juun119 Level 1 of the Dungeon (0, 0, D:1) an orb of mesmerism (12, -5, D:1) a +0 dagger (28, 7, D:1) a +0 short sword (43, -5, D:1) a ball python skeleton a jackal skeleton (44, 26, D:1) a jackal corpse (skeletalised by now) (45, 26, D:1) a jackal corpse (skeletalised by now) (45, 28, D:1) a +0 dagger Level 2 of the Dungeon (0, 0, D:2) a hobgoblin corpse (skeletalised by now) (4, -8, D:2) a +0 dagger a kobold skeleton (4, 19, D:2) a frilled lizard corpse (skeletalised by now) (9, 13, D:2) a bat corpse (skeletalised by now) (13, 5, D:2) an orb of pyromania (16, -4, D:2) a +0 leather armour (16, 12, D:2) a staff of conjuration (18, 8, D:2) 5 poisoned darts (24, 10, D:2) a bat corpse (skeletalised by now) (25, -22, D:2) an adder corpse (skeletalised by now) (30, -9, D:2) a ball python skeleton (30, -8, D:2) a rat skeleton (37, 11, D:2) a +0 hand axe (39, -12, D:2) a +0 dagger Level 3 of the Dungeon (0, 0, D:3) a +0 dagger (6, -10, D:3) a +0 dagger (13, -6, D:3) a +0 whip 4 stones a kobold corpse (skeletalised by now) (14, -6, D:3) a ball python corpse (skeletalised by now) Level 4 of the Dungeon [Shop] Qeisul's Assorted Antiques the +7 mace "Icium" {protect, Bane +Blink rCorr Dex+3} (1677 gold) Bane: It inflicts you with a random bane when you equip it. +Blink: It lets you blink. rCorr: It protects you from acid and corrosion. Dex+3: It affects your dexterity (+3). It cannot be enchanted further. a +0 trident (91 gold) 3 flux baubles (195 gold) a +0 ring mail (104 gold) a scroll of teleportation (78 gold) a scroll of fear (104 gold) a scroll of identify (52 gold) a +1 pair of gloves (299 gold) (0, 4, D:4) 6 poisoned darts (1, 5, D:4) a +0 spear (8, 22, D:4) a +0 dagger 4 stones (17, 6, D:4) a +0 club (18, 20, D:4) a +0 war axe (23, 3, D:4) a hound corpse