justtheclone Level 1 of the Dungeon (0, 0, D:1) a bat corpse (skeletalised by now) (5, -14, D:1) a +0 club (9, -12, D:1) a +0 hand axe of freezing (17, -25, D:1) a ring of resist corrosion (17, 13, D:1) a rat skeleton (20, -23, D:1) a rat skeleton (20, -11, D:1) a hobgoblin skeleton (20, 22, D:1) 3 poisoned darts (23, 23, D:1) a +0 plate armour (27, 13, D:1) a ball python skeleton (32, -23, D:1) a +0 whip (33, -5, D:1) a +0 club a goblin corpse (skeletalised by now) (36, -19, D:1) a hobgoblin skeleton Level 2 of the Dungeon (0, 0, D:2) a frilled lizard corpse (skeletalised by now) (5, -10, D:2) a +0 pair of boots (6, -12, D:2) a +0 club (30, -17, D:2) a jackal skeleton (31, -17, D:2) a jackal skeleton a jackal skeleton (32, -2, D:2) a +0 whip (36, 27, D:2) a +0 short sword 2 stones (38, -20, D:2) 6 datura-tipped darts (39, -9, D:2) an adder skeleton (41, 24, D:2) a +0 club (49, -17, D:2) a +0 ring mail (50, -8, D:2) a +0 whip (62, -11, D:2) a +0 club a stone (62, -1, D:2) a frilled lizard skeleton (66, -20, D:2) a +0 dagger Level 3 of the Dungeon (1, 2, D:3) 3 poisoned darts (4, -4, D:3) an adder skeleton (7, -1, D:3) an orb of attunement (7, 26, D:3) a +0 sling (14, 3, D:3) a +0 spear (14, 14, D:3) a quokka skeleton (21, -4, D:3) a +0 dagger (21, 21, D:3) a +0 dagger a goblin skeleton (22, 29, D:3) a +0 scythe a +0 robe (24, -6, D:3) a ball python corpse (skeletalised by now) (26, 2, D:3) a quokka skeleton (27, -23, D:3) 3 javelins (27, 31, D:3) 6 poisoned darts (28, 4, D:3) a +0 mace Level 4 of the Dungeon (10, -18, D:4) a +0 club (10, -3, D:4) a +0 giant spiked club an ogre skeleton (11, -5, D:4) a +0 club (11, -4, D:4) a +0 dagger an orc skeleton (12, -7, D:4) a +0 dagger (13, 0, D:4) a +0 scale mail (14, -6, D:4) a +0 dagger (18, 20, D:4) a parchment of Freeze (20, -6, D:4) a +0 plate armour (23, -1, D:4) a +6 ring of strength (25, -7, D:4) a +3 leather armour (26, 4, D:4) a +0 club (33, -26, D:4) a +0 short sword 5 stones (37, 19, D:4) a +0 club (39, -7, D:4) a +0 rapier (40, 3, D:4) a scroll of noise (52, -16, D:4) a +0 robe Level 5 of the Dungeon (0, 0, D:5) a +0 robe (16, -15, D:5) a +6 ring of dexterity (21, -18, D:5) a ring of flight (31, 18, D:5) a +0 robe (38, -6, D:5) a +2 whip of electrocution a +0 robe (41, 7, D:5) a +0 flail of concussion a +0 leather armour (47, 19, D:5) a scroll of noise (52, 3, D:5) a +0 shortbow (56, 5, D:5) a parchment of Jinxbite (57, -1, D:5) a +0 short sword (58, 27, D:5) a +0 ring mail (62, 30, D:5) a +0 orcbow Level 6 of the Dungeon [Shop] Taodirog's Weapon Boutique a +0 broad axe of electrocution (563 gold) the +3 whip of Change {drain, rElec Str+4 Int+3 Dex+3} (1253 gold) rElec: It insulates you from electricity. Str+4: It affects your strength (+4). Int+3: It affects your intelligence (+3). Dex+3: It affects your dexterity (+3). It cannot be enchanted further. 3 darts of disjunction (62 gold) a +2 whip of draining (379 gold) the +1 flail "Veluje" {flame, rF+ rC+} (742 gold) rF+: It protects you from fire. rC+: It protects you from cold. It cannot be enchanted further. the +1 quarterstaff of Daung {elec, rElec rC+ Str-2 Int+4} (982 gold) rElec: It insulates you from electricity. rC+: It protects you from cold. Str-2: It affects your strength (-2). Int+4: It affects your intelligence (+4). It cannot be enchanted further. 3 boomerangs (138 gold) a +2 orcbow of draining (441 gold) a +4 spectral quarterstaff (793 gold) (0, 4, D:6) a +1 falchion of freezing (2, 18, D:6) a +0 scale mail (4, 36, D:6) an amulet of magic regeneration (5, 14, D:6) a +0 dagger a +0 robe (6, 16, D:6) a +0 dagger a +0 robe (7, 17, D:6) a +0 hand axe (10, 15, D:6) a +0 short sword a +0 plate armour (21, 36, D:6) a +0 short sword (23, 36, D:6) a +0 hand axe a +0 chain mail (23, 38, D:6) a +0 whip (28, 24, D:6) a +2 heavy war axe (31, 11, D:6) a parchment of Apportation (36, 19, D:6) a +0 flail a +0 dagger a +0 leather armour (38, 18, D:6) a +0 dagger a +0 robe Level 7 of the Dungeon [Shop] Waufyrele's General Store a scroll of noise (35 gold) the +8 storm bow {elec, penet} (1937 gold) It cannot be enchanted further. a scroll of enchant weapon (266 gold) a +1 great sword of protection (494 gold) a +4 scale mail of resonance (806 gold) the +5 rapier of Qiorotz {freeze, rF+ Will+} (1417 gold) rF+: It protects you from fire. Will+: It increases your willpower. It cannot be enchanted further. (3, -23, D:7) an inkwell talisman (6, -27, D:7) a +0 hand axe a +0 chain mail (6, -26, D:7) a +0 short sword a +2 scale mail of cold resistance (7, -24, D:7) a +0 club (7, -23, D:7) a +0 leather armour a +0 club a +0 chain mail a +0 short sword (7, 12, D:7) an amulet of magic regeneration (22, -24, D:7) an orb of energy a +0 robe a +2 trident of draining (29, -11, D:7) a +0 club a curare-tipped dart (30, 10, D:7) a +0 dagger a +0 robe (31, -7, D:7) a ring of protection from cold a +2 robe the +0 morningstar of Doom {concuss, rElec rF- rN+++ Dex-5} rElec: It insulates you from electricity. rF-: It makes you vulnerable to fire. rN+++: It renders you almost immune to negative energy. Dex-5: It affects your dexterity (-5). It cannot be enchanted further. a staff of earth a staff of air (33, 0, D:7) a +0 hand axe (37, -8, D:7) a +0 kite shield (37, 0, D:7) the +4 spear "Atupna Caer" {pain, rN+ Dex-3 Stlth+} rN+: It protects you from negative energy. Dex-3: It affects your dexterity (-3). Stlth+: It makes you more stealthy. It cannot be enchanted further. (46, -7, D:7) a +0 orcbow (47, -7, D:7) a +0 long sword a +0 orcbow a +0 chain mail Level 8 of the Dungeon (13, 11, D:8) a +0 spear (20, 38, D:8) a +0 club (22, 7, D:8) a +0 falchion (24, 20, D:8) a scroll of noise (25, 24, D:8) 3 gold pieces (25, 26, D:8) 36 gold pieces 2 large rocks (26, 29, D:8) a +0 trident a +0 club a +0 leather armour (27, 29, D:8) a +0 short sword (28, 36, D:8) a +0 halberd a +0 trident a +0 scale mail a +0 spear (29, 35, D:8) a +0 flail (29, 39, D:8) a +0 short sword (31, 2, D:8) a +0 pair of gloves of hurling (34, 17, D:8) a +0 orcbow (39, 16, D:8) a +0 long sword (40, 17, D:8) a +0 trident the Ecumenical Temple