justtheclone Level 1 of the Dungeon (0, 0, D:1) a frilled lizard corpse (skeletalised by now) (1, -2, D:1) a +0 club (1, 0, D:1) a +0 robe (3, -30, D:1) 2 poisoned darts (6, 7, D:1) a quokka corpse (skeletalised by now) (9, -7, D:1) a staff of fire a goblin corpse (skeletalised by now) (10, -25, D:1) a +0 dagger (11, -28, D:1) a hobgoblin corpse (skeletalised by now) (13, 8, D:1) a +4 ring of slaying (15, 1, D:1) a +0 club a hobgoblin corpse (skeletalised by now) (25, -18, D:1) a +0 whip a kobold corpse (skeletalised by now) (27, -17, D:1) a +0 dagger a goblin corpse (skeletalised by now) (27, -5, D:1) a +0 ring mail (30, -8, D:1) 8 stones (36, -13, D:1) a +0 short sword a kobold skeleton (37, -6, D:1) a +0 dagger Level 2 of the Dungeon (5, 16, D:2) a scarab talisman (10, 49, D:2) a ring of protection from cold (11, 48, D:2) a +0 leather armour (13, 6, D:2) a +0 rapier (17, 8, D:2) a +0 dagger a goblin skeleton (30, 19, D:2) a +0 whip (33, 41, D:2) a +0 ring mail (33, 43, D:2) a ball python corpse (skeletalised by now) an adder corpse (skeletalised by now) a hobgoblin corpse (skeletalised by now) an adder corpse (skeletalised by now) (34, 41, D:2) a +0 ring mail (39, -4, D:2) a ball python corpse (skeletalised by now) (41, 49, D:2) the quill talisman of the Evening {*Slow rC++ SInv} [quill talisman] *Slow: It may slow you when you take damage. rC++: It greatly protects you from cold. SInv: It lets you see invisible. (42, 44, D:2) 2 poisoned darts (43, 21, D:2) a quill talisman (44, 49, D:2) a +0 leather armour (45, 9, D:2) a +0 dagger