Dungeon Crawl Stone Soup version 0.35-a0-1313-g2a75ff33b5 (webtiles) character file. Game seed: 657977392965418584 1 juun119 the Vexing (level 1, -2/11 HPs) Began as a Poltergeist Enchanter on Oct 21, 2026. Slain by a quokka (4 damage) ... on level 1 of the Dungeon. The game lasted 00:00:07 (34 turns). juun119 the Vexing (Poltergeist Enchanter) Turns: 34, Time: 00:00:07 Health: -2/11 AC: 2 Str: 4 XL: 1 Next: 18% Magic: 3/3 EV: 11 Int: 17 God: Gold: 0 SH: 0 Dex: 14 Spells: 4/4 levels left rFire . . . (100%) a - +1 dagger rCold + . . (50%) (no offhand) rNeg + + + (0%) b - +1 cloak rPois ∞ (0%) (no armour) rElec . (100%) (no armour) rCorr . (100%) (no armour) SInv . (no armour) Will ..... (no armour) Stlth +++ (no amulet) HPRegen 0.21/turn (no ring) MPRegen 0.08/turn (no ring) %: no passive effects @: flying A: insubstantial, undead, cold resistance 1, negative energy resistance 3, torment resistance 2, float, formless 1, trickster, accursed a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons a - a +1 dagger (weapon) Armour b - a +1 cloak (haunted) Potions i - 2 potions of invisibility Skills: + Level 1.1 Short Blades - Level 2.1 Dodging + Level 4.4 Stealth - Level 2.0 Spellcasting + Level 4.4 Hexes You had 4 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Confusing Touch Hex 16% N/A 10% 3 Tukima's Dance Hex 16% N/A 10% 3 Ensorcelled Hibernation Hex/Ice 18% N/A 12% 2 Gloom Hex/Necr 18% N/A 24% 3 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You are insubstantial and cannot be petrified, ensnared, or set on fire. You are undead, granting you many immunities and vulnerabilities. You are cold resistant. (rC+) You are immune to negative energy. (rN+++) You are immune to unholy pain and torment. You float through the air rather than walking. You can equip up to 6 pieces of aux armour in any combination. You gain AC when you inflict magical misfortune on nearby enemies. You recover more slowly from Doom and Banes. Message History Press ? for a list of commands and other information. Found a staircase leading out of the dungeon. You reach down and open the door. There is an open door here. You reach down and open the door. There is an open door here. You reach down and open the door. There is an open door here. You encounter a rat and a ball python. The rat squeaks loudly. The ball python hisses angrily. There are monsters nearby! There are monsters nearby! You encounter a quokka. You hit the rat but do no damage. You hit the rat but do no damage. The rat bites you. You closely miss the ball python. The rat closely misses you. The ball python barely misses you. You hit the ball python. You kill the ball python! The rat bites you. You closely miss the rat. The rat bites you but does no damage. You hit the rat. You kill the rat! Found a dagger. The quokka bites you. A quokka is nearby! You hit the quokka but do no damage. The quokka barely misses you. You closely miss the quokka. The quokka bites you. A quokka is nearby! You completely miss the quokka. The quokka bites you. A quokka is nearby! You are too injured to fight recklessly! A quokka is nearby! You are too injured to fight recklessly! You are too injured to fight recklessly! You barely miss the quokka. The quokka bites you. * * * LOW HITPOINT WARNING * * * You hit the quokka. The quokka is severely wounded. The quokka bites you. You die... #...... . #..... .. #..... ##### #. ...) +#...## ..##... #.....# . ....# #..<..# .. #.r# ###.....# ..#.#.@#### #.'#...## #..........# #.###### ...##....#.###.## # #..††#......# +....#.'###'# #....###...## ......##.....# #.......#.....# #.......#.....# You could see a quokka. Vanquished Creatures A ball python (D:1) A rat (D:1) 2 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | juun119 the Poltergeist Enchanter began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 34 | D:1 | Slain by a quokka Illustrated notes Levels and vault maps discovered: D:1: noname_arrival_rooms_in_the_neighbourhood, layout_basic, serial_shops, nicolae_shop_trees Percentage of experience gained in each form (* = 100%): Form XL: | 1 | XLs as -------------+----+--------- None | * | 1 Action || total ---------------------------++------- Attack: Normal || 11 Melee: Dagger || 11 Armour: None || 8 Dodge: Dodged || 3 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 33 | 33 | 0 | 0 | 20 | 1 | 33.0 | Dungeon | 33 | 33 | 0 | 0 | 20 | 1 | 33.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 33 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety wasted at max piety J = Piety decays K = Piety lost (inc. decay) A B C D E F G H I J K +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+