kanekiL

Level 1 of the Dungeon
[Shop] Weximn's Weapon Shoppe
  the +12 glaive of Prune {freeze, Prune} (1101 gold)
    Prune:      It halves damage taken while paralysed, petrified or
    unconscious.
  a +4 rapier of electrocution (448 gold)
  a +2 rapier of protection (235 gold)
  a +0 dagger (28 gold)
  a +0 trident (49 gold)
  a +0 spear (42 gold)
  a +0 trident (49 gold)
  6 poisoned darts (50 gold)
  a +0 spear (42 gold)
[Shop] Itoimu's Armour Shop
  a +0 ring mail (48 gold)
  a +4 plate armour of cold resistance (600 gold)
  a +0 pair of gloves (54 gold)
  a +0 ring mail (48 gold)
  the +0 pair of gloves "Pusoro" {rElec rC- MP+7 SInv} (364 gold)
    rC-:        It makes you vulnerable to cold.
    rElec:      It insulates you from electricity.
    MP+7:       It affects your magic capacity (+7).
    SInv:       It lets you see invisible.
  a +3 ring mail of cold resistance (312 gold)
  a +0 robe (8 gold)
[Shop] Ziullyur's Antique Weapon Boutique
  a +0 club (23 gold)
  a +0 quarterstaff (92 gold)
  a +0 hand axe (69 gold)
  the +8 hand axe of Xaefannaido {freeze, rF+} (1366 gold)
    rF+:        It protects you from fire.
  a +0 short sword (69 gold)
  a +0 long sword (80 gold)
  a +3 broad axe of venom (501 gold)
[Shop] Xeratoto's Weapon Boutique
  the +7 mace of Variability {chaos, chaos arc} (720 gold)
  a +0 hand axe (36 gold)
  a +0 quarterstaff (48 gold)
  a +0 sling (18 gold)
  a +0 flail of protection (74 gold)
  a +0 club (12 gold)
  a +4 dagger of draining (307 gold)
  3 stones (3 gold)
(0, 0, D:1)
  a hobgoblin corpse (skeletalised by now)
(0, 5, D:1)
  a +0 quarterstaff
(4, 21, D:1)
  a +0 club
  a jackal skeleton
  a jackal skeleton
(10, -4, D:1)
  a hobgoblin corpse (skeletalised by now)
  a hobgoblin corpse (skeletalised by now)
(14, 15, D:1)
  8 stones
(23, 2, D:1)
  a +0 short sword
(23, 10, D:1)
  a +0 club
(28, 15, D:1)
  a bat skeleton
(28, 16, D:1)
  a +0 dagger
  a goblin skeleton
(28, 17, D:1)
  a +0 club
  a hobgoblin skeleton
(34, 15, D:1)
  a +0 leather armour
(35, 29, D:1)
  a frilled lizard corpse (skeletalised by now)
(36, 3, D:1)
  a rat corpse (skeletalised by now)
(38, 7, D:1)
  a rat corpse (skeletalised by now)

Level 2 of the Dungeon
(6, -12, D:2)
  an adder corpse (skeletalised by now)
(14, -25, D:2)
  a +0 hand axe
(16, -3, D:2)
  a +0 leather armour
(18, -2, D:2)
  a hobgoblin skeleton
(21, -25, D:2)
  a +0 dagger
  a goblin corpse (skeletalised by now)
(21, 8, D:2)
  a +0 sling
(22, -24, D:2)
  a +0 dagger
  a goblin corpse (skeletalised by now)
(24, -8, D:2)
  a +0 leather armour
(32, -18, D:2)
  a +0 spear
(33, -23, D:2)
  a frilled lizard corpse (skeletalised by now)
(36, -7, D:2)
  a rat skeleton
(37, -5, D:2)
  a stone
(39, -1, D:2)
  a ball python skeleton
(40, -9, D:2)
  a rat skeleton

Level 3 of the Dungeon
(0, 0, D:3)
  a rat corpse (skeletalised by now)
(1, 2, D:3)
  a river rat corpse (skeletalised by now)
(2, 1, D:3)
  a river rat corpse (skeletalised by now)
(6, 1, D:3)
  a +1 whip of venom
  (unseen)

a sewer
(0, 0, Sewer)
  a river rat corpse
(4, -5, Sewer)
  a rat corpse (skeletalised by now)
(4, -4, Sewer)
  a river rat corpse (skeletalised by now)
(5, -5, Sewer)
  a rat corpse
  a ball python corpse (skeletalised by now)
(5, -3, Sewer)
  an adder corpse (skeletalised by now)
(11, 9, Sewer)
  7 stones
(15, -16, Sewer)
  a rat corpse (skeletalised by now)
(15, 10, Sewer)
  a ball python corpse
(16, -16, Sewer)
  a rat corpse (skeletalised by now)