Dungeon Crawl Stone Soup version 0.34-a0-158-gf195f0a051 (webtiles) character file. Game seed: 15920387578301310488 116 juun119 the Slasher (level 5, -3/38 HPs) Began as a Coglin Gladiator on June 17, 2025. Slain by a phantom (7 damage) ... on level 3 of the Dungeon. The game lasted 00:01:18 (1350 turns). juun119 the Slasher (Coglin Gladiator) Turns: 1350, Time: 00:01:18 Health: -3/38 AC: 2 Str: 13 XL: 5 Next: 0% Magic: 5/5 EV: 12 Int: 7 God: Gold: 122 SH: 0 Dex: 21 Spells: 4/4 levels left rFire . . . a - +0 long sword {Friðuswiþ} rCold . . . f - +0 dagger {Chang} rNeg . . . b - +0 leather armour rPois . c - +0 helmet rElec . (no cloak) rCorr . (no gloves) SInv + (no boots) Will ..... (no gizmo) Stlth ++ HPRegen 0.26/turn MPRegen 0.09/turn %: no passive effects @: mighty, revving A: off-hand wielding, slow wielding, warmup strikes, no jewellery, see invisible, agile 1, deformed body a: Invent Gizmo, Convert to Beogh You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 122 gold pieces. Inventory: Hand Weapons a - a +0 long sword (weapon) {Friðuswiþ} f - a +0 dagger (offhand) {Chang} Missiles d - 3 throwing nets (quivered) e - a javelin k - 3 silver javelins Armour b - a +0 leather armour (worn) c - a +0 helmet (worn) Scrolls h - 2 scrolls of teleportation {unknown} i - a scroll of vulnerability {unknown} m - a scroll of enchant armour {unknown} Potions j - 2 potions of curing Skills: - Level 2.0 Fighting + Level 5.5 Long Blades - Level 1.7 Throwing - Level 2.6 Dodging You had 4 spell levels left. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Innate Abilities, Weirdness & Mutations You can wield a second weapon in your off-hand. It takes a long time for you to wield or remove held weapons. Your first few attacks do less damage. You cannot equip rings or amulets. You have supernaturally acute vision. (SInv) You are agile. (Dex +4, Str/Int -1) Armour fits poorly on your strangely shaped body. Message History You barely miss the phantom with your +0 dagger. The phantom is heavily damaged. You hit the phantom with your +0 long sword. A rat comes into view. An orc comes into view. It is wielding a +0 dagger. The orc priest looks braver for a moment. The phantom hits you but does no damage. The orc shouts! The orc priest completely misses you. You hit the orc priest with your +0 dagger. The orc priest is lightly wounded. You hit the orc priest with your +0 long sword. The orc priest hits you with a +0 trident! The phantom hits you. The orc priest shouts, "Surrender to Beogh and we'll let you live!" (press Y on the ability menu to convert to Beogh) It was a potion of curing. You feel better. The orc priest calls upon Beogh to heal the orc priest. The orc priest is healed somewhat. The orc priest hits you with a +0 trident! The phantom hits you. It was a potion of mutation. You feel extremely strange. You feel agile. Your vision sharpens. Your body twists and deforms. The orc priest barely misses you. The phantom hits you. The phantom blinks! You blink. Found an escape hatch in the ceiling. Okay, then. The phantom hits you. The phantom blinks! You blink. It was a potion of might. You feel very mighty all of a sudden. The phantom hits you. The orc priest invokes the aid of Beogh against you. Beogh smites you! * * * LOW HITPOINT WARNING * * * The rat barely misses you. The phantom barely misses you. The orc priest threatens, "Beogh's wrath is as vast as Beogh's mercy. Make your choice!" There is a stone staircase leading up here. The rat closely misses you. The orc priest looks braver for a moment. The phantom hits you! You die... ... ......... ... .......... ...#+## .......... ......# ........# .o....# ........##### ...W..# ..<..!..#...# ......# #...o.....# ......######...r.....# .....#......o.oo@W...# .....#.######........# .....+......+........... .....#.######........... .....#.....#...[........ .............#+########. .#####..†..#.# <+.....###.#.# .####..##..[.# You could see a phantom, 2 orc priests, 2 orcs and a rat. Vanquished Creatures Terence (D:2) An orc wizard (D:3) 2 adders (D:2) 2 dart slugs (D:2) 2 orcs (D:3) 2 ribbon worms (D:2) An endoplasm (D:1) 3 giant cockroaches 3 hobgoblins 7 jackals 3 quokkas 3 ball pythons 2 bats 2 frilled lizards (D:1) A goblin (D:2) 5 kobolds 4 rats 44 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | juun119 the Coglin Gladiator began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 1/1 63 | D:1 | Reached XP level 2. HP: 19/22 MP: 2/2 472 | D:2 | Reached skill level 4 in Long Blades 484 | D:2 | Reached XP level 3. HP: 21/27 MP: 3/3 814 | D:2 | Reached XP level 4. HP: 14/33 MP: 4/4 1111 | D:2 | Noticed Terence 1127 | D:2 | Killed Terence 1128 | D:2 | Reached skill level 5 in Long Blades 1314 | D:3 | Reached XP level 5. HP: 38/38 MP: 5/5 1326 | D:3 | Noticed a phantom 1346 | D:3 | Gained mutation: You are agile. (Dex +4, Str/Int -1) | [potion of mutation] 1346 | D:3 | Gained mutation: You have supernaturally acute vision. | (SInv) [potion of mutation] 1346 | D:3 | Gained mutation: Armour fits poorly on your strangely | shaped body. [potion of mutation] 1350 | D:3 | Slain by a phantom Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_tiny_a, layout_rooms, minmay_tromino_v4_b D:2: layout_basic, uniq_terence D:3: layout_basic, mainiacjoe_overflow_boulevard, mainiacjoe_overflow_paths, uniq_crazy_yiuf_cottage Skill XL: | 1 2 3 4 | ---------------+-------------+----- Long Blades | 4 5 | 5.5 Fighting | | 2.0 Throwing | | 1.7 Dodging | | 2.6 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Long sword | 88 | 37 || 125 Dagger | 77 | 34 || 111 Use: Potion | | 3 || 3 Stab: Sleeping | 1 | || 1 Armour: Leather armour | 65 | 25 || 90 Dodge: Dodged | 68 | 27 || 95 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1353 | 1322 | 31 | 0 | 1033 | 3 | 451.0 | Dungeon | 1353 | 1322 | 31 | 0 | 1033 | 3 | 451.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:2: 847 daAuts D:1: 388 daAuts D:3: 117 daAuts