justtheclone Level 1 of the Dungeon (0, 0, D:1) a +0 dagger (2, -33, D:1) 3 boomerangs (4, -5, D:1) a frilled lizard corpse (skeletalised by now) (5, -12, D:1) a +0 short sword 2 stones (11, -35, D:1) a bat corpse (skeletalised by now) (13, -29, D:1) a +0 scale mail (17, -15, D:1) 2 javelins (21, 1, D:1) a quokka corpse (skeletalised by now) (32, 5, D:1) a +0 dagger (45, -21, D:1) a +0 dagger (48, -29, D:1) a quokka corpse (skeletalised by now) (49, -29, D:1) a rat corpse (skeletalised by now) (50, 1, D:1) 3 curare-tipped darts (54, 9, D:1) 2 large rocks Level 2 of the Dungeon [Shop] Resexin's General Store a parchment of Yara's Violent Unravelling (184 gold) a potion of curing (30 gold) a sack of spiders (400 gold) 2 potions of resistance (unknown) (200 gold) Maxwell's Memoranda (539 gold) a scroll of teleportation (unknown) (30 gold) a +0 spear (30 gold) a +0 mace (30 gold) the +4 consecrated labrys {holy, Valiant ^Fragile Fly SInv} (439 gold) Valiant: It becomes more powerful as more dangerous foes come into view. ^Fragile: It will be destroyed if unequipped. Fly: It grants you flight. SInv: It lets you see invisible. It cannot be enchanted further. a manual of Armour (800 gold) a potion of heal wounds (unknown) (80 gold) a scroll of silence (unknown) (95 gold) (0, 0, D:2) a hobgoblin corpse (2, -2, D:2) a hobgoblin corpse (6, -11, D:2) a +0 falchion (9, -10, D:2) a +0 club