Dungeon Crawl Stone Soup version 0.35-a0-236-gf12886d13b (webtiles) character file. Game seed: 651937642410838516 114 juun119 the Conjurer (level 4, -4/24 HPs) Began as a Deep Elf Conjurer on Mar 28, 2026. Engulfed by a cloud of steam (12 damage) ... on level 3 of the Dungeon. The game lasted 00:01:15 (1901 turns). juun119 the Conjurer (Deep Elf Conjurer) Turns: 1901, Time: 00:01:16 Health: -4/24 AC: 0 Str: 4 XL: 4 Next: 67% Magic: 17/23 EV: 18 Int: 25 God: Gold: 120 SH: 0 Dex: 13 Spells: 10/13 levels left rFire x . . (150%) - Magic Parchment rCold + . . (50%) (offhand unavailable) rNeg + . . (50%) a - melded +0 robe rPois ∞ (0%) (helmet unavailable) rElec . (100%) c - melded +0 cloak rCorr . (100%) (gloves unavailable) SInv . (boots unavailable) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.36/turn e - inkwell talisman of Hehicaqy {rC+ rN+ Will- MP+6} %: no passive effects @: scroll-form A: scribal knowledge, magic absorption, novice magic, weak attacks, tiny, magic regeneration a: no special abilities You were on level 3 of the Dungeon. You were a walking scroll. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 120 gold pieces. Inventory: Armour a - a +0 robe (melded) c - a +0 cloak (melded) Magical Staves b - a staff of air Jewellery d - a +4 ring of slaying Talismans e - the inkwell talisman of Hehicaqy (worn) {rC+ rN+ Will- MP+6} (You found it on level 3 of the Dungeon) [inkwell talisman] rC+: It protects you from cold. rN+: It protects you from negative energy. Will-: It decreases your willpower. MP+6: It affects your magic capacity (+6). Scrolls c - a scroll of enchant weapon {unknown} e - a scroll of immolation {unknown} h - a scroll of identify {unknown} j - a scroll of amnesia {unknown} Potions g - 2 potions of magic d - a potion of haste {unknown} f - a potion of mutation {unknown} Skills: - Level 2.4 Dodging - Level 2.4 Stealth + Level 5.2 Spellcasting + Level 5.6(6.1) Conjurations You had 10 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 74% 2d7 1% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Foxfire Conj/Fire 92% 2x1d8 1% 1 Static Discharge Conj/Air 46% 3-5/arc 3% 2 Call Imp Summ 18% N/A 10% 2 Lesser Beckoning Tloc 18% N/A 10% 2 Scorch Fire 18% 2d5 10% 2 Teleport Other Tloc 9% N/A 21% 3 Fulminant Prism Conj/Alch 11% 3d8 21% 4 Iskenderun's Mystic Bla Conj/Tloc 23% 2d6 (+2d3 21% 4 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Xom Innate Abilities, Weirdness & Mutations You are a walking scroll. You have increased skill with all magical schools. Your melee attacks sometimes restore your MP. You cannot cast spells above level 4. Your melee attacks are very weak. You are incapable of wielding weapons or throwing items. Your weapons and armour are melded. You regenerate magic rapidly. Message History You can't see any susceptible monsters within range! (Use Z to cast anyway.) Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a steam dragon (lightly wounded, 81% to hit) You focus your ray upon the steam dragon. The searing ray misses the steam dragon. (Press . to maintain the ray.) The searing ray hits the steam dragon. The steam dragon is moderately wounded. The searing ray hits the steam dragon! The steam dragon is heavily wounded. The searing ray hits the steam dragon. The steam dragon is severely wounded. You finish channelling your searing ray. You encounter an orc. It is wielding a +0 club. The steam dragon misses you. The steam dragon barely misses you. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a steam dragon (severely wounded, 81% to hit) You focus your ray upon the steam dragon. The searing ray hits the steam dragon. The steam dragon is severely wounded. (Press . to maintain the ray.) The steam dragon breathes steam at you. The ball of steam hits you! The steam scalds you terribly! Ouch! That really hurt! You hear a shout! x4 The searing ray hits the steam dragon! You kill the steam dragon! The steam dragon scales are intact enough to wear. You are engulfed in a cloud of scalding steam. Ouch! That really hurt! You die... ..........#... ...o......#.. ............ . ............ .# .........<.# ... ...........# .... ...........#..... .......[;§§....# ..........####.# ..........# .# #######.######... ......#..##...>... .......#.......... ........#......... #..........#......... #..........#......... You could see an orc. Vanquished Creatures A steam dragon (D:3) An orc wizard (D:3) 3 adders (D:3) 2 dart slugs 2 ribbon worms (D:2) 3 orcs (D:3) 5 endoplasms 7 hobgoblins 6 jackals 3 quokkas 2 ball pythons 6 bats 5 frilled lizards 4 goblins 9 kobolds 5 rats 64 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | juun119 the Deep Elf Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 85 | D:1 | Reached XP level 2. HP: 15/15 MP: 2/8 88 | D:1 | Learned a level 2 spell: Searing Ray 757 | D:1 | Reached skill level 5 in Conjurations 757 | D:1 | Reached XP level 3. HP: 19/19 MP: 6/10 1100 | D:2 | Found a shimmering altar of Xom. 1721 | D:3 | Reached XP level 4. HP: 24/24 MP: 7/12 1748 | D:3 | Reached skill level 5 in Spellcasting 1844 | D:3 | Identified the inkwell talisman of Hehicaqy {rC+ rN+ Will- | MP+6} 1891 | D:3 | Encountered a steam dragon 1901 | D:3 | Killed a steam dragon 1901 | D:3 | Engulfed by a cloud of steam Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_leaves_temple_mockup, layout_basic, serial_forest, infiniplex_forest_lined_room_3, infiniplex_forest_straight_5, infiniplex_forest_lined_2, infiniplex_forest_lined_4_way, infiniplex_forest_fountain, infiniplex_forest_clump_tiny, roderic_roman_lattice, st_stairs_5 D:2: layout_loops_ring, basic_altar, serial_bayou_ford_a, minmay_pentomino_u4 D:3: layout_rooms, dancing_weapons_uskayaw, dreamdust_ecumenical_altar_drowned_temple Skill XL: | 1 2 3 4 | ---------------+-------------+----- Spellcasting | 4 5 | 5.2 Conjurations | 5 | 5.6 Dodging | | 2.4 Stealth | | 2.4 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Cast: Magic Dart | 106 | 24 || 130 Searing Ray | | 2 || 2 Armour: Robe | 7 | || 7 None | | 2 || 2 Dodge: Dodged | 9 | 3 || 12 Form: Scroll | | 1 || 1 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1903 | 1831 | 72 | 0 | 1570 | 3 | 634.3 | Dungeon | 1903 | 1831 | 72 | 0 | 1570 | 3 | 634.3 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 927 daAuts D:2: 789 daAuts D:3: 186 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety decays J = Piety lost (inc. decay) A B C D E F G H I J +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+