Dungeon Crawl Stone Soup version 0.34-a0-131-gfbfeffa082 (webtiles) character file. Game seed: 2702247844245685760 35 juun119 the Slasher (level 3, -1/27 HPs) Began as a Coglin Gladiator on June 8, 2025. Slain by Sigmund ... wielding a +1 scythe of protection (6 damage) ... on level 2 of the Dungeon. The game lasted 00:01:52 (1015 turns). juun119 the Slasher (Coglin Gladiator) Turns: 1015, Time: 00:01:53 Health: -1/27 AC: 4 Str: 14 XL: 3 Next: 35% Magic: 3/3 EV: 11 Int: 7 God: Gold: 108 SH: 0 Dex: 17 Spells: 2/2 levels left rFire + . . a - +0 long sword {Xiuying} rCold + . . m - +1 short sword (speed) {Suthep} rNeg . . . b - +0 leather armour rPois . c - +0 helmet rElec . h - scarf {rC+ rF+} rCorr . (no gloves) SInv . (no boots) Will ..... (no gizmo) Stlth + HPRegen 0.24/turn MPRegen 0.08/turn %: no passive effects @: confused, on berserk cooldown, slowed, very slow A: off-hand wielding, slow wielding, warmup strikes, no jewellery a: Invent Gizmo You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 108 gold pieces. Inventory: Hand Weapons a - a +0 long sword (weapon) {Xiuying} f - a +0 dagger {Daeho} l - the +8 hand axe of Mastery {heavy, ^Contam rF+ rN+ Int+3} (You found it on level 2 of the Dungeon) ^Contam: It causes magical contamination when unequipped. rF+: It protects you from fire. rN+: It protects you from negative energy. Int+3: It affects your intelligence (+3). m - a +1 short sword of speed (offhand) {Suthep} Missiles d - 3 throwing nets (quivered) e - a javelin Armour b - a +0 leather armour (worn) c - a +0 helmet (worn) h - a scarf of resistance (worn) Wands o - a wand of paralysis (5) Scrolls g - 2 scrolls of teleportation {unknown} j - a scroll of identify {unknown} n - a scroll of enchant armour {unknown} p - a scroll of amnesia {unknown} Talismans k - a scarab talisman Skills: - Level 2.0 Fighting + Level 4.3 Long Blades - Level 1.7 Throwing - Level 2.6 Dodging You had 2 spell levels left. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Annotations: D:2 Sigmund Innate Abilities, Weirdness & Mutations You can wield a second weapon in your off-hand. It takes a long time for you to wield or remove held weapons. Your first few attacks do less damage. You cannot equip rings or amulets. Message History No target in view! You open the door. There is an open door here. There is an open door here. Sigmund the Dreaded comes into view. He is wielding a +1 scythe of protection. Found a viscous golden potion. Sigmund shouts! Sigmund is nearby! Aiming: Paralyse Press: ? - help, Shift-Dir - straight line Aim: Sigmund, wielding a +1 scythe of protection and wearing a +0 robe (chance to affect: 57%) Sigmund resists with significant effort. Sigmund flickers, as though insubstantial. Sigmund mumbles some strange words. Sigmund flickers and vanishes! Deactivating autopickup; reactivate with Ctrl-A. You are confused. Something hits you. You bump into the rock wall. Something hits you! You bump into the stone wall. You bump into the rock wall. You feel less confused. Something hits you! It was a potion of berserk rage. A red film seems to cover your vision as you go berserk! You feel yourself moving faster! You feel mighty! You hear some strange, mumbled words. You are confused. You bump into the stone wall. You feel a strong urge to attack something. Something hits you! * * * LOW HITPOINT WARNING * * * You feel your anger nearly subside. You are no longer berserk. You are exhausted. You feel yourself slow down. You hear some strange, mumbled words. You are more confused. You are too confused! Something hits you. You die... .##### #.##..'......'..#.# .# #.##..##ß..ß##..#.# .# ####.#....##†.######.# # #....#....##..# #.##### ####.#######..# #.#.... #.# #..# #...... ##.#######..# #.#.... #........##'######.# {.. #.####.@...........# .. #.# #...{...####### . #.# #.#.#.### #.####.#.#.# #.##.......# #.##.#.##### #.##.#.# #...(#.# ######.# There were no monsters in sight! Vanquished Creatures An adder (D:2) 2 ribbon worms (D:2) 3 endoplasms (D:1) A giant cockroach (D:2) 2 hobgoblins (D:1) 7 ball pythons 4 bats 2 frilled lizards (D:1) 2 goblins 5 kobolds 2 rats (D:2) 31 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | juun119 the Coglin Gladiator began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 1/1 271 | D:1 | Reached XP level 2. HP: 22/22 MP: 2/2 702 | D:2 | Identified the medusa talisman of Somewhere Else {rC+++ | Will+ Dex-2 Slay-5} 725 | D:2 | Identified the +8 hand axe of Mastery {heavy, ^Contam rF+ | rN+ Int+3} 771 | D:2 | Reached skill level 4 in Long Blades 915 | D:2 | Reached XP level 3. HP: 24/27 MP: 3/3 989 | D:2 | Noticed Sigmund 1015 | D:2 | Slain by Sigmund Illustrated notes Levels and vault maps discovered: D:1: lightli_arrival_boilingwater, layout_loops_ring D:2: minmay_chambers_of_twos, layout_basic, serial_bayou_pond_e, uniq_sigmund Skill XL: | 1 2 | ---------------+-------+----- Long Blades | 4 | 4.3 Fighting | | 2.0 Throwing | | 1.7 Dodging | | 2.6 Action || total ---------------------------++------- Melee: Long sword || 52 Dagger || 41 Short sword || 10 Evoke: Wand || 1 Use: Potion || 1 Stab: Sleeping || 2 Armour: Leather armour || 50 Dodge: Dodged || 64 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1016 | 996 | 20 | 8 | 717 | 2 | 508.0 | Dungeon | 1016 | 996 | 20 | 8 | 717 | 2 | 508.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 588 daAuts D:2: 427 daAuts