Seeded DCSS version 0.34.1-3-ga2c7840dd7 (webtiles) character file. Game seed: 16550307772071605675 (custom seed) 4 justtheclone the Magician (level 1, 15/15 HPs) Began as a Djinni Fire Elementalist on Apr 2, 2026. Quit the game on level 1 of the Dungeon. The game lasted 00:00:34 (54 turns). justtheclone the Magician (Djinni Fire Elementalist) Turns: 54, Time: 00:00:34 Health: 15/15 AC: 2 Str: 7 XL: 1 Next: 77% Gold: 0 EV: 11 Int: 16 God: SH: 0 Dex: 13 rFire + + . (33%) - Nothing wielded rCold x . . (150%) (no offhand) rNeg . . . (100%) a - +0 robe rPois ∞ (0%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no amulet) Will ..... (no ring) Stlth ++ (no ring) HPRegen 0.22/turn %: no passive effects @: flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Armour a - a +0 robe (worn) c - the +3 cloak of Vehumet's Hope {Dex+6} (You acquired it on level 1 of the Dungeon) Dex+6: It affects your dexterity (+6). It cannot be enchanted further. Jewellery b - the ring "Jegoax" {rC- Will- MP+5 Str+6 Dex+6} (You acquired it on level 1 of the Dungeon) [ring of dexterity] rC-: It makes you vulnerable to cold. Will-: It decreases your willpower. MP+5: It affects your magic capacity (+5). Str+6: It affects your strength (+6). Dex+6: It affects your dexterity (+6). Scrolls A - a scroll of acquirement Potions d - a potion of curing {unknown} Skills: + Level 2.2 Dodging + Level 1.6 Stealth + Level 3.1 Spellcasting + Level 3.1 Conjurations - Level 3.1 Hexes - Level 3.1 Summonings - Level 3.1 Necromancy - Level 3.1 Translocations - Level 3.1 Forgecraft + Level 3.1 Fire Magic - Level 3.1 Ice Magic - Level 3.1 Air Magic - Level 3.1 Earth Magic - Level 3.1 Alchemy You knew the following spells: Your Spells Type Power Damage Failure Level a - Foxfire Conj/Fire 48% 2x1d6 5% 1 b - Scorch Fire 24% 2d6 8% 2 c - Volatile Blastmotes Fire/Tloc 24% 2d12 16% 3 d - Inner Flame Hex/Fire 12% N/A 16% 3 e - Flame Wave Conj/Fire 12% 2d6 45% 4 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. You are very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History The foxfire burns the hobgoblin. You kill the hobgoblin! The foxfire burns the hobgoblin. The hobgoblin is almost dead. You encounter a rat. There is a shaft here. Casting: Foxfire (safe; 5% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Dir - look around, f - activate You miscast Foxfire. Nothing appears to happen. Casting: Foxfire (safe; 5% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Dir - look around, f - activate You conjure some foxfire! The foxfire burns the hobgoblin. You kill the hobgoblin! Casting: Foxfire (safe; 5% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Dir - look around, f - activate You conjure some foxfire! Casting: Foxfire (safe; 5% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Dir - look around, f - activate You conjure some foxfire! The foxfire burns the rat. You kill the rat! Your foxfire dissipates! Your foxfire dissipates. Your foxfire dissipates. x2 Found a bubbling red potion. You start resting. Your magical contamination has completely faded away. Found 3 scrolls labelled KASHAUTOUR. Found a notched ruby ring. Found a scarab talisman and a scroll labelled AMOTOI AMIT. d - a bubbling red potion c - 3 scrolls labelled KASHAUTOUR This is a scroll of acquirement! Something appears before you! c -> A - 2 scrolls of acquirement b - the ring "Jegoax" {rC- Will- MP+5 Str+6 Dex+6} Something appears before you! c - the +3 cloak of Vehumet's Hope {Dex+6} Are you sure you want to abandon this character and quit the game? (Confirm with "quit".) .....≈≈≈§≈≈........# ####.^≈≈≈≈.........# # ##..............####. #..............#... ##................## #..............=.?.. ......#...............# ..................#...## ........######..@...%... ######### #..####...## #...## ..# #### # There were no monsters in sight! Vanquished Creatures 3 hobgoblins (D:1) A rat (D:1) 4 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | justtheclone the Djinni Fire Elementalist began the quest | for the Orb. 0 | D:1 | justtheclone set off with the following spells memorised: | Foxfire, Scorch, Volatile Blastmotes, Inner Flame, Flame | Wave. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 50 | D:1 | Identified 3 scrolls of acquirement 50 | D:1 | Acquired the ring "Jegoax" {rC- Will- MP+5 Str+6 Dex+6} 52 | D:1 | Acquired the +3 cloak of Vehumet's Hope {Dex+6} 54 | D:1 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_pits, layout_rooms, shapermc_ecumenical_altar_totnotflames, serial_shops, nicolae_shop_swords_in_saltire Skill XL: | | ---------------+-+----- Spellcasting | | 3.1 Conjurations | | 3.1 Hexes | | 3.1 Summonings | | 3.1 Necromancy | | 3.1 Translocations | | 3.1 Forgecraft | | 3.1 Fire Magic | | 3.1 Ice Magic | | 3.1 Air Magic | | 3.1 Earth Magic | | 3.1 Alchemy | | 3.1 Dodging | | 2.2 Stealth | | 1.6 Action || total ---------------------------++------- Cast: Foxfire || 8 Read: Acquirement || 2 Armour: Robe || 1 Dodge: Dodged || 1