juun119 Level 1 of the Dungeon (0, 0, D:1) a +0 sling (2, -24, D:1) a ball python corpse (skeletalised by now) (2, 18, D:1) a rat corpse (skeletalised by now) (4, -4, D:1) a +2 devious short sword (12, -18, D:1) a frilled lizard corpse (skeletalised by now) (12, 8, D:1) a ball python skeleton (14, -5, D:1) a +0 whip (14, 9, D:1) a jackal skeleton a jackal skeleton a jackal skeleton (15, 9, D:1) a jackal skeleton (16, 9, D:1) a bat corpse (skeletalised by now) (26, -19, D:1) a rat corpse (skeletalised by now) (32, 21, D:1) a +0 spear (34, -19, D:1) a +0 whip (34, 9, D:1) a rat skeleton (37, 19, D:1) a scarab talisman (42, 5, D:1) a +0 club a goblin skeleton (45, -8, D:1) a +0 ring mail Level 2 of the Dungeon (11, -11, D:2) the ring "Viem" {Wiz Str+2 Int+7 Stlth-} [ring of wizardry] Wiz: It increases the success rate of your magical spells. Str+2: It affects your strength (+2). Int+7: It affects your intelligence (+7). Stlth-: It makes you less stealthy. (15, 17, D:2) a +0 short sword (17, 9, D:2) a +0 short sword 5 stones a kobold corpse (skeletalised by now) (17, 21, D:2) a +0 robe (19, 14, D:2) a rat corpse (skeletalised by now) (21, -21, D:2) a +0 hand axe (22, -10, D:2) an adder corpse (skeletalised by now) (27, 15, D:2) a bat corpse (skeletalised by now) (28, 9, D:2) a +0 club a +0 robe (28, 11, D:2) a +0 short sword 4 stones a kobold corpse (skeletalised by now) (31, 19, D:2) a +0 dagger (35, 0, D:2) a rat skeleton (36, 0, D:2) a +0 dagger (39, -12, D:2) a ball python skeleton (42, 17, D:2) a staff of conjuration (48, -16, D:2) a ball python corpse (skeletalised by now) (50, 20, D:2) a rat skeleton (52, 21, D:2) a quokka skeleton Level 3 of the Dungeon (0, 0, D:3) a +0 short sword (3, -5, D:3) a +0 dagger a +0 sling (3, 9, D:3) a scroll of noise (4, 16, D:3) the felid corpse of Natasha (skeletalised by now) (6, -9, D:3) an orb of glass (12, -14, D:3) a +0 war axe a +0 ring mail a +0 dagger a +0 robe (12, -13, D:3) a +0 whip a +0 hand axe of distortion a +0 leather armour an orc corpse (skeletalised by now) (19, -27, D:3) a +0 robe (30, 13, D:3) a +0 club (31, -23, D:3) a rat skeleton (44, -13, D:3) a +0 chain mail (47, -28, D:3) a +0 mace (47, 7, D:3) a +0 short sword a +0 leather armour an orc corpse (skeletalised by now) (50, 6, D:3) a ball python corpse (skeletalised by now) (54, -13, D:3) a +0 scythe a +0 robe (57, 9, D:3) a +0 whip a +0 animal skin a +0 helmet a +0 hand axe a +0 dagger a goblin corpse (skeletalised by now) (58, 4, D:3) a +0 club a goblin corpse (skeletalised by now) (58, 7, D:3) a +0 dagger a goblin corpse (skeletalised by now) (58, 8, D:3) a +0 dagger a +0 club (58, 9, D:3) a +0 club a +0 club a goblin corpse (skeletalised by now) Level 4 of the Dungeon [Shop] Gumept's Antique Weapon Emporium the +8 sling "Tosohicu" {freeze, *Slow rElec Will+ Int+2} (1766 gold) *Slow: It may slow you when you take damage. rElec: It insulates you from electricity. Will+: It increases your willpower. Int+2: It affects your intelligence (+2). It cannot be enchanted further. a +0 vampiric dagger (232 gold) a +0 rapier (159 gold) a +0 quarterstaff (145 gold) a +0 great mace (290 gold) a +0 dire flail (145 gold) a +0 quarterstaff (145 gold) a +0 short sword (87 gold) a +0 hand axe (87 gold) a +0 war axe (101 gold) [Shop] Fich's General Store a parchment of Scorch (87 gold) a potion of magic (unknown) (120 gold) a scroll of teleportation (45 gold) a parchment of Eringya's Surprising Crocodile (195 gold) a parchment of Plasma Beam (375 gold) a scroll of enchant weapon (112 gold) a scroll of enchant armour (112 gold) [Shop] Dann's Assorted Antiques a +0 hand axe (69 gold) a potion of curing (69 gold) a scroll of poison (92 gold) a +0 leather armour (46 gold) a +6 ring of intelligence (828 gold) a potion of mutation (184 gold) [Shop] Geniuf's Jewellery Shop a ring of magical power (unknown) (240 gold) the ring of Zuock {Will+ Dex+2} (434 gold) [ring of willpower] Will+: It increases your willpower. Dex+2: It affects your dexterity (+2). an amulet of guardian spirit (unknown) (360 gold) an amulet of regeneration (unknown) (360 gold) a ring of willpower (unknown) (300 gold) the amulet "Gusa" {Spirit rN+} (494 gold) [amulet of guardian spirit] Spirit: It causes incoming damage to be divided between your reserves of health and magic. rN+: It protects you from negative energy. a medusa talisman (150 gold) a +4 ring of slaying (unknown) (432 gold) an amulet of chemistry (unknown) (360 gold) [Shop] Tyniorph's Book Shop a parchment of Summon Horrible Things (585 gold) a parchment of Summon Small Mammal (56 gold) a parchment of Tukima's Dance (123 gold) a parchment of Foxfire (56 gold) a parchment of Confusing Touch (123 gold) a parchment of Alistair's Walking Alembic (257 gold) a parchment of Dragon's Call (728 gold) a parchment of Shatter (728 gold) (3, -7, D:4) a +0 ring mail (9, -1, D:4) a hobgoblin skeleton (11, -12, D:4) a +0 dagger a hobgoblin corpse (skeletalised by now) a goblin corpse (skeletalised by now) (11, -1, D:4) a +0 dagger a goblin skeleton (19, -7, D:4) an orb of guile (20, -3, D:4) an adder skeleton (34, -5, D:4) a +0 falchion (40, 6, D:4) a +0 ring mail (43, 5, D:4) a +0 club a goblin skeleton (54, 1, D:4) a +0 dagger a +0 robe (62, 2, D:4) 5 boomerangs (63, 8, D:4) a +0 dagger a goblin corpse (skeletalised by now) Level 5 of the Dungeon (3, -21, D:5) a +0 hand axe an orc corpse (5, -18, D:5) a parchment of Grave Claw (12, -11, D:5) a potion of curing