Dungeon Crawl Stone Soup version 0.32-a0-1637-gcffdeba968 (webtiles) character file. Game seed: 5026511761969538730 4 jyjy144 the Magician (level 1, -5/15 HPs) Began as a Djinni Conjurer on July 1, 2024. Shot with a sling bullet by a hobgoblin (10 damage) ... on level 1 of the Dungeon. The game lasted 00:00:09 (80 turns). jyjy144 the Magician(Djinni Conjurer) Turns: 80, Time: 00:00:09 Health: -5/15 AC: 2 Str: 6 XL: 1 Next: 66% Gold: 14 EV: 11 Int: 19 God: SH: 0 Dex: 11 rFire + + . (no weapon) rCold x . . (no shield) rNeg . . . a - +0 robe rPois ∞ (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (boots unavailable) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.22/turn (no ring) %: infuse magic (-6 HP) @: flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 14 gold pieces. Inventory: Armour a - a +0 robe (worn) Scrolls b - a scroll of immolation {unknown} Skills: - Level 2.1 Dodging - Level 1.5 Stealth + Level 3.7 Spellcasting + Level 3.7 Conjurations + Level 3.7 Hexes + Level 3.7 Summonings + Level 3.7 Necromancy + Level 3.7 Translocations + Level 3.7 Fire Magic + Level 3.7 Ice Magic + Level 3.7 Air Magic + Level 3.7 Earth Magic + Level 3.7 Alchemy You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 68% 1d6 3% 1 b - Searing Ray Conj 34% 2d5 4% 2 c - Fulminant Prism Conj/Alch 8% 3d6 30% 4 d - Iskenderun's Mystic Conj/Tloc 17% 2d5 (+2d2 30% 4 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. Your flesh is very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History You kill the rat! You can't see any susceptible monsters within range! (Use Z to cast anyway.) A frilled lizard comes into view. A frilled lizard is nearby! The magic dart hits the frilled lizard. You kill the frilled lizard! HP restored. b - a scroll labelled ISHRIA IBBIGH You can't see any susceptible monsters within range! (Use Z to cast anyway.) Found a leather armour. You can't see any susceptible monsters within range! (Use Z to cast anyway.) You can't see any susceptible monsters within range! (Use Z to cast anyway.) Found a pair of glowing boots. You can't see any susceptible monsters within range! (Use Z to cast anyway.) A hobgoblin comes into view. It is wielding a +0 sling. A hobgoblin is nearby! The magic dart hits the hobgoblin. The hobgoblin is moderately wounded. The hobgoblin shoots a sling bullet. The sling bullet barely misses you. A hobgoblin is nearby! The magic dart hits the hobgoblin but does no damage. The hobgoblin is moderately wounded. The hobgoblin shoots a sling bullet. The sling bullet hits you. A hobgoblin is nearby! The magic dart hits the hobgoblin but does no damage. The hobgoblin is moderately wounded. The hobgoblin shoots a sling bullet. The sling bullet hits you. * * * LOW HITPOINT WARNING * * * A hobgoblin is nearby! You are too injured to fight recklessly! A hobgoblin is nearby! You are too injured to fight recklessly! A hobgoblin is nearby! You are too injured to fight recklessly! A hobgoblin is nearby! You are too injured to fight recklessly! You are too injured to fight recklessly! The hobgoblin shoots a sling bullet. The sling bullet hits you! Ouch! That really hurt! You die... #.########## .. #.....@...⌠# ...##########..♣♣♣### ...g.[......#.#####.# #.....### #.'...'.## #.###...# #.#.♣.#..# ...###.###.#...##'# ##..##..##.#####..# #.........#g♣♣♣ #.<# #...†.....#..ß♣ #### You could see a hobgoblin. Vanquished Creatures An endoplasm (D:1) A hobgoblin (D:1) A frilled lizard (D:1) A rat (D:1) 4 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | jyjy144 the Djinni Conjurer began the quest for the Orb. 0 | D:1 | jyjy144 set off with the following spells memorised: Magic | Dart, Searing Ray, Fulminant Prism, Iskenderun's Mystic | Blast. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 80 | D:1 | Shot with a sling bullet by a hobgoblin Illustrated notes Levels and vault maps discovered: D:1: sevenhm_arrival_forest_fort_small_3, layout_rooms, minivault_27 Action || total ---------------------------++------- Cast: Magic Dart || 10 Armour: Robe || 3 Dodge: Dodged || 1 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 80 | 80 | 0 | 0 | 48 | 1 | 80.0 | Dungeon | 80 | 80 | 0 | 0 | 48 | 1 | 80.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 80 daAuts