juun119 Level 1 of the Dungeon [Shop] Deeradd's Antique Weapon Emporium a +0 club (14 gold) a +0 dagger (56 gold) a +0 war axe (98 gold) a +4 demon blade of flaming (1876 gold) a +0 hand axe (84 gold) a +0 spear (84 gold) a +0 club (14 gold) a +0 flail (98 gold) a +0 whip (70 gold) (6, 5, D:1) a ball python corpse (skeletalised by now) (9, 10, D:1) 3 poisoned darts (11, 3, D:1) a +0 dagger a goblin corpse (skeletalised by now) (17, 7, D:1) a ball python corpse (skeletalised by now) (21, 46, D:1) a rat corpse (skeletalised by now) (38, 1, D:1) a quokka corpse (skeletalised by now) (39, 7, D:1) a quokka skeleton (40, 30, D:1) a ball python corpse (skeletalised by now) (42, 21, D:1) a ball python skeleton (43, 21, D:1) a +0 short sword 2 stones a kobold skeleton (44, 16, D:1) a bat skeleton (44, 19, D:1) a +0 dagger a goblin skeleton (49, 2, D:1) a +0 dagger 2 stones a kobold skeleton (50, 5, D:1) a +0 dagger (51, 2, D:1) a +0 sling (51, 4, D:1) a +0 dagger (53, 5, D:1) a +0 dagger (54, 3, D:1) a +0 club Level 2 of the Dungeon (12, 10, D:2) a bat corpse (skeletalised by now) (13, 11, D:2) a bat corpse (skeletalised by now) (14, -14, D:2) a +0 scale mail (17, 14, D:2) a +0 robe (20, -20, D:2) a bat corpse (skeletalised by now) (24, 5, D:2) 3 stones a +0 whip (29, 8, D:2) a frilled lizard skeleton (33, -2, D:2) a ball python skeleton (33, 10, D:2) a rat skeleton (33, 12, D:2) a +2 dagger of draining (34, -3, D:2) a +0 dagger a kobold skeleton (34, 11, D:2) a jackal skeleton (34, 12, D:2) a jackal skeleton (34, 14, D:2) a jackal skeleton (39, 8, D:2) a +0 club (41, 3, D:2) a +0 rapier of draining (49, -7, D:2) a +0 dagger Level 3 of the Dungeon (2, 8, D:3) an adder skeleton (7, -11, D:3) an adder skeleton (14, 14, D:3) a +0 mace (14, 17, D:3) a +0 dagger a kobold skeleton (23, -14, D:3) a +0 hammer (24, -13, D:3) a +0 hammer (24, 27, D:3) a +0 leather armour (25, -14, D:3) a +0 hammer (26, -13, D:3) the +6 hammer of the Lurker {flame, *Noise rPois Int+3} *Noise: It may make a loud noise when swung. rPois: It protects you from poison. Int+3: It affects your intelligence (+3). It cannot be enchanted further. (27, -13, D:3) a +0 hammer (27, 5, D:3) a +0 buckler (28, -12, D:3) a +0 hammer (30, -13, D:3) a +0 hammer (30, -12, D:3) a +0 hammer (30, -11, D:3) a +0 hammer (31, -13, D:3) a +0 hammer (31, -12, D:3) a +0 hammer (31, -11, D:3) a +0 hammer (31, 17, D:3) a +0 scale mail (31, 33, D:3) a +0 flail a gnoll skeleton (32, -11, D:3) a +2 hammer of protection (unseen) (32, 31, D:3) a +0 halberd (33, 33, D:3) a +0 halberd a gnoll skeleton (34, 33, D:3) a +0 leather armour a +0 club the goblin corpse of Ijyb (skeletalised by now) (39, 9, D:3) a +0 sling (42, 2, D:3) a +0 dagger a +0 robe Level 4 of the Dungeon (0, 0, D:4) a +0 club a +0 leather armour a scroll of brand weapon an orc corpse (1, -1, D:4) a +0 mace a +0 dagger an orc corpse (4, 8, D:4) a bullfrog corpse (5, 0, D:4) 11 gold pieces (10, 22, D:4) a ball python corpse Level 5 of the Dungeon (0, 0, D:5) a potion of magic (1, -6, D:5) a +0 whip a gnoll corpse (1, -5, D:5) a +0 flail a gnoll corpse (3, -5, D:5) a +0 halberd a gnoll corpse (5, -4, D:5) a curare-tipped dart (6, 11, D:5) 5 gold pieces (8, -4, D:5) 6 gold pieces (9, -5, D:5) a throwing net (13, -5, D:5) a parchment of Awaken Armour (18, 18, D:5) 9 gold pieces (22, 17, D:5) a throwing net (28, 14, D:5) a +0 scale mail