Dungeon Crawl Stone Soup version 0.32-a0-1711-g888de62073 (webtiles) character file. Game seed: 2505520546032616429 651 jyjy144 the Magician (level 7, -8/45 HPs) Began as a Djinni Conjurer on July 7, 2024. Mangled by an ice beast (14 damage) ... on level 5 of the Dungeon. The game lasted 00:04:18 (4816 turns). jyjy144 the Magician(Djinni Conjurer) Turns: 4816, Time: 00:04:19 Health: -8/45 AC: 4 Str: 6 XL: 7 Next: 84% Gold: 88 EV: 11 Int: 22 God: SH: 0 Dex: 11 rFire + + . (no weapon) rCold . . . (no shield) rNeg . . . f - +2 robe {rC+} rPois ∞ (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (boots unavailable) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.27/turn (no ring) %: infuse magic (-9 HP) @: flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: no special abilities You were on level 5 of the Dungeon. You visited 1 branch of the dungeon, and saw 5 of its levels. You also visited: Sewer. You collected 233 gold pieces. You spent 145 gold pieces at shops. Inventory: Armour a - a +0 robe f - a +2 robe of cold resistance (worn) Jewellery y - the ring "Suuwkod" {Ice rPois Will+ Str+5 Dex-5} (You bought it in a shop on level 5 of the Dungeon) [ring of ice] Ice: It enhances your ice magic. Str+5: It affects your strength (+5). Dex-5: It affects your dexterity (-5). rF-: It makes you vulnerable to fire. rC+: It protects you from cold. rPois: It protects you from poison. Will+: It increases your willpower. Talismans g - a dragon-blood talisman Wands k - a wand of mindburst (15) Scrolls c - 2 scrolls of amnesia {unknown} h - 2 scrolls of immolation {unknown} i - a scroll of blinking {unknown} l - 5 scrolls of identify {unknown} m - 2 scrolls of enchant armour {unknown} n - 6 scrolls of enchant weapon {unknown} q - a scroll of vulnerability {unknown} s - a scroll of fear {unknown} v - a scroll of noise {unknown} w - 2 scrolls of silence {unknown} x - a scroll of revelation {unknown} Potions b - 2 potions of haste {unknown} d - 2 potions of degeneration {unknown} e - 2 potions of might {unknown} j - a potion of curing {unknown} o - a potion of mutation {unknown} p - 2 potions of magic {unknown} r - a potion of resistance {unknown} t - a potion of brilliance {unknown} u - a potion of heal wounds {unknown} Skills: - Level 2.1 Dodging - Level 1.5 Stealth + Level 7.2 Spellcasting + Level 7.2 Conjurations + Level 7.2 Hexes + Level 7.2 Summonings + Level 7.2 Necromancy + Level 7.2 Translocations + Level 7.2 Fire Magic + Level 7.2 Ice Magic + Level 7.2 Air Magic + Level 7.2 Earth Magic + Level 7.2 Alchemy You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 78% 2d7 1% 2 c - Fulminant Prism Conj/Alch 19% 3d11 4% 4 d - Iskenderun's Mystic Conj/Tloc 39% 2d9 (+2d4 4% 4 e - Summon Small Mammal Summ 100% N/A 1% 1 f - Jinxbite Hex 78% N/A 1% 2 g - Passwall Erth 39% N/A 1% 3 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (5/15) Sewer (visited) Temple: D:4-7 Altars: Shops: D:5 * Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. Your flesh is very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History Thank you for shopping at Mecwuh's Assorted Antiques! Okay, then. Found a stone staircase leading up. Found a stone staircase leading up. There is a stone staircase leading up here. An ice beast comes into view. The magic dart hits the ice beast. The ice beast is lightly wounded. An ice beast is nearby! The magic dart hits the ice beast but does no damage. The ice beast is lightly wounded. An ice beast is nearby! The magic dart hits the ice beast. The ice beast is lightly wounded. The ice beast hits you but does no damage. An ice beast is nearby! The magic dart hits the ice beast. The ice beast is moderately wounded. The ice beast hits you. The ice beast freezes you. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - ice beast Aim: an ice beast (moderately wounded, 81% to hit) The searing ray hits the ice beast but does no damage. The ice beast is moderately wounded. (Press . to maintain the ray.) The ice beast hits you. The ice beast freezes you! The searing ray hits the ice beast! The ice beast is heavily wounded. The ice beast hits you. The ice beast freezes you! * * * LOW HITPOINT WARNING * * * Unknown command. The searing ray hits the ice beast! The ice beast is almost dead. * * * LOW HITPOINT WARNING * * * The ice beast hits you. * * * LOW HITPOINT WARNING * * * The ice beast freezes you! You die... ### .. ### #####.# #.. .....# #.### #....# #.#.. .... #.#.######Y# .######.#.#.....@# .....<..#.....##.# #####.#.#.#.#.#### ## #.#.....#.# .# #.#.#<#.#.# .# #.#.#.###.# .# #.#.#.# #.# .# #.#.#.# #.# .####.#.#.. .# You could see an ice beast. Vanquished Creatures 2 bullfrogs (Sewer) 2 scorpions A hound (D:4) An orc priest (D:5) An iguana (D:4) An orc wizard (D:5) 8 adders 5 gnolls 3 river rats (Sewer) 3 dart slugs 7 ribbon worms 12 orcs 19 ball pythons 6 endoplasms 2 giant cockroaches (D:2) 8 goblins 4 hobgoblins 3 jackals (D:1) 3 quokkas (D:3) 3 bats 14 frilled lizards 12 kobolds 19 rats 139 creatures vanquished. Vanquished Creatures (others) A fulminant prism (Sewer) 1 creature vanquished. Grand Total: 140 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | jyjy144 the Djinni Conjurer began the quest for the Orb. 0 | D:1 | jyjy144 set off with the following spells memorised: Magic | Dart, Searing Ray, Fulminant Prism, Iskenderun's Mystic | Blast. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 111 | D:1 | Reached XP level 2. HP: 20/21 MP: 0/0 505 | D:1 | Reached XP level 3. HP: 10/25 MP: 0/0 505 | D:1 | Learned a level 1 spell: Summon Small Mammal 1292 | D:2 | Reached XP level 4. HP: 26/31 MP: 0/0 1842 | D:3 | Noticed a scorpion 1849 | D:3 | Killed a scorpion 1850 | D:3 | Reached skill level 5 in Spellcasting 1850 | D:3 | Reached skill level 5 in Conjurations 1850 | D:3 | Reached skill level 5 in Hexes 1850 | D:3 | Reached skill level 5 in Summonings 1850 | D:3 | Reached skill level 5 in Necromancy 1850 | D:3 | Reached skill level 5 in Translocations 1850 | D:3 | Reached skill level 5 in Fire Magic 1850 | D:3 | Reached skill level 5 in Ice Magic 1850 | D:3 | Reached skill level 5 in Air Magic 1850 | D:3 | Reached skill level 5 in Earth Magic 1850 | D:3 | Reached skill level 5 in Alchemy 1850 | D:3 | Reached XP level 5. HP: 18/35 MP: 0/0 1850 | D:3 | Learned a level 2 spell: Jinxbite 2027 | D:3 | Found a glowing drain. 2120 | Sewer | Entered a sewer 2213 | Sewer | Reached XP level 6. HP: 36/40 MP: 0/0 2585 | Sewer | Reached XP level 7. HP: 26/45 MP: 0/0 2585 | Sewer | Learned a level 3 spell: Passwall 4446 | D:5 | Entered Level 5 of the Dungeon 4772 | D:5 | Found Mecwuh's Assorted Antiques. 4778 | D:5 | Bought a sparkling silver ring for 145 gold pieces 4778 | D:5 | Identified the ring "Suuwkod" {Ice rPois Will+ Str+5 Dex-5} | (You bought it in a shop on level 5 of the Dungeon) 4816 | D:5 | Mangled by an ice beast Illustrated notes Levels and vault maps discovered: D:1: ebering_trefoil_3fold, layout_basic D:2: layout_rooms, nicolae_eternal_life, hangedman_decor_clover_reticule, skrybe_limestone_x D:3: minmay_diamond_boxcup, layout_rooms, mainiacjoe_sewer_entry_somewhere_in_here_1, st_stairs_3 D:4: layout_basic, hex_intersection, chequers_avenue, chequers_serial_rivers_room_b D:5: layout_basic, minmay_temple_entry_drinking_statues, serial_shops, shop, uniq_ijyb Skill XL: | 1 2 3 4 5 6 7 | ---------------+----------------------+----- Spellcasting | 4 5 6 7 | 7.2 Conjurations | 4 5 6 7 | 7.2 Hexes | 4 5 6 7 | 7.2 Summonings | 4 5 6 7 | 7.2 Necromancy | 4 5 6 7 | 7.2 Translocations | 4 5 6 7 | 7.2 Fire Magic | 4 5 6 7 | 7.2 Ice Magic | 4 5 6 7 | 7.2 Air Magic | 4 5 6 7 | 7.2 Earth Magic | 4 5 6 7 | 7.2 Alchemy | 4 5 6 7 | 7.2 Dodging | | 2.1 Stealth | | 1.5 Action | 1- 3 | 4- 6 | 7- 9 || total ---------------------------+-------+-------+-------++------- Cast: Magic Dart | 74 | 120 | 100 || 294 Searing Ray | | 7 | 9 || 16 Fulminant Prism | | 1 | || 1 Passwall | | | 1 || 1 Armour: Robe | 4 | 26 | 33 || 63 Dodge: Dodged | 7 | 24 | 11 || 42 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 4814 | 4725 | 89 | 73 | 4047 | 6 | 802.3 | Dungeon | 4253 | 4164 | 89 | 73 | 3579 | 5 | 850.6 | Sewer | 560 | 560 | 0 | 0 | 468 | 1 | 560.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:4: 1186 daAuts D:1: 1029 daAuts D:3: 926 daAuts D:2: 741 daAuts Sewer: 560 daAuts D:5: 369 daAuts