juun119 Level 1 of the Dungeon (7, 9, D:1) a +0 club a goblin corpse (skeletalised by now) (17, 23, D:1) a hobgoblin skeleton (17, 38, D:1) a +0 leather armour (18, 14, D:1) a bat skeleton (22, -2, D:1) a hobgoblin corpse (skeletalised by now) (23, -2, D:1) a bat corpse (skeletalised by now) (26, 16, D:1) a quokka skeleton (26, 30, D:1) an inkwell talisman (28, 30, D:1) a rat skeleton (28, 33, D:1) a +0 hand axe (32, 34, D:1) a +0 dagger (36, -2, D:1) a +0 rapier (43, 43, D:1) a hobgoblin corpse (skeletalised by now) (45, 0, D:1) a +0 club (45, 1, D:1) a +0 short sword a stone (50, 44, D:1) a ball python corpse (skeletalised by now) Level 2 of the Dungeon (4, -34, D:2) a +0 club 3 stones (9, -19, D:2) a +0 dagger a kobold corpse (21, -29, D:2) a +0 scimitar (22, -26, D:2) a bat corpse (34, -20, D:2) a +0 robe (42, -16, D:2) the +2 war axe "Gahucw" {freeze, Will- rCorr Int+3} Will-: It decreases your willpower. rCorr: It protects you from acid and corrosion. Int+3: It affects your intelligence (+3). It cannot be enchanted further. (unseen)