Dungeon Crawl Stone Soup version 0.35-a0-706-gde7a14e033 (webtiles) character file. Game seed: 17228019474933984959 41 juun119 the Shooter (level 3, -2/28 HPs) Began as a Barachi Hunter on July 14, 2026. Killed from afar by Sigmund (8 damage) ... with a puff of flame ... on level 2 of the Dungeon. The game lasted 00:00:39 (877 turns). juun119 the Shooter (Barachi Hunter) Turns: 877, Time: 00:00:40 Health: -2/28 AC: 3 Str: 12 XL: 3 Next: 52% Magic: 3/3 EV: 11 Int: 9 God: Gold: 92 SH: 0 Dex: 17 Spells: 2/2 levels left rFire . . . (100%) a - +1 shortbow rCold . . . (100%) [offhand occupied] rNeg . . . (100%) b - +0 leather armour rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.08/turn %: no passive effects @: unable to hop, slow A: amphibious, frog-like legs 1, +LOS a: Hop (0%) You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 92 gold pieces. Inventory: Hand Weapons a - a +1 shortbow (weapon) Armour b - a +0 leather armour (worn) Scrolls s - a scroll of butterflies Potions d - a potion of heal wounds {unknown} j - a potion of enlightenment {unknown} f - a potion of magic {unknown} k - a potion of haste {unknown} Skills: - Level 2.4 Fighting + Level 5.2 Ranged Weapons - Level 2.1 Dodging - Level 0.8 Stealth You had 2 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Maxwell's Portable Pile Tloc 0% (3-9)d2 83% 3 Forge Lightning Spire Air/Frge 0% 3d4 99% 4 Freezing Cloud Conj/Ice/Air 0% 6-21 100% 5 Ozocubu's Refrigeration Ice 0% 4d7 100% 7 Polar Vortex Ice 0% N/A 100% 9 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Annotations: D:2 Sigmund Innate Abilities, Weirdness & Mutations You are amphibious. You can hop short distances, but move slowly. You have an extended range of vision and can be seen from far away. Message History You now have 92 gold pieces (gained 5). You encounter Sigmund the Dreaded and a dart slug. You shoot an arrow. The arrow hits Sigmund. Sigmund is moderately wounded. You shoot an arrow. The arrow hits Sigmund. Sigmund is moderately wounded. Sigmund closely misses you. You shoot an arrow. The arrow closely misses Sigmund. Sigmund misses you. You shoot an arrow. The arrow closely misses Sigmund. Sigmund misses you. Hop to where? Press: ? - help, Dir - move target Boing! You shoot an arrow. The arrow hits the dart slug. The dart slug is heavily wounded. You shoot an arrow. The arrow hits the dart slug. The dart slug is heavily wounded. You shoot an arrow. The arrow barely misses the dart slug. The arrow hits Sigmund! Sigmund is heavily wounded. The dart slug launches a dart at you. The slug dart misses you. Sigmund hits you from afar with a +0 scythe! You shoot an arrow. The arrow hits the dart slug! You kill the dart slug! You shoot an arrow. The arrow barely misses Sigmund. Sigmund hits you from afar with a +0 scythe. You are too injured to fight recklessly! You are too injured to fight recklessly! You shoot an arrow. The arrow hits Sigmund. Sigmund is almost dead. Sigmund gestures at you while chanting. The magic dart hits you! * * * LOW HITPOINT WARNING * * * You shoot an arrow. The arrow hits Sigmund but does no damage. Sigmund is almost dead. Sigmund points at you and mumbles some strange words. The puff of flame hits you! You die... Sigmund begins carving another notch in his scythe. ◊◊◊ #.. .◊. #.# ..◊ #.# . ♣.♣♣.# ######♣. ..♣.######## .......♣♣ ♣.......... #....##.######♣♣@# #....##........#.# #....##........#@### ..###..........#...# ...##.....####.#.#.# ....#.....# #.#♣◊.♣ ....#.....##♣♣♣♣♣..♣####### ..........♣♣..◊...♣.......# ........[...♣...♣♣♣######.# ....###.##.◊.◊◊.♣ ##### #...♣♣♣◊.◊♣ You could see Sigmund. Vanquished Creatures An adder (D:2) 2 dart slugs (D:2) A ribbon worm (D:2) 5 endoplasms 4 hobgoblins (D:1) 2 quokkas (D:1) 2 ball pythons (D:1) 4 bats 2 goblins (D:1) 3 kobolds 4 rats 30 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | juun119 the Barachi Hunter began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 17/17 MP: 1/1 161 | D:1 | Reached XP level 2. HP: 23/23 MP: 2/2 339 | D:1 | Found a faded altar of an unknown god. 746 | D:2 | Reached skill level 5 in Ranged Weapons 746 | D:2 | Reached XP level 3. HP: 28/28 MP: 3/3 865 | D:2 | Encountered Sigmund 877 | D:2 | Killed from afar by Sigmund Illustrated notes Levels and vault maps discovered: D:1: saegor_arrival_under_anarchy, layout_basic, ebering_ecumenical_altar_ruins, minmay_misc_feat_iff, grunt_decor_cap, minmay_misc_feat_room D:2: layout_basic, serial_forest, infiniplex_forest_clump_medium, infiniplex_forest_join, infiniplex_forest_join, infiniplex_forest_straight_2, infiniplex_forest_lined_3, infiniplex_forest_fountain, infiniplex_forest_lined_room_, infiniplex_forest_clump_small, basic_altar, uniq_sigmund, uniq_terence Skill XL: | 1 2 | ---------------+-------+----- Ranged Weapons | 5 | 5.2 Fighting | | 2.4 Dodging | | 2.1 Stealth | | 0.8 Action || total ---------------------------++------- Fire: Shortbow || 84 Ability: Hop || 1 Read: Enchant weapon || 1 Poison || 1 Armour: Leather armour || 10 Dodge: Dodged || 21 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1025 | 1019 | 6 | 100 | 721 | 2 | 512.5 | Dungeon | 1025 | 1019 | 6 | 100 | 721 | 2 | 512.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 775 daAuts D:2: 249 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety wasted at max piety J = Piety decays K = Piety lost (inc. decay) A B C D E F G H I J K +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+