Dungeon Crawl Stone Soup version 0.35-a0-236-gf12886d13b (webtiles) character file. Game seed: 9333181004493821466 235 juun119 the Conjurer (level 5, -10/26 (28) HPs) Began as a Deep Elf Conjurer on Mar 28, 2026. Mangled by a wight ... wielding a +2 scimitar of freezing (17 damage) ... on level 4 of the Dungeon. The game lasted 00:01:09 (2827 turns). juun119 the Conjurer (Deep Elf Conjurer) Turns: 2827, Time: 00:01:09 HP: -10/26 (28) AC: 2 Str: 10 XL: 5 Next: 76% MP: 17/24 EV: 11 Int: 25 God: Gold: 84 SH: 0 Dex: 13 Spells: 5/16 levels left rFire . . . (100%) - Nothing wielded rCold . . . (100%) (no offhand) rNeg . . . (100%) a - +0 robe rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ b - ring of magical power HPRegen 0.24/turn c - +6 ring of strength MPRegen 0.38/turn %: no passive effects @: lightly drained A: magic regeneration a: no special abilities You were on level 4 of the Dungeon. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 84 gold pieces. Inventory: Armour a - a +0 robe (worn) Jewellery b - a ring of magical power (worn) c - a +6 ring of strength (worn) Wands d - a wand of digging (6) Scrolls c - 3 scrolls of fog {unknown} e - a scroll of poison {unknown} h - 2 scrolls of identify {unknown} m - a scroll of enchant weapon {unknown} Potions g - a potion of magic d - 2 potions of heal wounds {unknown} f - a potion of attraction {unknown} j - 4 potions of curing {unknown} k - 2 potions of might {unknown} l - a potion of moonshine {unknown} n - a potion of enlightenment {unknown} o - a potion of brilliance {unknown} p - a potion of invisibility {unknown} Skills: - Level 2.4 Dodging - Level 2.4 Stealth + Level 6.1 Spellcasting + Level 6.3 Conjurations + Level 0.0 Translocations + Level 0.0 Alchemy You had 5 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 78% 2d7 1% 2 c - Fulminant Prism Conj/Alch 11% 3d8 21% 4 d - Iskenderun's Mystic Conj/Tloc 23% 2d6 (+2d3 21% 4 Your spell library contained the following spells: Spells Type Power Damage Failure Level Freeze Ice 28% 1d5 8% 1 Soul Splinter Necr 28% N/A 8% 1 Mephitic Cloud Conj/Alch/Air 18% N/A 10% 3 Sigil of Binding Hex 7% N/A 22% 3 Anguish Hex/Necr 3% N/A 58% 4 Animate Dead Necr 7% N/A 58% 4 Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Temple: D:4-7 Altars: Trog Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History The howler monkey hoots and howls with incredible vigour! The magic dart hits the howler monkey. The howler monkey is almost dead. The magic dart hits the howler monkey. The howler monkey is almost dead. The howler monkey hits you but does no damage. The magic dart hits the howler monkey. You kill the howler monkey! Your Spellcasting skill increases to level 6! c - 3 scrolls labelled EJAAFF CACHOUWK (gained 2) You see here a howler monkey corpse. You encounter 2 wights. A wight is wielding a +2 scimitar of freezing. The magic dart hits the wight. The wight is moderately damaged. There are monsters nearby! The magic dart hits the wight. The wight is moderately damaged. The wight barely misses you. There are monsters nearby! Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a wight, wielding a +2 scimitar of freezing and wearing a +0 robe (moderately damaged, 81% to hit) You focus your ray upon the wight. The searing ray misses the wight. (Press . to maintain the ray.) The wight misses you. The searing ray hits the wight! The wight is severely damaged. The wight hits you with a +2 scimitar of freezing! Ouch! That really hurt! You feel drained. The wight freezes you. * * * LOW HITPOINT WARNING * * * Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You miscast Iskenderun's Mystic Blast. Nothing appears to happen. You stop channelling your searing ray. The wight hits you with a +2 scimitar of freezing! Ouch! That really hurt! You die... #. .# #. #.# #. #.# # #. #.# .# #. #.##.### #. #.#..... #z####.#..## #.@........# ######.#...# ##### #....#...#### ..<.# #.#.†.......## ###.# #.#........... #.# #.#.........# #.# #.####...#### #.# #.#........... ###.#### #.#.##...###.. You could see a wight. Vanquished Creatures A black bear (D:4) A howler monkey (D:4) A bombardier beetle (D:3) 2 adders 2 dart slugs 7 endoplasms 3 hobgoblins 5 orcs 6 quokkas 3 ball pythons 7 bats 2 frilled lizards 7 goblins 8 kobolds 4 rats 59 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | juun119 the Deep Elf Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 264 | D:1 | Reached XP level 2. HP: 15/15 MP: 3/8 268 | D:1 | Learned a level 2 spell: Searing Ray 946 | D:2 | Found a bloodstained altar of Trog. 1418 | D:2 | Reached skill level 5 in Conjurations 1418 | D:2 | Reached XP level 3. HP: 19/19 MP: 10/10 1976 | D:3 | Reached XP level 4. HP: 24/24 MP: 12/12 2323 | D:3 | Reached skill level 5 in Spellcasting 2678 | D:4 | Encountered a black bear 2683 | D:4 | Killed a black bear 2684 | D:4 | Reached XP level 5. HP: 28/28 MP: 15/15 2689 | D:4 | Learned a level 4 spell: Fulminant Prism 2694 | D:4 | Learned a level 4 spell: Iskenderun's Mystic Blast 2827 | D:4 | Mangled by a wight Illustrated notes Levels and vault maps discovered: D:1: tarquinn_simple_flora_water_b, layout_loops_cross D:2: layout_basic, basic_altar, hangedman_abyss_or_decor_stabs D:3: layout_loops_corners D:4: layout_loops_ring Skill XL: | 1 2 3 4 5 | ---------------+----------------+----- Spellcasting | 4 5 6 | 6.1 Conjurations | 5 6 | 6.3 Dodging | | 2.4 Stealth | | 2.4 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Cast: Magic Dart | 71 | 48 || 119 Searing Ray | 1 | 2 || 3 Armour: Robe | | 3 || 3 Dodge: Dodged | 2 | 4 || 6 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 2827 | 2729 | 98 | 0 | 2475 | 4 | 706.8 | Dungeon | 2827 | 2729 | 98 | 0 | 2475 | 4 | 706.8 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:2: 917 daAuts D:3: 872 daAuts D:1: 829 daAuts D:4: 208 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety decays J = Piety lost (inc. decay) A B C D E F G H I J +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+