Dungeon Crawl Stone Soup version 0.32-a0-1675-g9b862b9597 (webtiles) character file. Game seed: 3077306120680256748 208 jyjy144 the Magician (level 6, -2/40 HPs) Began as a Djinni Conjurer on July 4, 2024. Killed by miscasting Iskenderun's Mystic Blast (6 damage) ... in a sewer. The game lasted 00:02:20 (2838 turns). jyjy144 the Magician(Djinni Conjurer) Turns: 2838, Time: 00:02:20 Health: -2/40 AC: 2 Str: 6 XL: 6 Next: 11% Gold: 131 EV: 11 Int: 22 God: SH: 0 Dex: 11 rFire + + . (no weapon) rCold x . . (no shield) rNeg . . . a - +0 robe rPois ∞ (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (boots unavailable) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.26/turn (no ring) %: infuse magic (-3 HP) @: flying, very slightly contaminated A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: no special abilities You were in a sewer. You visited 1 branch of the dungeon, and saw 3 of its levels. You also visited: Sewer. You collected 131 gold pieces. Inventory: Armour a - a +0 robe (worn) Scrolls d - 2 scrolls of teleportation {unknown} e - a scroll of identify {unknown} f - a scroll of silence {unknown} h - a scroll of amnesia {unknown} i - a scroll of fog {unknown} Potions b - a potion of lignification {unknown} c - a potion of curing {unknown} g - a potion of heal wounds {unknown} j - a potion of haste {unknown} Skills: - Level 2.1 Dodging - Level 1.5 Stealth + Level 5.6 Spellcasting + Level 5.6 Conjurations + Level 5.6 Hexes + Level 5.6 Summonings + Level 5.6 Necromancy + Level 5.6 Translocations + Level 5.6 Fire Magic + Level 5.6 Ice Magic + Level 5.6 Air Magic + Level 5.6 Earth Magic + Level 5.6 Alchemy You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 62% 2d6 1% 2 c - Fulminant Prism Conj/Alch 15% 3d10 10% 4 d - Iskenderun's Mystic Conj/Tloc 31% 2d8 (+2d4 10% 4 e - Freeze Ice 100% 1d10 1% 1 f - Call Imp Summ 62% N/A 1% 2 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Sewer (1/1) Altars: Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. Your flesh is very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History You are too injured to fight recklessly! You are too injured to fight recklessly! Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - river rat Aim: a river rat (77% to hit) The searing ray misses the river rat. (Press . to maintain the ray.) The river rat barely misses you. Unknown command. The searing ray hits the river rat! The river rat is heavily wounded. * * * LOW HITPOINT WARNING * * * The river rat bites you. * * * LOW HITPOINT WARNING * * * The searing ray hits the river rat. The river rat is severely wounded. * * * LOW HITPOINT WARNING * * * The searing ray misses the river rat. * * * LOW HITPOINT WARNING * * * You finish channelling your searing ray. A river rat comes into view. The river rat barely misses you. Unknown command. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - river rat Aim: a river rat (severely wounded, 77% to hit) Okay, then. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Okay, then. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You miscast Iskenderun's Mystic Blast. You are very lightly contaminated with residual magic. Energy rips through your body. You die... ## ##.# ##############†############# ~.~~~~~~.~..†~.r@.~~.~≈#≈≈≈≈ ~~~~~~~~~...~†.r.....~≈#≈≈≈≈ ###.######################## #~# #.# #~# #†# #.# #~# You could see 2 river rats. Vanquished Creatures A brain worm (Sewer) Natasha (D:2) 4 adders (D:3) 4 gnolls (D:3) A ribbon worm (D:3) 2 endoplasms (D:3) 4 goblins 3 hobgoblins (D:1) 6 jackals A kobold (D:2) 2 quokkas (D:1) 8 ball pythons 2 bats A frilled lizard (Sewer) 8 rats 48 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | jyjy144 the Djinni Conjurer began the quest for the Orb. 0 | D:1 | jyjy144 set off with the following spells memorised: Magic | Dart, Searing Ray, Fulminant Prism, Iskenderun's Mystic | Blast. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 129 | D:1 | Reached XP level 2. HP: 18/21 MP: 0/0 914 | D:1 | Reached XP level 3. HP: 17/25 MP: 0/0 914 | D:1 | Learned a level 1 spell: Freeze 1509 | D:2 | Identified the +5 war axe of the Hero {heavy, Int+2} 1912 | D:2 | Noticed Natasha 1916 | D:2 | Killed Natasha 1917 | D:2 | Reached XP level 4. HP: 15/31 MP: 0/0 2492 | D:3 | Reached XP level 5. HP: 27/35 MP: 0/0 2492 | D:3 | Learned a level 2 spell: Call Imp 2495 | D:3 | Reached skill level 5 in Spellcasting 2495 | D:3 | Reached skill level 5 in Conjurations 2495 | D:3 | Reached skill level 5 in Hexes 2495 | D:3 | Reached skill level 5 in Summonings 2495 | D:3 | Reached skill level 5 in Necromancy 2495 | D:3 | Reached skill level 5 in Translocations 2495 | D:3 | Reached skill level 5 in Fire Magic 2495 | D:3 | Reached skill level 5 in Ice Magic 2495 | D:3 | Reached skill level 5 in Air Magic 2495 | D:3 | Reached skill level 5 in Earth Magic 2495 | D:3 | Reached skill level 5 in Alchemy 2601 | D:3 | Found a glowing drain. 2618 | Sewer | Entered a sewer 2764 | Sewer | Noticed a brain worm 2773 | Sewer | Killed a brain worm 2774 | Sewer | Reached XP level 6. HP: 9/40 MP: 0/0 2838 | Sewer | Killed by miscasting Iskenderun's Mystic Blast Illustrated notes Levels and vault maps discovered: D:1: giann_horns, layout_loops_corners, serial_co_window_serial, co_window_paths_a, co_window_paths_a, co_window_of_opportunity_a, co_window_paths_b, co_window_paths_a, co_window_unsneaky_path_a, co_window_unsneaky_path_a, co_window_2corner, co_window_2corner, co_window_4corner_a, co_window_4corner_b, glass_columns_c, glass_columns_b, glass_columns_c, glass_columns_b, glass_columns_a, minmay_domino_2 D:2: layout_loops_corners, uniq_natasha D:3: layout_basic, lemuel_zombie_altar_kikubaaqudgha, cheibrodos_sewer_entry_bend Sewer: sewer_co_cracked_pipes Skill XL: | 1 2 3 4 5 | ---------------+----------------+----- Spellcasting | 4 5 | 5.6 Conjurations | 4 5 | 5.6 Hexes | 4 5 | 5.6 Summonings | 4 5 | 5.6 Necromancy | 4 5 | 5.6 Translocations | 4 5 | 5.6 Fire Magic | 4 5 | 5.6 Ice Magic | 4 5 | 5.6 Air Magic | 4 5 | 5.6 Earth Magic | 4 5 | 5.6 Alchemy | 4 5 | 5.6 Dodging | | 2.1 Stealth | | 1.5 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Unarmed | 1 | 9 || 10 Punch | | 1 || 1 Cast: Magic Dart | 49 | 28 || 77 Searing Ray | | 7 || 7 Stab: Sleeping | | 1 || 1 Armour: Robe | 8 | 16 || 24 Dodge: Dodged | 4 | 26 || 30 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 2837 | 2740 | 97 | 93 | 2190 | 4 | 709.2 | Dungeon | 2617 | 2520 | 97 | 33 | 2061 | 3 | 872.3 | Sewer | 219 | 219 | 0 | 60 | 129 | 1 | 219.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1344 daAuts D:2: 886 daAuts D:3: 386 daAuts Sewer: 219 daAuts