kaboom Level 1 of the Dungeon (11, 1, D:1) a +0 dagger (11, 12, D:1) a hobgoblin skeleton (13, 0, D:1) a +0 robe (16, 12, D:1) a +0 dagger a kobold skeleton (18, 26, D:1) a +0 short sword a kobold corpse (skeletalised by now) (19, -2, D:1) a +0 club (19, 4, D:1) 5 stones (19, 16, D:1) a hobgoblin skeleton (20, 12, D:1) a +0 dagger (21, 13, D:1) a +0 robe (22, 21, D:1) 8 stones (24, -11, D:1) 8 gold pieces (24, -10, D:1) 17 gold pieces (24, -7, D:1) a quokka skeleton (25, -9, D:1) 8 gold pieces (26, -10, D:1) 4 gold pieces (26, -9, D:1) 8 gold pieces (31, -9, D:1) a book of Geomancy (32, -6, D:1) a +0 sling (34, 30, D:1) a +0 trident (40, -6, D:1) a +0 pair of boots (42, -6, D:1) a +0 dagger (45, 4, D:1) a +0 short sword (45, 23, D:1) a quokka corpse (skeletalised by now) Level 2 of the Dungeon (1, 15, D:2) a +0 dagger (4, 12, D:2) the +0 leather armour of Intuition {Will+ Stlth+} Will+: It increases your willpower. Stlth+: It makes you more stealthy. (4, 13, D:2) a +0 leather armour (4, 14, D:2) a ball python corpse (skeletalised by now) (7, 12, D:2) the +5 dagger "Kepext" {holy, Str+4 Int+3} Str+4: It affects your strength (+4). Int+3: It affects your intelligence (+3). (15, 20, D:2) a +0 ring mail (18, 22, D:2) a +0 club a goblin corpse (skeletalised by now) (26, 14, D:2) a +0 plate armour (30, 19, D:2) a +0 buckler (30, 29, D:2) a stone (33, 7, D:2) 2 stones (33, 22, D:2) a +0 short sword a +0 club a +1 dagger of electrocution 4 stones a +0 dagger a goblin corpse (skeletalised by now) (34, 9, D:2) a +0 short sword (42, 10, D:2) a +0 whip a kobold skeleton (44, 12, D:2) a +0 dagger a goblin corpse (46, 11, D:2) a hobgoblin corpse (46, 12, D:2) a +0 dagger (47, -25, D:2) a +0 ring mail (57, -14, D:2) a jackal corpse (skeletalised by now) a jackal corpse (skeletalised by now) (58, -14, D:2) a jackal corpse (skeletalised by now) Level 3 of the Dungeon (0, 3, D:3) a +0 club (2, 0, D:3) a +0 dagger a goblin corpse (3, 0, D:3) a +0 club (4, 0, D:3) a +0 dagger a goblin corpse