Dungeon Crawl Stone Soup version 0.32-a0-1648-g54083d67a5 (webtiles) character file. Game seed: 1032879693558001083 87 jyjy144 the Magician (level 4, -7/31 HPs) Began as a Djinni Conjurer on July 3, 2024. Mangled by a gnoll ... wielding a +0 flail (8 damage) ... on level 2 of the Dungeon. The game lasted 00:00:39 (1344 turns). jyjy144 the Magician(Djinni Conjurer) Turns: 1344, Time: 00:00:40 Health: -7/31 AC: 2 Str: 6 XL: 4 Next: 80% Gold: 100 EV: 11 Int: 21 God: SH: 0 Dex: 12 rFire + + . (no weapon) rCold x . . (no shield) rNeg . . . a - +0 robe rPois ∞ (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (boots unavailable) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.25/turn (no ring) %: infuse magic (-8 HP) @: flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 100 gold pieces. Inventory: Armour a - a +0 robe (worn) Scrolls b - a scroll of enchant weapon {unknown} d - 2 scrolls of identify {unknown} h - a scroll of noise {unknown} i - a scroll of vulnerability {unknown} j - a scroll of enchant armour {unknown} k - a scroll of fear {unknown} l - a scroll of teleportation {unknown} m - a scroll of blinking {unknown} n - a scroll of revelation {unknown} Potions c - a potion of berserk rage {unknown} e - a potion of mutation {unknown} f - 3 potions of heal wounds {unknown} g - a potion of curing {unknown} Skills: - Level 2.1 Dodging - Level 1.5 Stealth + Level 4.8 Spellcasting + Level 4.8 Conjurations + Level 4.8 Hexes + Level 4.8 Summonings + Level 4.8 Necromancy + Level 4.8 Translocations + Level 4.8 Fire Magic + Level 4.8 Ice Magic + Level 4.8 Air Magic + Level 4.8 Earth Magic + Level 4.8 Alchemy You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 50% 2d6 2% 2 c - Fulminant Prism Conj/Alch 12% 3d8 14% 4 d - Iskenderun's Mystic Conj/Tloc 25% 2d7 (+2d3 14% 4 e - Slow Hex 100% N/A 1% 1 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. Your flesh is very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History Aim: a gnoll, wielding a +0 club and quivering a throwing net (82% to hit) The searing ray hits the gnoll. The gnoll is heavily wounded. The searing ray hits the gnoll! The gnoll is almost dead. The searing ray hits the plant! The plant begins to die. The plant is lightly damaged. (Press . to maintain the ray.) The gnoll throws a throwing net. The throwing net completely misses you. The searing ray hits the gnoll! You kill the gnoll! The searing ray hits the plant. The plant is lightly damaged. The gnoll barely misses you. Unknown command. The searing ray hits the gnoll! The gnoll is severely wounded. The searing ray hits the plant! The plant is lightly damaged. A ribbon worm comes into view. The gnoll hits you with a +0 flail! The gnoll hits you from afar with a +0 spear. * * * LOW HITPOINT WARNING * * * Casting: Searing Ray (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Restarting spell: Searing Ray (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f - gnoll Aim: a gnoll, wielding a +0 spear (almost dead, 82% to hit) The searing ray hits the gnoll. The gnoll is almost dead. The searing ray hits the gnoll. You kill the gnoll! (Press . to maintain the ray.) * * * LOW HITPOINT WARNING * * * The gnoll hits you with a +0 flail! * * * LOW HITPOINT WARNING * * * Unknown command. Without enough magic to sustain it, your searing ray dissipates. A nearby plant withers and dies. The gnoll hits you with a +0 flail! You die... #~###~~~##.# ### ###~##.######## #~#.........# #####.(.###### ........=# #####...## ##.## #.# #@# #g# ))) w.... .....~. ......~## .....###. #...## .P You could see a ribbon worm and a gnoll. Vanquished Creatures 3 gnolls (D:2) An adder (D:2) A dart slug (D:1) 6 endoplasms 2 giant cockroaches (D:1) 11 goblins 2 hobgoblins A kobold (D:2) A quokka (D:1) 4 ball pythons 5 bats 6 frilled lizards 4 rats (D:1) 47 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | jyjy144 the Djinni Conjurer began the quest for the Orb. 0 | D:1 | jyjy144 set off with the following spells memorised: Magic | Dart, Searing Ray, Fulminant Prism, Iskenderun's Mystic | Blast. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 191 | D:1 | Reached XP level 2. HP: 19/21 MP: 0/0 392 | D:1 | Reached XP level 3. HP: 18/25 MP: 0/0 392 | D:1 | Learned a level 1 spell: Slow 1294 | D:2 | Reached XP level 4. HP: 27/31 MP: 0/0 1343 | D:2 | HP: 1/31 [gnoll/+0 flail (7)] 1344 | D:2 | Mangled by a gnoll Illustrated notes Levels and vault maps discovered: D:1: ncdulo_smallfort, layout_loops_ring, minmay_close_crescents D:2: layout_loops_corners, serial_rivers, chequers_serial_rivers_large_b, chequers_serial_rivers_room_a, chequers_serial_rivers_marsh, chequers_serial_rivers_micro_e, chequers_serial_rivers_small_a, chequers_serial_rivers_room_a, shapermc_ecumenical_altar_mp_ritualfount Skill XL: | 1 2 | ---------------+-------+----- Spellcasting | 4 | 4.8 Conjurations | 4 | 4.8 Hexes | 4 | 4.8 Summonings | 4 | 4.8 Necromancy | 4 | 4.8 Translocations | 4 | 4.8 Fire Magic | 4 | 4.8 Ice Magic | 4 | 4.8 Air Magic | 4 | 4.8 Earth Magic | 4 | 4.8 Alchemy | 4 | 4.8 Dodging | | 2.1 Stealth | | 1.5 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Cast: Magic Dart | 75 | 4 || 79 Searing Ray | | 2 || 2 Armour: Robe | 1 | 4 || 5 Dodge: Dodged | 3 | 4 || 7 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1343 | 1325 | 18 | 0 | 1174 | 2 | 671.5 | Dungeon | 1343 | 1325 | 18 | 0 | 1174 | 2 | 671.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 849 daAuts D:2: 494 daAuts