Dungeon Crawl Stone Soup version 0.35-a0-477-gf82e3c0534 (webtiles) character file. Game seed: 16325904652596294794 6 juun119 the Vexing (level 1, -3/15 HPs) Began as a Barachi Hexslinger on June 9, 2026. Slain by a goblin ... wielding a +1 devious dagger (7 damage) ... on level 1 of the Dungeon. The game lasted 00:00:13 (306 turns). juun119 the Vexing (Barachi Hexslinger) Turns: 306, Time: 00:00:14 Health: -3/15 AC: 3 Str: 9 XL: 1 Next: 90% Magic: 2/2 EV: 11 Int: 13 God: Gold: 43 SH: 0 Dex: 14 Spells: 2/2 levels left rFire . . . (100%) a - +1 sling rCold . . . (100%) (no offhand) rNeg . . . (100%) b - +0 robe rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) c - +0 pair of gloves SInv . (no boots) Will ..... (no amulet) Stlth + (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.08/turn %: no passive effects @: unable to hop, slow A: amphibious, frog-like legs 1, +LOS a: Hop (0%) You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 43 gold pieces. Inventory: Hand Weapons a - a +1 sling (weapon) Armour b - a +0 robe (worn) c - a +0 pair of gloves (worn) Scrolls p - a scroll of poison c - a scroll of fog {unknown} e - a scroll of teleportation {unknown} Potions d - 3 potions of heal wounds {unknown} Skills: - Level 1.2 Fighting + Level 2.6 Ranged Weapons - Level 2.1 Dodging - Level 1.1 Spellcasting - Level 3.2 Hexes - Level 1.1 Fire Magic You had 2 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Jinxbite Hex 18% 2d2 11% 2 Kinetic Grapnel Frge 0% 1d4 28% 1 Sigil of Binding Hex 9% N/A 22% 3 Inner Flame Hex/Fire 6% N/A 34% 3 Cause Fear Hex 4% N/A 58% 4 Dimensional Bullseye Hex/Tloc 2% N/A 80% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Shops: D:1 : Annotations: D:1 1 transporter Innate Abilities, Weirdness & Mutations You are amphibious. You can hop short distances, but move slowly. You have an extended range of vision and can be seen from far away. Message History You shoot a sling bullet. The sling bullet misses the goblin. The sling bullet hits the rat but does no damage. The rat squeaks loudly. The goblin barely misses you. The goblin hits you with a +1 devious dagger. You shoot a sling bullet. The sling bullet misses the goblin. The sling bullet hits the rat. You kill the rat! The goblin hits you with a +1 devious dagger! * * * LOW HITPOINT WARNING * * * You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! Hop to where? Press: ? - help, Dir - move target Boing! Fire: a) +1 sling Press: ? - help, Shift-Dir - straight line Aim: a goblin, wielding a +1 devious dagger and wearing a +0 leather armour (sparse dust, 18% to hit) You shoot a sling bullet. The sling bullet misses the goblin. Fire: a) +1 sling Press: ? - help, Shift-Dir - straight line Aim: a goblin, wielding a +1 devious dagger and wearing a +0 leather armour (18% to hit) You shoot a sling bullet. The sling bullet misses the goblin. Fire: a) +1 sling Press: ? - help, Shift-Dir - straight line Aim: a goblin, wielding a +1 devious dagger and wearing a +0 leather armour (18% to hit) You shoot a sling bullet. The sling bullet misses the goblin. The goblin barely misses you. You encounter an endoplasm. The goblin hits you but does no damage. Fire: a) +1 sling Press: ? - help, Shift-Dir - straight line Aim: an endoplasm (85% to hit) You shoot a sling bullet. The sling bullet barely misses the goblin. The sling bullet hits the endoplasm. The endoplasm is moderately wounded. The goblin hits you with a +1 devious dagger! You die... ....#######..#. [.. ....#######...j .### ~~~............# ..#G# ≈≈~...#######.$###..)### ≈≈~...# #............ ≈≈~...# #)#.# #.# ≈≈≈...# #.#.# ... ≈≈≈...# ####.#g## ..# ~~~...# #......@##...# ≈~....####............# ~..⌠.............##...# ~..⌠.......##.#.#.....# ~~.....[...##.....#...# ≈≈~........##....## ..# ≈≈~........##.#### ## ≈≈~...÷..÷....# ≈≈~........##.# You could see an endoplasm and a goblin. Vanquished Creatures A hobgoblin (D:1) 2 ball pythons (D:1) A bat (D:1) A goblin (D:1) 2 kobolds (D:1) A rat (D:1) 8 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | juun119 the Barachi Hexslinger began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 2/2 82 | D:1 | Found a transporter. 89 | D:1 | Found Jodiud's Book Shop. 292 | D:1 | Encountered a great orb of eyes 306 | D:1 | Slain by a goblin Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_castle, layout_rooms, serial_shops, nicolae_shop_drivethru, hellmonk_ecumenical_altar_watching_god Action || total ---------------------------++------- Fire: Sling || 41 Ability: Hop || 1 Armour: Robe || 13 Dodge: Dodged || 10 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 362 | 337 | 25 | 0 | 253 | 1 | 362.0 | Dungeon | 362 | 337 | 25 | 0 | 253 | 1 | 362.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 362 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety decays J = Piety lost (inc. decay) A B C D E F G H I J +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+