Dungeon Crawl Stone Soup version 0.34-a0-1492-g76778cf645 (webtiles) character file. Game seed: 1942183151301911824 58 juun119 the Conjurer (level 3, -5/19 HPs) Began as a Deep Elf Conjurer on Nov 28, 2025. Slain by a gnoll ... wielding a +0 halberd (8 damage) ... on level 2 of the Dungeon. The game lasted 00:00:33 (1048 turns). juun119 the Conjurer (Deep Elf Conjurer) Turns: 1048, Time: 00:00:34 Health: -5/19 AC: 2 Str: 4 XL: 3 Next: 75% Magic: 1/11 EV: 11 Int: 24 God: Gold: 64 SH: 0 Dex: 13 Spells: 8/11 levels left rFire . . . (100%) - Nothing wielded rCold . . . (100%) (no offhand) rNeg . . . (100%) a - +0 robe rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.24/turn %: no passive effects @: no status effects A: magic regeneration a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 64 gold pieces. Inventory: Armour a - a +0 robe (worn) Scrolls c - a scroll of noise {unknown} e - a scroll of teleportation {unknown} Potions g - 2 potions of magic d - 2 potions of brilliance {unknown} f - a potion of enlightenment {unknown} j - a potion of invisibility {unknown} k - a potion of heal wounds {unknown} l - a potion of lignification {unknown} n - a potion of haste {unknown} Skills: - Level 2.4 Dodging - Level 2.4 Stealth + Level 4.5 Spellcasting + Level 5.2 Conjurations You had 8 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 60% 2d6 1% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Sublimation of Blood Necr 5% N/A 14% 2 Mephitic Cloud Conj/Alch/Air 13% N/A 14% 3 Frozen Ramparts Ice 10% 1d2 28% 3 Fulminant Prism Conj/Alch 9% 3d6 30% 4 Iskenderun's Mystic Bla Conj/Tloc 18% 2d6 (+2d2 30% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History (Press . to maintain the ray.) You encounter a gnoll. It is wielding a +0 halberd. The searing ray hits the gnoll! The gnoll is severely wounded. The searing ray hits the gnoll. You kill the gnoll! The searing ray hits the dart slug. The dart slug is moderately wounded. The searing ray hits the dart slug! You kill the dart slug! You finish channelling your searing ray. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a gnoll, wielding a +0 halberd (82% to hit) You focus your ray upon the gnoll. The searing ray hits the gnoll! The gnoll is severely wounded. (Press . to maintain the ray.) The searing ray hits the gnoll. The gnoll is almost dead. You encounter a gnoll. It is wielding a +0 flail. The searing ray hits the gnoll. The gnoll is almost dead. The gnoll shouts! The gnoll hits you from afar with a +0 halberd! Ouch! That really hurt! You stop channelling your searing ray. The gnoll attacks as it pursues you! The gnoll hits you from afar with a +0 halberd. * * * LOW HITPOINT WARNING * * * Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a gnoll, wielding a +0 halberd (almost dead, 100% to hit) The magic dart hits the gnoll but does no damage. The gnoll is almost dead. The gnoll hits you from afar with a +0 halberd! You die... #.##.#..######........#..... #.#..#................#..... #.#.##.###########.#........ ##.#.##.....#######.#..#..... #....##.............#........ #...................#...####. ###.####.......)....##....... #...†).j................).... #..#####..j.@<.....##...####. #..>.....#...........##...##### #..w..####.#...........##........ #..j.j ..............'....####. #....# #.##...........###..# #.... .. #................# #.... . #....###########.# #.... ...... ... ##### .## You could see 2 gnolls. Vanquished Creatures 2 gnolls (D:2) 2 dart slugs 2 endoplasms (D:1) 4 hobgoblins 4 jackals (D:1) 3 quokkas 5 ball pythons 5 bats (D:1) A frilled lizard (D:1) 7 goblins 2 kobolds (D:1) 2 rats (D:1) 39 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | juun119 the Deep Elf Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 211 | D:1 | Reached XP level 2. HP: 15/15 MP: 5/8 445 | D:1 | Learned a level 2 spell: Searing Ray 678 | D:1 | Reached XP level 3. HP: 19/19 MP: 8/10 706 | D:1 | Reached skill level 5 in Conjurations 1048 | D:2 | Slain by a gnoll Illustrated notes Levels and vault maps discovered: D:1: elethiomel_arrival_maze, layout_loops_ring, minmay_pentomino_u2 D:2: layout_basic Skill XL: | 1 2 3 | ---------------+----------+----- Spellcasting | 4 | 4.5 Conjurations | 5 | 5.2 Dodging | | 2.4 Stealth | | 2.4 Action || total ---------------------------++------- Attack: Normal || 15 Melee: Unarmed || 15 Cast: Magic Dart || 68 Searing Ray || 2 Armour: Robe || 20 Dodge: Dodged || 17 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1048 | 1034 | 14 | 0 | 855 | 2 | 524.0 | Dungeon | 1048 | 1034 | 14 | 0 | 855 | 2 | 524.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 935 daAuts D:2: 113 daAuts