Dungeon Crawl Stone Soup version 0.32-a0-1701-g89fc517f9a (webtiles) character file. Game seed: 9086761283197738899 1 jyjy144 the Magician (level 1, -2/15 HPs) Began as a Djinni Conjurer on July 5, 2024. Slain by a gnoll ... wielding a +0 flail (13 damage) ... on level 1 of the Dungeon. The game lasted 00:00:09 (49 turns). jyjy144 the Magician(Djinni Conjurer) Turns: 49, Time: 00:00:09 Health: -2/15 AC: 2 Str: 6 XL: 1 Next: 22% Gold: 0 EV: 11 Int: 19 God: SH: 0 Dex: 11 rFire + + . (no weapon) rCold x . . (no shield) rNeg . . . a - +0 robe rPois ∞ (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (boots unavailable) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.22/turn (no ring) %: infuse magic (-3 HP) @: flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Armour a - a +0 robe (worn) Scrolls b - a scroll of identify {unknown} Skills: - Level 2.1 Dodging - Level 1.5 Stealth + Level 3.6 Spellcasting + Level 3.6 Conjurations + Level 3.6 Hexes + Level 3.6 Summonings + Level 3.6 Necromancy + Level 3.6 Translocations + Level 3.6 Fire Magic + Level 3.6 Ice Magic + Level 3.6 Air Magic + Level 3.6 Earth Magic + Level 3.6 Alchemy You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 68% 1d6 3% 1 b - Searing Ray Conj 34% 2d5 4% 2 c - Fulminant Prism Conj/Alch 8% 3d7 32% 4 d - Iskenderun's Mystic Conj/Tloc 17% 2d5 (+2d2 32% 4 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. Your flesh is very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History A bat is nearby! A bat is nearby! A bat is nearby! The magic dart hits the bat. You kill the bat! You can't see any susceptible monsters within range! (Use Z to cast anyway.) Found 4 stones. You can't see any susceptible monsters within range! (Use Z to cast anyway.) You can't see any susceptible monsters within range! (Use Z to cast anyway.) A gnoll comes into view. It is wielding a +0 flail. A gnoll is nearby! You can't see any susceptible monsters within range! (Use Z to cast anyway.) A gnoll is nearby! You can't see any susceptible monsters within range! (Use Z to cast anyway.) A gnoll is nearby! You can't see any susceptible monsters within range! (Use Z to cast anyway.) A gnoll is nearby! You can't see any susceptible monsters within range! (Use Z to cast anyway.) The magic dart hits the gnoll. The gnoll is lightly wounded. A bat comes into view. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Casting: Magic Dart (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't know that spell. You can't see any susceptible monsters within range! (Use Z to cast anyway.) The magic dart hits the gnoll. The gnoll is moderately wounded. The magic dart hits the gnoll. The gnoll is moderately wounded. The magic dart hits the gnoll. The gnoll is heavily wounded. The magic dart hits the gnoll. The gnoll is severely wounded. The gnoll completely misses you. The magic dart hits the gnoll but does no damage. The gnoll is severely wounded. The gnoll hits you with a +0 flail! Ouch! That really hurt! You die... ########## #........b #########...PPP.P. #.......#..P....PP ♣♣.♣♣###.#..P..P..P ♣..♣♣ #.#........P ♣♣.P♣ #.#..PP..P.. ♣..♣ #.@g.PP....P ♣♣.♣♣###.#.(.PPPP.. #####.................. #............#...#..... ♣#...##...##.###...##.... ♣..####......# ##### .#.. ♣........##.# # ♣..#...#.## # #.ß.### You could see a gnoll. Vanquished Creatures A bat (D:1) 1 creature vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | jyjy144 the Djinni Conjurer began the quest for the Orb. 0 | D:1 | jyjy144 set off with the following spells memorised: Magic | Dart, Searing Ray, Fulminant Prism, Iskenderun's Mystic | Blast. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 49 | D:1 | Slain by a gnoll Illustrated notes Levels and vault maps discovered: D:1: lemuel_arrival_hallway, layout_rooms, serial_forest, infiniplex_forest_lined_2, infiniplex_forest_straight_2, infiniplex_forest_straight_4, infiniplex_forest_clump_C, infiniplex_forest_zigzag_2, infiniplex_forest_clump_curved, infiniplex_forest_clump_medium, infiniplex_forest_fountain, infiniplex_forest_clump_diagonal, nicolae_grassy_gnolls Action || total ---------------------------++------- Cast: Magic Dart || 7 Armour: Robe || 1 Dodge: Dodged || 1 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 49 | 49 | 0 | 0 | 35 | 1 | 49.0 | Dungeon | 49 | 49 | 0 | 0 | 35 | 1 | 49.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 49 daAuts