kanekiL Level 1 of the Dungeon [Shop] Weximn's Weapon Shoppe the +12 glaive of Prune {freeze, Prune} (1101 gold) Prune: It halves damage taken while paralysed, petrified or unconscious. a +4 rapier of electrocution (448 gold) a +2 rapier of protection (235 gold) a +0 dagger (28 gold) a +0 trident (49 gold) a +0 spear (42 gold) a +0 trident (49 gold) 6 poisoned darts (50 gold) a +0 spear (42 gold) [Shop] Itoimu's Armour Shop a +0 ring mail (48 gold) a +4 plate armour of cold resistance (600 gold) a +0 pair of gloves (54 gold) a +0 ring mail (48 gold) the +0 pair of gloves "Pusoro" {rElec rC- MP+7 SInv} (364 gold) rC-: It makes you vulnerable to cold. rElec: It insulates you from electricity. MP+7: It affects your magic capacity (+7). SInv: It lets you see invisible. a +3 ring mail of cold resistance (312 gold) a +0 robe (8 gold) [Shop] Ziullyur's Antique Weapon Boutique a +0 club (23 gold) a +0 quarterstaff (92 gold) a +0 hand axe (69 gold) the +8 hand axe of Xaefannaido {freeze, rF+} (1366 gold) rF+: It protects you from fire. a +0 short sword (69 gold) a +0 long sword (80 gold) a +3 broad axe of venom (501 gold) [Shop] Xeratoto's Weapon Boutique the +7 mace of Variability {chaos, chaos arc} (720 gold) a +0 hand axe (36 gold) a +0 quarterstaff (48 gold) a +0 sling (18 gold) a +0 flail of protection (74 gold) a +0 club (12 gold) a +4 dagger of draining (307 gold) 3 stones (3 gold) (0, 0, D:1) a hobgoblin corpse (skeletalised by now) (0, 5, D:1) a +0 quarterstaff (4, 21, D:1) a +0 club a jackal skeleton a jackal skeleton (10, -4, D:1) a hobgoblin corpse (skeletalised by now) a hobgoblin corpse (skeletalised by now) (14, 15, D:1) 8 stones (23, 2, D:1) a +0 short sword (23, 10, D:1) a +0 club (28, 15, D:1) a bat skeleton (28, 16, D:1) a +0 dagger a goblin skeleton (28, 17, D:1) a +0 club a hobgoblin skeleton (34, 15, D:1) a +0 leather armour (35, 29, D:1) a frilled lizard corpse (skeletalised by now) (36, 3, D:1) a rat corpse (skeletalised by now) (38, 7, D:1) a rat corpse (skeletalised by now) Level 2 of the Dungeon (6, -12, D:2) an adder corpse (skeletalised by now) (14, -25, D:2) a +0 hand axe (16, -3, D:2) a +0 leather armour (18, -2, D:2) a hobgoblin skeleton (21, -25, D:2) a +0 dagger a goblin corpse (skeletalised by now) (21, 8, D:2) a +0 sling (22, -24, D:2) a +0 dagger a goblin corpse (skeletalised by now) (24, -8, D:2) a +0 leather armour (32, -18, D:2) a +0 spear (33, -23, D:2) a frilled lizard corpse (skeletalised by now) (36, -7, D:2) a rat skeleton (37, -5, D:2) a stone (39, -1, D:2) a ball python skeleton (40, -9, D:2) a rat skeleton Level 3 of the Dungeon (0, 0, D:3) a rat corpse (skeletalised by now) (1, 2, D:3) a river rat corpse (skeletalised by now) (2, 1, D:3) a river rat corpse (skeletalised by now) (6, 1, D:3) a +1 whip of venom (unseen) a sewer (0, 0, Sewer) a river rat corpse (4, -5, Sewer) a rat corpse (skeletalised by now) (4, -4, Sewer) a river rat corpse (skeletalised by now) (5, -5, Sewer) a rat corpse a ball python corpse (skeletalised by now) (5, -3, Sewer) an adder corpse (skeletalised by now) (11, 9, Sewer) 7 stones (15, -16, Sewer) a rat corpse (skeletalised by now) (15, 10, Sewer) a ball python corpse (16, -16, Sewer) a rat corpse (skeletalised by now)