juun119 Level 1 of the Dungeon (0, 0, D:1) a +0 club a goblin skeleton (3, -6, D:1) a +0 club (13, -24, D:1) a quokka corpse (skeletalised by now) (16, -2, D:1) a rat skeleton (18, -5, D:1) a bat corpse (skeletalised by now) (18, 12, D:1) a hobgoblin corpse (skeletalised by now) (23, 2, D:1) a +0 leather armour (27, 2, D:1) a +0 dagger (33, 7, D:1) a +0 club (34, -5, D:1) a bat skeleton (39, -4, D:1) a +0 dagger Level 2 of the Dungeon [Shop] Uthrire's Antique Weapon Emporium a +0 falchion (60 gold) a +0 short sword (60 gold) the +4 whip of Qearogif {flame, ^Contam rElec rF+++ Dex+2} (1442 gold) ^Contam: It causes magical contamination when unequipped. rElec: It insulates you from electricity. rF+++: It renders you almost immune to fire. Dex+2: It affects your dexterity (+2). It cannot be enchanted further. a +2 broad axe of draining (564 gold) a +0 hand axe (60 gold) a +4 falchion of freezing (548 gold) a +0 mace (60 gold) a +1 heavy trident (266 gold) (0, 2, D:2) 3 flux baubles (9, 11, D:2) a hobgoblin corpse (skeletalised by now) (14, 27, D:2) a hobgoblin corpse (20, -6, D:2) a +0 dagger (47, 1, D:2) a +0 short sword (47, 21, D:2) a +0 dagger (50, -8, D:2) a +0 dagger a goblin skeleton Level 3 of the Dungeon (15, 1, D:3) a +0 mace (15, 6, D:3) an amulet of chemistry (16, 10, D:3) a bat corpse (18, 11, D:3) a +0 ring mail