Dungeon Crawl Stone Soup version 0.34-a0-26-g3ef93ad0ef (webtiles) character file. Game seed: 6003876330869213161 44 kaboom the Ducker (level 3, -1/28 HPs) Began as a Coglin Gladiator on May 1, 2025. Slain by a jackal (3 damage) ... on level 2 of the Dungeon. The game lasted 00:02:32 (1016 turns). kaboom the Ducker (Coglin Gladiator) Turns: 1016, Time: 00:02:33 Health: -1/28 AC: 5 Str: 16 XL: 3 Next: 62% Magic: 3/3 EV: 6 Int: 7 God: Gold: 75 SH: 0 Dex: 15 Spells: 2/2 levels left rFire . . . a - +0 quarterstaff {Katrin} rCold . . . [offhand occupied] rNeg . . . b - +0 leather armour rPois . k - +2 hat rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no gizmo) Stlth + HPRegen 0.24/turn MPRegen 0.08/turn %: no passive effects @: brilliant, vertiginous, attractive, revved A: off-hand wielding, slow wielding, warmup strikes, no jewellery a: Invent Gizmo You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 75 gold pieces. Inventory: Hand Weapons a - a +0 quarterstaff (weapon) {Katrin} Missiles d - 2 throwing nets e - a javelin (quivered) Armour b - a +0 leather armour (worn) k - a +2 hat (worn) Scrolls c - 2 scrolls of identify {unknown} g - 2 scrolls of teleportation {unknown} i - a scroll of blinking {unknown} l - a scroll of fog {unknown} n - a scroll of enchant weapon {unknown} o - 4 scrolls of poison {unknown} Potions f - a potion of brilliance h - a potion of lignification {unknown} j - a potion of moonshine m - a potion of invisibility {unknown} q - a potion of heal wounds {unknown} r - a potion of mutation {unknown} Skills: + Level 2.5 Fighting + Level 1.2(2.1) Polearms - Level 2.6(2.8) Staves + Level 2.3 Throwing + Level 3.0 Dodging You had 2 spell levels left. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You can wield a second weapon in your off-hand. It takes a long time for you to wield or remove held weapons. Your first few attacks do less damage. You cannot equip rings or amulets. Message History The jackal bites you. * * * LOW HITPOINT WARNING * * * The jackal bites you but does no damage. The jackal barely misses you. Hit: a) +0 quarterstaff {Katrin} Press: ? - help, Dir - move target Aim: a jackal (heavily wounded, 55% to hit) You closely miss the jackal. The jackal is heavily wounded. The jackal closely misses you. The jackal bites you. * * * LOW HITPOINT WARNING * * * Hit: a) +0 quarterstaff {Katrin} Press: ? - help, Dir - move target Aim: a jackal (moderately wounded, 55% to hit) You closely miss the jackal. The jackal is moderately wounded. The jackal bites you. * * * LOW HITPOINT WARNING * * * The jackal bites you but does no damage. x2 The jackal closely misses you. Hit: a) +0 quarterstaff {Katrin} Press: ? - help, Dir - move target Aim: a jackal (moderately wounded, 55% to hit) You closely miss the jackal. The jackal is moderately wounded. The jackal bites you but does no damage. The jackal barely misses you. The jackal bites you but does no damage. The jackal barely misses you. It was a potion of brilliance. You feel clever all of a sudden. The jackal barely misses you. x2 It was a potion of moonshine. You feel tipsy. The jackal bites you. * * * LOW HITPOINT WARNING * * * The jackal bites you but does no damage. It was a potion of attraction. You feel attractive to monsters. The jackal bites you but does no damage. x3 The jackal bites you. You die... ##...###.##.....#.#.######.....# ....................# #....... #..............##### ###....... +.................####......... #....)...#..........##.......#. ###......#..........##.......## .!.......##..........##.......## .............###............).'. ....^........#h@..............## .............lh#...#......####.. ....###........#...#......# #.# #...###.............####### #.# ###.....###..#......######## #.# #..........#.............###.# #..............##..........#.. #..............##..........#.. #....)........................ You could see 2 jackals and a frilled lizard. Vanquished Creatures 3 dart slugs 2 endoplasms (D:2) A giant cockroach (D:1) 5 hobgoblins 8 jackals A quokka (D:1) 3 ball pythons (D:1) 2 bats (D:1) 4 goblins 7 kobolds 3 rats (D:1) 39 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | kaboom the Coglin Gladiator began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 1/1 146 | D:1 | Reached XP level 2. HP: 22/22 MP: 2/2 359 | D:1 | Reached skill level 1 in Polearms 452 | D:1 | Reached XP level 3. HP: 21/28 MP: 3/3 656 | D:2 | Reached skill level 3 in Dodging 784 | D:2 | Found a faded altar of an unknown god. 894 | D:2 | Identified the +4 sling "Tutzec" {drain, Str+3 Int-5 | Stlth+} 1016 | D:2 | Slain by a jackal Illustrated notes Levels and vault maps discovered: D:1: amcnicky_arrival_gap_in_the_tavern_cellar, layout_basic, amcnicky_mini_rare_corridor_liquid, minmay_close_crescents D:2: layout_basic, basic_ecumenical_altar Skill XL: | 1 2 3 | ---------------+----------+----- Throwing | 2 | 2.3 Polearms | 1 | 1.2 Dodging | 3 | 3.0 Fighting | | 2.5 Staves | | 2.6 Action || total ---------------------------++------- Melee: Quarterstaff || 124 Throw: Throwing net || 2 Use: Potion || 3 Armour: Leather armour || 132 Dodge: Dodged || 134 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1035 | 1017 | 18 | 0 | 695 | 2 | 517.5 | Dungeon | 1035 | 1017 | 18 | 0 | 695 | 2 | 517.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 599 daAuts D:2: 435 daAuts