Level 3.5 Air Magic - Level 3.5 Earth Magic - Level 3.5 Alchemy You knew the following spells: Your Spells Type Power Damage Failure Level a - Foxfire Conj/Fire 64% 2x1d7 3% 1 b - Scorch Fire 32% 2d6 5% 2 c - Volatile Blastmotes Fire/Tloc 32% 2d12 11% 3 d - Inner Flame Hex/Fire 16% N/A 11% 3 e - Flame Wave Conj/Fire 16% 2d7 34% 4 f - Soul Splinter Necr 64% N/A 3% 1 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. You are very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History The foxfire burns the kobold but does no damage. The kobold shouts! The foxfire burns the kobold. The kobold is severely wounded. Casting: Foxfire (safe; 3% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Dir - look around, f - activate You conjure some foxfire! The foxfire burns the kobold. You kill the kobold! You encounter a rat. A rat is nearby! Casting: Foxfire (safe; 3% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Dir - look around, f - activate You conjure some foxfire! The foxfire burns the rat. You kill the rat! Your foxfire dissipates. x2 Your foxfire dissipates. Your foxfire dissipates. x3 Found a ring mail. You see here a frilled lizard skeleton. Things that are here: a +0 short sword; 4 stones There is a stone staircase leading down here. There is a stone staircase leading down here. Things that are here: a +0 dagger; 4 stones; a kobold skeleton You see here a +0 hand axe. You see here a hobgoblin corpse. You see here a jackal skeleton. You reach down and open the door. There is an open door here. You reach down and open the door. There is an open door here. You reach down and open the door. There is an open door here. Done exploring. Done exploring. Okay, then. Are you sure you want to abandon this character and quit the game? (Confirm with "quit".) ###########.###.# ........#...# #.# ..#.###.#.#####.################# .............................>... ..#.#.#.#.############..####.###. ....#.#.#...........##.## #...#. .####.#.##.............#######.#. ....#.#.##.......)#...........).. ....#.#.##......@........#####.## ....#.#.#########........# #.# ...............##........# ###.# ....##.........##........###.#.# #+#..'.........##...#...##.....## #....#.........##.#.#...##'#..... ######.........##.#.#........#### #.........##.#.#........+... ######.........##.#.#........###. There were no monsters in sight! Vanquished Creatures A gnoll (D:1) 4 endoplasms (D:1) 6 hobgoblins (D:1) 7 jackals (D:1) 2 quokkas (D:1) 2 bats (D:1) 2 frilled lizards (D:1) A goblin (D:1) 7 kobolds (D:1) 5 rats (D:1) 37 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | justtheclone the Djinni Fire Elementalist began the quest | for the Orb. 0 | D:1 | justtheclone set off with the following spells memorised: | Foxfire, Scorch, Volatile Blastmotes, Inner Flame, Flame | Wave. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 157 | D:1 | Reached XP level 2. HP: 18/21 MP: 0/0 337 | D:1 | Reached XP level 3. HP: 20/25 MP: 0/0 337 | D:1 | Learned a level 1 spell: Soul Splinter 1006 | D:1 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: elethiomel_arrival_quiet, layout_basic, minmay_misc_feat_roman, dreamdust_wishing_well, st_stairs_7, minmay_tromino_mix6 Skill XL: | 1 2 3 | ---------------+----------+----- Spellcasting | | 3.5 Conjurations | | 3.5 Hexes | | 3.5 Summonings | | 3.5 Necromancy | | 3.5 Translocations | | 3.5 Forgecraft | | 3.5 Fire Magic | | 3.5 Ice Magic | | 3.5 Air Magic | | 3.5 Earth Magic | | 3.5 Alchemy | | 3.5 Stealth | 2 | 2.0 Dodging | | 2.7 Action || total ---------------------------++------- Cast: Foxfire || 101 Armour: Robe || 3 Dodge: Dodged || 6