Dungeon Crawl Stone Soup version 0.33-a0-314-g4d20f59752 (webtiles) character file. Game seed: 12160050232393732310 583 kaffeine the Digger (level 7, -1/36 HPs) Began as a Gargoyle Earth Elementalist on Nov 13, 2024. Slain by an iguana (10 damage) ... on level 5 of the Dungeon. The game lasted 00:06:56 (4057 turns). kaffeine the Digger (Gargoyle Earth Elementalist) Turns: 4057, Time: 00:06:57 Health: -1/36 AC: 9 Str: 17 XL: 7 Next: 37% Magic: 9/13 EV: 10 Int: 18 God: Gold: 195 SH: 0 Dex: 10 Spells: 13/14 levels left rFire . . . a - +6 whip of the Endless Seers {speed, rElec rC+ Stlth+} rCold + . . (no shield) rNeg + + + z - +0 leather armour of the Raven {rN++ Will+ Slay+3} rPois ∞ r - +0 helmet rElec + h - scarf {+Inv} rCorr + (no gloves) SInv . C - +0 pair of boots Will +.... B - amulet of the acrobat Stlth +++ d - +6 ring of strength HPRegen 0.26/turn f - ring of resist corrosion MPRegen 0.13/turn %: acrobat @: no status effects A: sickness immunity, AC +4, negative energy resistance 1, electricity resistance, torment resistance 1, petrification resistance a: Evoke Invisibility You were on level 5 of the Dungeon. You visited 1 branch of the dungeon, and saw 5 of its levels. You also visited: Sewer. You collected 262 gold pieces. You spent 67 gold pieces at shops. Inventory: Hand Weapons a - the +6 whip of the Endless Seers (weapon) {speed, rElec rC+ Stlth+} (You took it off a goblin on level 4 of the Dungeon) rC+: It protects you from cold. rElec: It insulates you from electricity. Stlth+: It makes you more stealthy. b - a +0 dagger of venom y - a +1 short sword of draining Armour h - a scarf of invisibility (worn) j - a +0 buckler r - a +0 helmet (worn) z - the +0 leather armour of the Raven (worn) {rN++ Will+ Slay+3} (You found it on level 4 of the Dungeon) Slay+3: It affects your accuracy & damage with ranged weapons and melee (+3). rN++: It greatly protects you from negative energy. Will+: It increases your willpower. C - a +0 pair of boots (worn) E - the +1 leather armour of Mirth {Dex+3} (You found it on level 2 of the Dungeon) Dex+3: It affects your dexterity (+3). Jewellery d - a +6 ring of strength (left hand) f - a ring of resist corrosion (right hand) k - a ring of fire B - an amulet of the acrobat (around neck) Scrolls e - 7 scrolls of identify {unknown} i - 2 scrolls of fear {unknown} l - 2 scrolls of enchant armour {unknown} n - 2 scrolls of poison {unknown} o - a scroll of vulnerability {unknown} p - a scroll of noise {unknown} s - a scroll of silence {unknown} v - a scroll of blinking {unknown} w - 2 scrolls of revelation {unknown} A - 2 scrolls of immolation {unknown} G - a scroll of teleportation {unknown} Potions c - a potion of degeneration {unknown} g - a potion of berserk rage {unknown} m - 3 potions of might {unknown} q - a potion of magic t - 2 potions of mutation {unknown} u - 2 potions of haste {unknown} x - a potion of cancellation {unknown} D - a potion of curing {unknown} F - a potion of ambrosia {unknown} Skills: - Level 2.0 Dodging - Level 3.0 Stealth + Level 4.2 Spellcasting - Level 2.0 Conjurations * Level 7.8 Earth Magic You had 13 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Sandblast Erth 64% 2d14 1% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Passwall Erth 32% N/A 2% 3 Stone Arrow Conj/Erth 42% 3d9 7% 3 Brom's Barrelling Bould Conj/Erth 21% 2d6 24% 4 Petrify Alch/Erth 17% N/A 34% 4 Maxwell's Portable Pile Tloc 3% (3-9)d2 47% 3 Volatile Blastmotes Fire/Tloc 6% 2d10 47% 3 Fulminant Prism Conj/Alch 3% 3d5 75% 4 Iskenderun's Mystic Bla Conj/Tloc 7% 2d4 (+2d1 75% 4 Magnavolt Erth/Air 8% 4d10 100% 7 Maxwell's Capacitive Co Air 1% ∞ 100% 8 Dungeon Overview and Level Annotations Branches: Dungeon (5/15) Sewer (visited) Temple: D:4-7 Altars: Gozag Shops: D:1 : D:2 * D:4 * Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. Your stone body is resilient. (AC +4) You are immune to poison. You resist negative energy. (rN+) You are resistant to electric shocks. (rElec) You are resistant to unholy torment. You are immune to petrification. Message History Press: ? - help, Shift-Dir - straight line, f - iguana Aim: an iguana (86% to hit) The blast of sand hits the iguana! The iguana is heavily wounded. The iguana bites you! Casting: Sandblast (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sandblast (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - iguana Aim: an iguana (heavily wounded, 86% to hit) The blast of sand hits the iguana. The iguana is severely wounded. The iguana bites you but does no damage. Casting: Sandblast (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sandblast (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - iguana Aim: an iguana (severely wounded, 86% to hit) The blast of sand hits the iguana. The iguana is severely wounded. The iguana bites you! The iguana misses you. Casting: Sandblast (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sandblast (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - iguana Aim: an iguana (severely wounded, 86% to hit) The blast of sand hits the iguana. The iguana is almost dead. The iguana bites you! Casting: Sandblast (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sandblast (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - iguana Aim: an iguana (almost dead, 86% to hit) The blast of sand hits the iguana but does no damage. The iguana is almost dead. The iguana bites you. * * * LOW HITPOINT WARNING * * * The iguana bites you! You die... ### #.. #.## ## #.. .. #.# .# ####.## ..# #.....#.?# #.#.#@l.?# #..>..#...... ##[#.## #.### #.#... # #.#.##.#.# #.#.##.#.# #.#.##.#.#(# #.# #.#.##.#.#.# ##.#### #.#.##.#.#.# ........ You could see an iguana. Vanquished Creatures Pargi (Sewer) A kobold brigand (Sewer) A scorpion (D:5) A hound (D:3) A jelly (Sewer) 2 bombardier beetles An orc priest (D:4) Terence (D:2) Robin (D:4) 4 adders 2 dart slugs A ribbon worm (D:2) 14 orcs 8 ball pythons 5 endoplasms 6 giant cockroaches 15 goblins 10 hobgoblins 7 jackals (D:1) 7 kobolds 5 quokkas 3 bats (D:1) 14 frilled lizards 2 rats 113 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | kaffeine the Gargoyle Earth Elementalist began the quest | for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 3/3 176 | D:1 | Reached XP level 2. HP: 15/15 MP: 1/5 459 | D:1 | Reached XP level 3. HP: 19/19 MP: 3/6 486 | D:1 | Found Usiliun's Book Emporium. 694 | D:1 | Reached skill level 4 in Earth Magic 1041 | D:2 | Found Jeckaf's General Store. 1440 | D:2 | Upgraded the game from 0.33-a0-312-ga8252ba838 to | 0.33-a0-314-g4d20f59752 1579 | D:2 | Noticed Terence 1581 | D:2 | Reached XP level 4. HP: 24/24 MP: 3/7 1643 | D:2 | Killed Terence 1677 | D:2 | Identified the +1 leather armour of Mirth {Dex+3} 2105 | D:3 | Found an opulent altar of Gozag. 2197 | D:3 | Found a faded altar of an unknown god. 2424 | D:3 | Reached skill level 5 in Earth Magic 2424 | D:3 | Reached XP level 5. HP: 28/28 MP: 2/9 2839 | D:4 | Noticed Robin 2839 | D:4 | Identified the +6 whip of the Endless Seers {speed, rElec | rC+ Stlth+} 2863 | D:4 | Killed Robin 2944 | D:4 | Reached skill level 6 in Earth Magic 2954 | D:4 | Found Acweilai's Assorted Antiques. 2963 | D:4 | Reached XP level 6. HP: 31/32 MP: 7/11 2980 | D:4 | Bought 2 sapphire potions for 43 gold pieces 2980 | D:4 | Bought a scroll labelled QUWIM OBLYRPH for 24 gold pieces 3043 | D:4 | Found a glowing drain. 3048 | Sewer | Entered a sewer 3116 | Sewer | Noticed Pargi 3123 | Sewer | Killed Pargi 3124 | Sewer | Reached skill level 7 in Earth Magic 3124 | Sewer | Reached XP level 7. HP: 30/36 MP: 6/12 3453 | D:4 | Identified the +0 leather armour of the Raven {rN++ Will+ | Slay+3} 3990 | D:5 | Entered Level 5 of the Dungeon 4057 | D:5 | Slain by an iguana Illustrated notes Levels and vault maps discovered: D:1: lemuel_arrival_muddy, layout_loops_cross, serial_shops, nicolae_shop_peninsula, chequers_serial_rivers_micro_a, nicolae_concentric_dashed_squares_mild D:2: layout_basic, serial_shops, nicolae_diamond_shop, uniq_terence D:3: layout_basic, nicolae_gozag_seed_capital, ebering_ecumenical_altar_abandoned, nrook_mini_backslash, minmay_quantized D:4: layout_loops_cross, mainiacjoe_sewer_entry_somewhere_in_here_1, serial_shops, shop, uniq_robin D:5: layout_loops_ring, enter_ossuary_1 Skill XL: | 1 2 3 4 5 6 7 | ---------------+----------------------+----- Earth Magic | 4 5 6 7 | 7.8 Dodging | 2 | 2.0 Stealth | 3 | 3.0 Conjurations | 2 | 2.0 Spellcasting | 3 4 | 4.2 Action | 1- 3 | 4- 6 | 7- 9 || total ---------------------------+-------+-------+-------++------- Melee: Unarmed | 32 | | || 32 Short sword | 9 | 20 | || 29 Dagger | | 27 | || 27 Whip | | 47 | 26 || 73 Cast: Sandblast | 39 | 63 | 16 || 118 Stab: Sleeping | 3 | 1 | 8 || 12 Armour: Robe | 37 | 13 | || 50 Leather armour | | 86 | 14 || 100 Dodge: Dodged | 35 | 78 | 7 || 120 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 4110 | 3897 | 213 | 100 | 2923 | 6 | 685.0 | Dungeon | 3760 | 3547 | 213 | 0 | 2756 | 5 | 752.0 | Sewer | 349 | 349 | 0 | 100 | 166 | 1 | 349.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:2: 1033 daAuts D:1: 1023 daAuts D:4: 848 daAuts D:3: 785 daAuts Sewer: 349 daAuts D:5: 70 daAuts