Dungeon Crawl Stone Soup version 0.34-a0-168-g25cbcda860 (webtiles) character file. Game seed: 2876259409873277026 67 juun119 the Trooper (level 4, -1/78 HPs) Began as an Oni Gladiator on July 3, 2025. Succumbed to Sigmund's poison ... on level 2 of the Dungeon. The game lasted 00:01:29 (1321 turns). juun119 the Trooper (Oni Gladiator) Turns: 1321, Time: 00:01:30 Health: -1/78 AC: 22 Str: 20 XL: 4 Next: 18% Magic: 4/4 EV: 1 Int: 9 God: Gold: 67 SH: 0 Dex: 10 Spells: 3/3 levels left rFire . . . a - +0 flail rCold . . . (no offhand) rNeg . . . b - melded +0 robe rPois + c - melded +0 hat rElec . (cloak unavailable) rCorr . (no amulet) SInv . (no ring) Will ..... (no ring) Stlth + HPRegen 0.33/turn MPRegen 0.09/turn %: no passive effects @: lethally poisoned (-1 -> -20), tree-form, attractive A: resilient, branches, torment immunity, boosted hp, stationary, -Tele, large, unfitting armour, (horns 1), (tough skin 1), double potion healing, drunken brawling a: no special abilities You were on level 2 of the Dungeon. You were a tree. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 67 gold pieces. Inventory: Hand Weapons a - a +0 flail (weapon) Missiles d - 2 throwing nets (quivered) e - 6 large rocks Armour b - a +0 robe (melded) c - a +0 hat (melded) g - +0 ice dragon scales Scrolls h - 4 scrolls of identify {unknown} i - a scroll of noise {unknown} k - a scroll of revelation {unknown} l - a scroll of silence {unknown} m - a scroll of blinking {unknown} n - a scroll of enchant weapon {unknown} Potions j - 2 potions of lignification Skills: + Level 5.8 Fighting - Level 3.0 Maces & Flails - Level 2.0 Throwing - Level 2.6 Dodging You had 3 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Apportation Tloc 0% N/A 38% 1 Jinxbite Hex 0% N/A 52% 2 Alistair's Intoxication Alch 0% N/A 100% 5 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Annotations: D:2 Sigmund Innate Abilities, Weirdness & Mutations You are a tree. Your bark is very hard, but your evasion is minimal. Your unarmed attacks smack enemies forcefully with your branches. You are immune to unholy torment. Your maximum health is greatly increased. Your roots penetrate the ground, keeping you stationary. You cannot be teleported. Your auxiliary armour is melded. You are too large for most types of armour. (You have a pair of small horns on your head.) (You have tough skin. (AC +1)) You gain doubled healing and magic from potions. Whenever you drink a healing potion, you attack all around you. Message History Sigmund is lightly wounded. You feel sick. Sigmund struggles against the net. You catch the helpless Sigmund completely off-guard! You hit Sigmund. Sigmund is lightly wounded. You feel sick. Sigmund struggles against the net. x2 You hit Sigmund. You headbutt Sigmund. Sigmund is heavily wounded. You feel sick. Sigmund gestures at you while chanting. You resist with some effort. Sigmund struggles against the net. You hit Sigmund but do no damage. Sigmund is heavily wounded. You feel sick. You hit Sigmund but do no damage. Sigmund is heavily wounded. You feel sick. Sigmund struggles against the net. The net rips apart, and Sigmund comes free! Sigmund hits you with a +1 scythe of venom! You are lethally poisoned! You closely miss Sigmund. Your headbutt misses Sigmund. Sigmund is heavily wounded. * * * LOW HITPOINT WARNING * * * You feel very sick. It was a potion of lignification. You turn into a tree. Your +0 robe and +0 hat meld into your body. Your roots penetrate the ground. * * * LOW HITPOINT WARNING * * * You feel very sick. Sigmund hits you but does no damage. You are lethally poisoned! It was a potion of attraction. You feel attractive to monsters. * * * LOW HITPOINT WARNING * * * You feel very sick. Sigmund hits you with a +1 scythe of venom! * * * LOW HITPOINT WARNING * * * You sock Sigmund! Sigmund is severely wounded. You die... #................# #....... #######..#######.#########....... #........#....................... ...............#.##########.####. #...<......###.#.#######.....# #. #..............#.#......{....# #. #######....#####.#.#####.....###. ...####..........#.###........... ..............<.♣@.....#.....###. ....##....###..........#.....#... ###.##....# #.[........#.....#.## # #.##....# #..).......###.###.# # #.#####.###.####.#...###+###.# # #.# #....).....#.###.......# #.# #..##.####..........[.## #.# #........+..†.........# #...#.####............# You could see Sigmund. Vanquished Creatures Terence (D:2) An adder (D:2) A giant cockroach (D:1) 5 jackals (D:1) 3 quokkas (D:1) A ball python (D:1) 7 bats 2 endoplasms (D:1) 4 frilled lizards 4 goblins 2 hobgoblins (D:1) A kobold (D:1) 8 rats 40 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | juun119 the Oni Gladiator began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 22/22 MP: 1/1 64 | D:1 | Reached skill level 3 in Fighting 133 | D:1 | Reached XP level 2. HP: 23/31 MP: 2/2 276 | D:1 | Found a faded altar of an unknown god. 340 | D:1 | Reached skill level 4 in Fighting 573 | D:1 | Reached XP level 3. HP: 40/40 MP: 3/3 812 | D:2 | Noticed Terence 817 | D:2 | Killed Terence 818 | D:2 | Reached skill level 5 in Fighting 902 | D:2 | Reached XP level 4. HP: 48/50 MP: 4/4 1146 | D:2 | Noticed Sigmund 1321 | D:2 | Succumbed to Sigmund's poison Illustrated notes Levels and vault maps discovered: D:1: sevenhm_arrival_forest_fort_large_2, layout_rooms, dreamdust_ecumenical_altar_sealed_demon D:2: layout_basic, uniq_terence, uniq_sigmund Skill XL: | 1 2 3 | ---------------+----------+----- Fighting | 3 4 5 | 5.8 Maces & Flails | | 3.0 Throwing | | 2.0 Dodging | | 2.6 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Flail | 91 | 16 || 107 Headbutt | 10 | 3 || 13 Throw: Throwing net | | 1 || 1 Use: Potion | | 2 || 2 Stab: Sleeping | 1 | || 1 Held in net/web | | 1 || 1 Armour: Robe | 85 | 15 || 100 Skin | | 2 || 2 Dodge: Dodged | 72 | 4 || 76 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1347 | 1276 | 71 | 214 | 761 | 2 | 673.5 | Dungeon | 1347 | 1276 | 71 | 214 | 761 | 2 | 673.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 960 daAuts D:2: 387 daAuts