Dungeon Crawl Stone Soup version 0.35-a0-441-gf8e1fdbd0a (webtiles) character file. Game seed: 2588479441950412317 48 juun119 the Magician (level 3, 0/19 HPs) Began as a Deep Elf Air Elementalist on June 2, 2026. Shot with a sling bullet by a gnoll (2 damage) ... on level 1 of the Dungeon. The game lasted 00:01:24 (1359 turns). juun119 the Magician (Deep Elf Air Elementalist) Turns: 1359, Time: 00:01:24 Health: 0/19 AC: 3 Str: 5 XL: 3 Next: 50% Magic: 10/10 EV: 11 Int: 21 God: Gold: 107 SH: 0 Dex: 15 Spells: 7/10 levels left rFire . . . (100%) - Nothing wielded rCold . . . (100%) (no offhand) rNeg . . . (100%) a - +0 robe rPois . (100%) b - +0 helmet rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.24/turn %: no passive effects @: no status effects A: magic regeneration a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 107 gold pieces. Inventory: Armour a - a +0 robe (worn) b - a +0 helmet (worn) Scrolls c - 3 scrolls of vulnerability {unknown} e - 3 scrolls of identify {unknown} h - a scroll of teleportation {unknown} Potions d - a potion of enlightenment {unknown} f - a potion of berserk rage {unknown} j - a potion of haste {unknown} k - a potion of invisibility {unknown} l - a potion of lignification {unknown} Skills: - Level 2.4 Dodging - Level 2.4 Stealth + Level 4.0 Spellcasting + Level 2.3 Conjurations + Level 3.9 Air Magic You had 7 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Shock Conj/Air 68% 1d7 3% 1 b - Static Discharge Conj/Air 34% 3-5/arc 4% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Swiftness Air 20% N/A 7% 3 Hailstorm Conj/Ice 9% 3d6 22% 3 Airstrike Air 10% 2d(2-18) 24% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History You kill the jackal! The jackal is struck by an arc of lightning. You kill the jackal! The gnoll is struck by an arc of lightning. The gnoll is moderately wounded. The gnoll shoots a sling bullet. The sling bullet misses you. Casting: Static Discharge (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Shock (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a gnoll, wielding a +0 sling (moderately wounded, 75% to hit) The zap hits the gnoll. The gnoll is heavily wounded. The gnoll shoots a sling bullet. The sling bullet hits you! Casting: Shock (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Shock (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a gnoll, wielding a +0 sling (heavily wounded, 75% to hit) The zap hits the gnoll. The gnoll is almost dead. The gnoll shoots a sling bullet. The sling bullet barely misses you. Casting: Shock (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Shock (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a gnoll, wielding a +0 sling (almost dead, 75% to hit) The zap hits the gnoll. The gnoll is almost dead. The gnoll shoots a sling bullet. The sling bullet hits you. * * * LOW HITPOINT WARNING * * * Casting: Shock (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't have enough magic to cast this spell. Unknown command. Okay, then. You aren't carrying any items that you can evoke. Magic courses through your body. The gnoll shoots a sling bullet. The sling bullet hits you. You die... #.# ###.....I.....### #.# #.>.......⌠.# #.# #.....I.....# #.# ###########'''### #####.# #$#...#)#....††.# .....)# #$.....$#.†..†.†# ......# #....j..#....†.†# ÷.....# ###.†.#####'''### .÷....# #..@........# ......########.⌠...I.....# ........#..)##.....I....^# ......#.#...############## ......#.....#### .....##...†....# ........#......# ...###..#......# ...#.........##### You could see a gnoll. Vanquished Creatures 2 adders (D:2) 2 dart slugs 6 jackals (D:1) A quokka (D:2) 4 ball pythons (D:1) 5 bats An endoplasm (D:1) 4 goblins 3 kobolds (D:1) 6 rats (D:1) 34 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | juun119 the Deep Elf Air Elementalist began the quest for | the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 284 | D:1 | Reached XP level 2. HP: 15/15 MP: 6/8 418 | D:1 | Learned a level 2 spell: Static Discharge 746 | D:2 | Reached XP level 3. HP: 18/19 MP: 1/10 1294 | D:1 | Reached skill level 4 in Spellcasting 1359 | D:1 | Shot with a sling bullet by a gnoll Illustrated notes Levels and vault maps discovered: D:1: roderic_crossed_star, layout_rooms, grunt_decor_resistance, darby_intimidation_tactics D:2: layout_basic, hangedman_abyss_or_decor_lesser_grid Skill XL: | 1 2 3 | ---------------+----------+----- Conjurations | 2 | 2.3 Spellcasting | 4 | 4.0 Dodging | | 2.4 Stealth | | 2.4 Air Magic | | 3.9 Action || total ---------------------------++------- Attack: Normal || 32 Melee: Unarmed || 32 Cast: Shock || 68 Static Discharge || 2 Drink: Magic || 1 Armour: Robe || 20 Dodge: Dodged || 16 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1359 | 1270 | 89 | 0 | 1061 | 2 | 679.5 | Dungeon | 1359 | 1270 | 89 | 0 | 1061 | 2 | 679.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 732 daAuts D:2: 626 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety decays J = Piety lost (inc. decay) A B C D E F G H I J +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+