kan Level 1 of the Dungeon (0, 0, D:1) a +0 short sword (2, 36, D:1) a rat skeleton (3, 30, D:1) a frilled lizard skeleton (4, 34, D:1) a +0 club a kobold skeleton (5, 27, D:1) a bat skeleton (10, 1, D:1) a +0 helmet (12, 10, D:1) a +0 dagger a goblin skeleton (13, 33, D:1) a ball python skeleton (14, 11, D:1) an eel talisman (14, 13, D:1) a jackal skeleton (15, 12, D:1) a jackal skeleton (15, 13, D:1) a jackal skeleton (18, 32, D:1) a rat skeleton (19, 30, D:1) a +0 club (20, 22, D:1) a ball python skeleton (25, 41, D:1) a +0 robe (28, -3, D:1) a ball python corpse (skeletalised by now) (29, 33, D:1) a +0 quarterstaff (31, 45, D:1) a +0 dagger a goblin corpse (skeletalised by now) (33, 28, D:1) a ball python corpse (skeletalised by now) (33, 31, D:1) a ball python skeleton (37, 11, D:1) a rat corpse (skeletalised by now) (37, 35, D:1) a +0 animal skin (39, 10, D:1) a hobgoblin corpse (skeletalised by now) Level 2 of the Dungeon (0, 0, D:2) a +0 dagger (1, 28, D:2) a +0 hammer (5, 17, D:2) a +4 spear (7, 27, D:2) a parchment of Shock (8, 18, D:2) a ball python corpse (skeletalised by now) (11, 20, D:2) a quokka corpse (skeletalised by now) (12, 33, D:2) 5 boomerangs (19, 32, D:2) a frilled lizard skeleton (21, 18, D:2) a +0 dagger (32, 4, D:2) a +0 leather armour (34, 7, D:2) a parchment of Apportation (34, 38, D:2) a +0 dagger (35, 27, D:2) a jackal skeleton (36, 43, D:2) a ball python skeleton (38, 42, D:2) a +0 sling (42, 6, D:2) a ball python skeleton (44, 26, D:2) a +0 ring mail