Dungeon Crawl Stone Soup version 0.32-a0-1714-gda96e870eb (webtiles) character file. Game seed: 4600516174721584285 16 jyjy144 the Magician (level 2, 0/21 HPs) Began as a Djinni Conjurer on July 7, 2024. Constricted to death by a ball python (1 damage) ... on level 1 of the Dungeon. The game lasted 00:00:19 (345 turns). jyjy144 the Magician(Djinni Conjurer) Turns: 345, Time: 00:00:19 Health: 0/21 AC: 2 Str: 6 XL: 2 Next: 75% Gold: 37 EV: 1 Int: 19 God: SH: 0 Dex: 11 rFire + + . (no weapon) rCold x . . (no shield) rNeg . . . a - +0 robe rPois ∞ (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (boots unavailable) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.23/turn (no ring) %: infuse magic (-1 HP) @: flying, constricted A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 37 gold pieces. Inventory: Armour a - a +0 robe (worn) Scrolls b - a scroll of immolation {unknown} d - a scroll of amnesia {unknown} Potions c - a potion of mutation {unknown} e - a potion of brilliance {unknown} Skills: - Level 2.1 Dodging - Level 1.5 Stealth + Level 4.0 Spellcasting + Level 4.0 Conjurations + Level 4.0 Hexes + Level 4.0 Summonings + Level 4.0 Necromancy + Level 4.0 Translocations + Level 4.0 Fire Magic + Level 4.0 Ice Magic + Level 4.0 Air Magic + Level 4.0 Earth Magic + Level 4.0 Alchemy You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 76% 1d6 2% 1 b - Searing Ray Conj 38% 2d5 3% 2 c - Fulminant Prism Conj/Alch 9% 3d7 26% 4 d - Iskenderun's Mystic Conj/Tloc 19% 2d6 (+2d2 26% 4 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. Your flesh is very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History There are monsters nearby! The magic dart hits the goblin. You kill the goblin! There are monsters nearby! The magic dart hits the kobold. You kill the kobold! There are monsters nearby! You are too injured to fight recklessly! There are monsters nearby! You are too injured to fight recklessly! There are monsters nearby! You are too injured to fight recklessly! There are monsters nearby! You are too injured to fight recklessly! There are monsters nearby! You are too injured to fight recklessly! You are too injured to fight recklessly! The ball python attacks as it pursues you! The ball python bites you. The ball python attacks as it pursues you! The ball python bites you. The ball python grabs you. The ball python constricts you. The ball python bites you. * * * LOW HITPOINT WARNING * * * The ball python constricts you. The ball python's grasp on you weakens, but your attempt to escape fails. The ball python bites you. * * * LOW HITPOINT WARNING * * * The ball python constricts you. Casting: Magic Dart (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f - ball python Aim: a ball python (constricting you, 75% to hit) The searing ray misses the ball python. (Press . to maintain the ray.) * * * LOW HITPOINT WARNING * * * The ball python bites you. * * * LOW HITPOINT WARNING * * * The ball python constricts you. You die... # #.# .... # ..###.... # #........ .$ #.#......# #..!#^#......## ....?.).r...... #.# ## #S# .# #@# .# #.# .########## #.# .##.......# ##.# ..........#####..# ##........##....## #...######..#### ##..####...## #.>.....### You could see a ball python and a rat. Vanquished Creatures An endoplasm (D:1) A giant cockroach (D:1) 2 goblins (D:1) 2 hobgoblins (D:1) 2 kobolds (D:1) 3 ball pythons (D:1) 3 bats (D:1) 2 frilled lizards (D:1) 16 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | jyjy144 the Djinni Conjurer began the quest for the Orb. 0 | D:1 | jyjy144 set off with the following spells memorised: Magic | Dart, Searing Ray, Fulminant Prism, Iskenderun's Mystic | Blast. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 211 | D:1 | Reached XP level 2. HP: 17/21 MP: 0/0 345 | D:1 | HP: 1/21 [ball python (1)] 345 | D:1 | Constricted to death by a ball python Illustrated notes Levels and vault maps discovered: D:1: roderic_crop_circles_arrival_small, layout_basic, minmay_rat_gold_closets Skill XL: | 1 2 | ---------------+-------+----- Spellcasting | 4 | 4.0 Conjurations | 4 | 4.0 Hexes | 4 | 4.0 Summonings | 4 | 4.0 Necromancy | 4 | 4.0 Translocations | 4 | 4.0 Fire Magic | 4 | 4.0 Ice Magic | 4 | 4.0 Air Magic | 4 | 4.0 Earth Magic | 4 | 4.0 Alchemy | 4 | 4.0 Dodging | | 2.1 Stealth | | 1.5 Action || total ---------------------------++------- Melee: Unarmed || 5 Cast: Magic Dart || 36 Searing Ray || 1 Armour: Robe || 10 Dodge: Dodged || 2 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 345 | 345 | 0 | 0 | 277 | 1 | 345.0 | Dungeon | 345 | 345 | 0 | 0 | 277 | 1 | 345.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 345 daAuts