Dungeon Crawl Stone Soup version 0.32-a0-1637-gcffdeba968 (webtiles) character file. Game seed: 5855937229880162499 57 jyjy144 the Magician (level 4, -2/31 HPs) Began as a Djinni Conjurer on July 1, 2024. Slain by Terence ... wielding a +0 short sword (4 damage) ... on level 3 of the Dungeon. The game lasted 00:01:55 (1762 turns). jyjy144 the Magician(Djinni Conjurer) Turns: 1762, Time: 00:01:56 Health: -2/31 AC: 2 Str: 6 XL: 4 Next: 18% Gold: 122 EV: 11 Int: 22 God: SH: 0 Dex: 11 rFire + + . (no weapon) rCold x . . (no shield) rNeg . . . a - +0 robe rPois ∞ (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (boots unavailable) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.25/turn (no ring) %: infuse magic (-3 HP) @: flying, very slightly contaminated A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 122 gold pieces. Inventory: Armour a - a +0 robe (worn) Jewellery k - a ring of resist corrosion Scrolls b - a scroll of revelation {unknown} f - 4 scrolls of identify {unknown} h - 3 scrolls of teleportation {unknown} i - a scroll of vulnerability {unknown} Potions c - 5 potions of degeneration {unknown} d - a potion of mutation {unknown} e - a potion of attraction {unknown} g - 2 potions of lignification {unknown} j - a potion of cancellation {unknown} Skills: - Level 2.1 Dodging - Level 1.5 Stealth + Level 4.5 Spellcasting + Level 4.5 Conjurations + Level 4.5 Hexes + Level 4.5 Summonings + Level 4.5 Necromancy + Level 4.5 Translocations + Level 4.5 Fire Magic + Level 4.5 Ice Magic + Level 4.5 Air Magic + Level 4.5 Earth Magic + Level 4.5 Alchemy You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 50% 2d6 2% 2 c - Fulminant Prism Conj/Alch 12% 3d8 16% 4 d - Iskenderun's Mystic Conj/Tloc 25% 2d7 (+2d3 16% 4 e - Kiss of Death Conj/Necr 100% 2d13 1% 1 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Fedhas Annotations: D:3 Terence Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. Your flesh is very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History Terence is lightly wounded. Terence looks you up and down. "You're not a real warrior! I'll show you a warrior!" Terence hits you with a +0 short sword. Unknown command. Casting: Iskenderun's Mystic Blast (extremely dangerous; 16% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You erupt in a blast of force! The mystic blast hits Terence! Terence is heavily wounded. Terence is knocked back by the mystic blast. * * * LOW HITPOINT WARNING * * * Unknown command. Casting: Iskenderun's Mystic Blast (extremely dangerous; 16% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You miscast Iskenderun's Mystic Blast. You are very lightly contaminated with residual magic. You feel a wrenching sensation. You are magically locked in place. * * * LOW HITPOINT WARNING * * * Unknown command. Casting: Iskenderun's Mystic Blast (extremely dangerous; 16% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't have enough health to cast this spell. Terence is nearby! Unknown command. You barely miss Terence. Terence is heavily wounded. Terence barely misses you. Casting: Iskenderun's Mystic Blast (extremely dangerous; 16% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - Terence Aim: Terence, wielding a +0 short sword and wearing a +0 chain mail (heavily wounded, 85% to hit) The searing ray hits Terence. Terence is severely wounded. (Press . to maintain the ray.) * * * LOW HITPOINT WARNING * * * You are no longer firmly anchored in space. You are no longer robbed of momentum. Terence hits you with a +0 short sword. You die... Terence says, "And stay out!" #...# ##...### ...... #...# #...# ###...# #..<..# # #.##..######### .# #.##..@@....... .#### #.##(########## ..†.. #.##.# .##### #.##.# #.##.#####.##.# ##..#.<....##.# #..###.######.# ..## ##.......# ##.###.######## You could see Terence. Vanquished Creatures 3 dart slugs A ribbon worm (D:2) 3 endoplasms 5 giant cockroaches 4 goblins 6 hobgoblins 3 kobolds A quokka (D:1) 4 ball pythons 4 bats 6 frilled lizards 6 rats 46 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | jyjy144 the Djinni Conjurer began the quest for the Orb. 0 | D:1 | jyjy144 set off with the following spells memorised: Magic | Dart, Searing Ray, Fulminant Prism, Iskenderun's Mystic | Blast. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 39 | D:1 | Reached XP level 2. HP: 13/21 MP: 0/0 681 | D:1 | Reached XP level 3. HP: 23/25 MP: 0/0 681 | D:1 | Learned a level 1 spell: Kiss of Death 1109 | D:2 | Found a blossoming altar of Fedhas. 1408 | D:2 | Reached XP level 4. HP: 30/31 MP: 0/0 1721 | D:3 | Noticed Terence 1762 | D:3 | Slain by Terence Illustrated notes Levels and vault maps discovered: D:1: wander_arrival_desolate, layout_basic D:2: layout_basic, basic_altar D:3: layout_loops_ring, chequers_ecumenical_altar_lobes, uniq_terence Skill XL: | 1 2 | ---------------+-------+----- Spellcasting | 4 | 4.5 Conjurations | 4 | 4.5 Hexes | 4 | 4.5 Summonings | 4 | 4.5 Necromancy | 4 | 4.5 Translocations | 4 | 4.5 Fire Magic | 4 | 4.5 Ice Magic | 4 | 4.5 Air Magic | 4 | 4.5 Earth Magic | 4 | 4.5 Alchemy | 4 | 4.5 Dodging | | 2.1 Stealth | | 1.5 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Unarmed | | 1 || 1 Cast: Magic Dart | 87 | 14 || 101 Iskenderun's Myst | | 4 || 4 Searing Ray | | 1 || 1 Armour: Robe | | 3 || 3 Dodge: Dodged | 2 | 4 || 6 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1761 | 1709 | 52 | 0 | 1500 | 3 | 587.0 | Dungeon | 1761 | 1709 | 52 | 0 | 1500 | 3 | 587.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 825 daAuts D:2: 744 daAuts D:3: 191 daAuts